Identity reads the last 96 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 96 of 96
Amaterasu main · 77% · also Hades 11%
Amaterasu77%74 games
Hades11%11 games
Fu Xi9%9 games
Shennong2%2 games
Pantheon split
Japanese 77%
Chinese 11%
Greek 11%
Favorite minor-god paths
Minakatatomi→Hachiman→Okuninushi
5 games · 5–0
Xuannu→Goumang→Gonggong
2 games · 1–1
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 96 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 27 of 96
Score split · 27 of 96 known games
Balanced
Military 45%Economy 55%
More military than 95% of the ladder. Wins and losses weighted equally (45% in wins, 44% in losses).
Kills per loss
1.35
155 killed · 115 lost per game
Buildings razed
14.7
per game
Most kills
56%
of games
Opening plan · Classical
Mixed opener
Other 48%
Fight 41%
Advance 11%
Town centers before Heroic: 1 100% · 2 0% · 3+ 0% · early dock on 100% of 1 water maps
Age-up timing
Slower ← vs the ladder → Faster
Classical0:57
Faster than 100% of the ladder
Heroic10:18
Faster than 79% of the ladder
Mythic17:12
Faster than 80% of the ladder
Military
Early military
41%
of games, before Heroic
Myth-heavy
19%
of games
eAPM
42
higher than 68% of under 1200 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked Team Supremacy · known rated games
90010001100Peak 1125
Jun 30Last 96 rated gamesAug 22
7 days
±0
30 days
±0
Last 10
4–6
L
W
L
L
W
W
L
W
L
L
Games per week
20 in 12 weeks
Match History
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Head-to-head
Results between [13SNC] Daranix and the players they have met · Ranked Team Supremacy