Player Profile

TioPhilBr

Flex · 9 gods · top Kronos 21%Military leanBoomerSlow tech

Profile ID 1077580334

Steam Name History

Newest first, with the last time each name was seen.

  1. TioPhilBr
  2. TioPhilBr

Identity & Playstyle

Identity reads the last 28 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 28 of 28

Flex · 9 gods · top Kronos 21%

  • Kronos 21%6 games
  • Hades 18%5 games
  • Ra 14%4 games
  • Gaia 14%4 games
  • Set 11%3 games
  • Zeus 11%3 games

Pantheon split

  • Atlantean 39%
  • Greek 32%
  • Egyptian 25%
  • Norse 4%

Favorite minor-god paths

  • Kronos PrometheusHyperionAtlas 1 game · 0–1
  • Set AnubisNephthys 1 game · 0–1
  • Gaia OceanusRheiaAtlas 1 game · 0–1

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 28 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 10 of 28

Score split · all 28 known games

Military lean
Military 52%Economy 48%

More military than 51% of the ladder. Wins and losses weighted equally (54% in wins, 50% in losses).

Kills per loss
0.56
87 killed · 153 lost per game
Buildings razed
3.0
per game
Most improvements
50%
of games

Opening plan · Classical

Boomer
  • Advance 50%
  • Expand 30%
  • Fight 10%
  • Other 10%

Town centers before Heroic: 1 50% · 2 30% · 3+ 20% · early dock on 0% of 2 water maps

Age-up timing

Slower vs the ladder Faster
  • Classical 1:42 Faster than 27% of the ladder
  • Heroic 3:23 Faster than 14% of the ladder
  • Mythic 6:04 Faster than 9% of the ladder

Military

Early military
90%
of games, before Heroic
Myth-heavy
20%
of games
eAPM
51
higher than 59% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked Deathmatch · known rated games

800850900 Peak 910
Jul 26Last 28 rated gamesSep 17
7 days
±0
30 days
±0

Last 10

2–8
  1. W
  2. W
  3. L
  4. L
  5. L
  6. L
  7. L
  8. L
  9. L
  10. L

Games per week

13 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between TioPhilBr and the players they have met · Ranked Deathmatch

Most met · 15 of 24

TioPhilBr787 · mostly Hades
0–22 meetings
:)1217 · mostly Kronos
Win rate vs
0.0%
Rating gap
+430 them
Last met
Jul 30
Rating swing
−33
  • Jul 30 Giza HadesvsKronos Loss −11
  • Jul 26 Mirage PoseidonvsKronos Loss −22

God matchups

TioPhilBr's gods against every opponent god faced · Ranked Deathmatch

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsHadesLokiDemeterFreyrKronosNüwaPoseidonAmaterasuGaiaOranosRaSusanooZeus
Kronos6 games 0%2 0%1 0%1 100%1 0%1
Hades5 games 0%1 0%1 0%1 100%1 100%1
Gaia4 games 33%3 0%1
Ra4 games 0%1 0%1 0%1 0%1
Set3 games 0%2 0%1
Zeus3 games 50%2 0%1
Loki1 game 100%1
Oranos1 game 0%1
Poseidon1 game 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Gaia vs Loki3 games · 1–233%

Hardest matchups

  • Gaia vs Loki3 games · 1–233%

Gods & pantheons

Major-god and pantheon results · Ranked Deathmatch · open a god for its minor-god picks

  • Kronos6 games · 2 analyzed 16.7% 1–5 21%
    Classical 2 reached
    Prometheus100%0% win
    Heroic 2 reached
    Hyperion100%0% win
    Mythic 2 reached
    Atlas50%0% win Helios50%0% win
  • Hades5 games · 1 analyzed 40.0% 2–3 18%
    Classical 1 reached
    Athena100%0% win
    Heroic 1 reached
    Apollo100%0% win
    Mythic
    Not reached in analyzed games.
  • Gaia4 games · 1 analyzed 25.0% 1–3 14%
    Classical 1 reached
    Oceanus100%0% win
    Heroic 1 reached
    Rheia100%0% win
    Mythic 1 reached
    Atlas100%0% win
  • Ra4 games · 1 analyzed 0.0% 0–4 14%
    Classical 1 reached
    Ptah100%0% win
    Heroic 1 reached
    Sobek100%0% win
    Mythic 1 reached
    Horus100%0% win
  • Set3 games · 2 analyzed 0.0% 0–3 11%
    Classical 2 reached
    Anubis100%0% win
    Heroic 2 reached
    Nephthys50%0% win Sekhmet50%0% win
    Mythic 1 reached
    Horus100%0% win
  • Zeus3 games · 1 analyzed 33.3% 1–2 11%
    Classical 1 reached
    Athena100%0% win
    Heroic 1 reached
    Dionysus100%0% win
    Mythic
    Not reached in analyzed games.
  • Loki1 game 100.0% 1–0 4%

    No parsed replays for this god yet.

  • Oranos1 game · 1 analyzed 0.0% 0–1 4%
    Classical 1 reached
    Prometheus100%0% win
    Heroic 1 reached
    Theia100%0% win
    Mythic 1 reached
    Hekate100%0% win
  • Poseidon1 game 0.0% 0–1 4%

    No parsed replays for this god yet.

Pantheon split

  • AtlanteanKronos, Gaia, Oranos 11 played · 2–9 18.2%
  • GreekHades, Zeus, Poseidon 9 played · 3–6 33.3%
  • EgyptianRa, Set 7 played · 0–7 0.0%
  • NorseLoki 1 played · 1–0 100.0%

Maps

15 maps · best and toughest need 10+ resolved results

Alfheim Most played
3 played · 2–167%
Blue Lagoon
3 played · 1–233%
Midgard
3 played · 1–233%
Watering Hole
3 played · 0–30%
Giza
2 played · 0–20%
Marsh
2 played · 1–150%
Mirage
2 played · 1–150%
Oasis
2 played · 0–20%
Valley Of Kings
2 played · 0–20%
+ 6 more maps 6 games
Elysium
1 played · 0–10%
Ghost Lake
1 played · 0–10%
Mount Olympus
1 played · 0–10%
Savannah
1 played · 0–10%
Tundra
1 played · 0–10%
Yellow River
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Alfheim 3 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 33% 1–2
  • Within 100 14% 1–6
  • Opponent 100+ above 22% 4–14

Game length

  • Under 12:00 27% 6–16
  • 12–20 min 0% 0–4
  • 20–30 min 0% 0–2
  • 30+ min — 0–0

Patch

  • 19.17020 21% 6–22

28 known matches 10 analyzed archive through 2026-10-03 updated 56 minutes ago