Player Profile

gszommer4

Not enough games for an identity label (20 needed)Aggressive openerSlow tech

Profile ID 1077593925

Steam Name History

Newest first, with the last time each name was seen.

  1. gszommer4
  2. gszommer4

Identity & Playstyle

Identity reads the last 12 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 12 of 12

Not enough games for an identity label (20 needed)

12 of 20 games needed for an identity label.

  • Shennong 25%3 games
  • Amaterasu 25%3 games
  • Kronos 17%2 games
  • Oranos 8%1 game
  • Tsukuyomi 8%1 game
  • Gaia 8%1 game

Pantheon split

  • Atlantean 33%
  • Chinese 33%
  • Japanese 33%

Favorite minor-god paths

  • Amaterasu MinakatatomiRaijinTakemikazuchi 1 game · 1–0
  • Kronos PrometheusRheiaHelios 2 games · 1–1
  • Shennong HoutuRushouHuangdi 1 game · 1–0

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 12 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 10 of 12

Score split · 10 of 12 known games

Military 32%Economy 68%

Too few wins or losses to balance by result.

Kills per loss
0.90
180 killed · 200 lost per game
Buildings razed
14.6
per game
Most resources
50%
of games

Opening plan · Classical

Aggressive opener
  • Fight 70%
  • Expand and fight 20%
  • Other 10%

Town centers before Heroic: 1 80% · 2 20% · 3+ 0% · early dock on 100% of 1 water maps

Age-up timing

Slower vs Shennong players Faster
  • Classical 4:54 Faster than 24% of Shennong players
  • Heroic 16:10 Faster than 4% of Shennong players
  • Mythic 26:40 Faster than 5% of Shennong players

Military

Early military
30%
of games, before Heroic
Myth-heavy
0%
of games
eAPM
16
higher than 6% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked Team Supremacy · known rated games

900950 Peak 980
Aug 29Last 12 rated gamesSep 10
7 days
±0
30 days
±0

Last 10

3–7
  1. L
  2. L
  3. W
  4. W
  5. L
  6. L
  7. W
  8. L
  9. L
  10. L

Games per week

12 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between gszommer4 and the players they have met · Ranked Team Supremacy

Most met · 15 of 20

gszommer4855 · mostly Shennong
0–22 meetings
Amell893 · mostly Loki
Win rate vs
0.0%
Rating gap
+38 them
Last met
Sep 10
Rating swing
−69
  • Sep 10 Yellow River Fu XivsLoki Loss −30
  • Sep 10 Anatolia ShennongvsLoki Loss −39

God matchups

gszommer4's gods against every opponent god faced · Ranked Team Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsZeusFreyrHadesLokiOranosRaDemeterGaiaIsisOdinShennongSusanooThorTsukuyomi
Amaterasu6 games 0%1 0%1 0%1 0%1 100%1 100%1
Shennong6 games 50%2 100%1 0%1 0%1 0%1
Kronos4 games 100%1 0%1 100%1 0%1
Fu Xi2 games 0%1 0%1
Gaia2 games 0%1 0%1
Oranos2 games 0%1 0%1
Tsukuyomi2 games 100%1 100%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • No matchup has 3+ games yet.

Hardest matchups

  • No matchup has 3+ games yet.

Gods & pantheons

Major-god and pantheon results · Ranked Team Supremacy · open a god for its minor-god picks

  • Amaterasu3 games · 3 analyzed 33.3% 1–2 25%
    Classical 3 reached
    Minakatatomi100%33% win
    Heroic 2 reached
    Raijin100%50% win
    Mythic 1 reached
    Takemikazuchi100%100% win
  • Shennong3 games · 2 analyzed 33.3% 1–2 25%
    Classical 2 reached
    Chiyou50%0% win Houtu50%100% win
    Heroic 2 reached
    Rushou100%50% win
    Mythic 1 reached
    Huangdi100%100% win
  • Kronos2 games · 2 analyzed 50.0% 1–1 17%
    Classical 2 reached
    Prometheus100%50% win
    Heroic 2 reached
    Rheia100%50% win
    Mythic 2 reached
    Helios100%50% win
  • Fu Xi1 game 0.0% 0–1 8%

    No parsed replays for this god yet.

  • Gaia1 game · 1 analyzed 0.0% 0–1 8%
    Classical 1 reached
    Oceanus100%0% win
    Heroic 1 reached
    Rheia100%0% win
    Mythic
    Not reached in analyzed games.
  • Oranos1 game · 1 analyzed 0.0% 0–1 8%
    Classical 1 reached
    Oceanus100%0% win
    Heroic
    Not reached in analyzed games.
    Mythic
    Not reached in analyzed games.
  • Tsukuyomi1 game · 1 analyzed 100.0% 1–0 8%
    Classical 1 reached
    Inariokami100%100% win
    Heroic 1 reached
    Fujin100%100% win
    Mythic 1 reached
    Watatsumi100%100% win

Pantheon split

  • AtlanteanKronos, Gaia, Oranos 4 played · 1–3 25.0%
  • ChineseShennong, Fu Xi 4 played · 1–3 25.0%
  • JapaneseAmaterasu, Tsukuyomi 4 played · 2–2 50.0%

Maps

10 maps · best and toughest need 10+ resolved results

Giza Most played
2 played · 1–150%
Savannah
2 played · 1–150%
Anatolia
1 played · 0–10%
Marsh
1 played · 0–10%
Mirage
1 played · 0–10%
Oasis
1 played · 1–0100%
Steppe
1 played · 0–10%
Valley Of Kings
1 played · 1–0100%
Watering Hole
1 played · 0–10%
+ 1 more map 1 game
Yellow River
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Giza 2 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 50% 1–1
  • Within 100 38% 3–5
  • Opponent 100+ above 0% 0–2

Game length

  • Under 12:00 — 0–0
  • 12–20 min 0% 0–2
  • 20–30 min 20% 1–4
  • 30+ min 60% 3–2

Patch

  • 19.17020 33% 4–8

12 known matches 10 analyzed archive through 2026-10-03 updated 0 minutes ago