Identity reads the last 38 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 38 of 39
Varied · top Ra 53%
Ra53%20 games
Tezcatlipoca16%6 games
Quetzalcoatl11%4 games
Gaia5%2 games
Isis3%1 game
Susanoo3%1 game
Pantheon split
Egyptian 55%
Aztec 26%
Atlantean 5%
Greek 5%
Chinese 3%
Japanese 3%
Norse 3%
Favorite minor-god paths
Bast→Sobek→Osiris
5 games · 4–1
Malinalxochitl→Coyolxauhqui
3 games · 3–0
Patecatl→Coatlicue
2 games · 1–1
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 38 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 34 of 39
Score split · 38 of 39 known games
Balanced
Military 40%Economy 60%
More military than 59% of the ladder. Wins and losses weighted equally (46% in wins, 35% in losses).
Kills per loss
1.42
110 killed · 77 lost per game
Buildings razed
8.4
per game
Most kills
42%
of games
Opening plan · Classical
Mixed opener
Advance 74%
Fight 26%
Town centers before Heroic: 1 32% · 2 68% · 3+ 0% · early dock on 100% of 2 water maps
Age-up timing
Slower ← vs the ladder → Faster
Classical4:56
Faster than 9% of the ladder
Heroic10:49
Faster than 69% of the ladder
Mythic17:54
Faster than 72% of the ladder
Military
Early military
71%
of games, before Heroic
Myth-heavy
26%
of games
eAPM
46
higher than 60% of 1200–1499 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked Team Supremacy · known rated games
100012001400Peak 1488
Sep 9Last 39 rated gamesOct 10
7 days
±0
30 days
+11
Last 10
6–4
W
L
L
L
W
W
L
W
W
W
Games per week
39 in 12 weeks
Match History
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Head-to-head
Results between ~>Tiamat <~ and the players they have met · Ranked Team Supremacy