Player Profile

土拨鼠队长

Not enough games for an identity label (20 needed)Economic leanBoomerFast techCavalry army

Profile ID 1077510632

Steam Name History

Newest first, with the last time each name was seen.

  1. 土拨鼠队长
  2. 雷霆暴龙兽
  3. 土拨鼠队长
  4. 土拨鼠队长
  5. 土拨鼠队长

Identity & Playstyle

Identity reads the last 17 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 17 of 17

Not enough games for an identity label (20 needed)

17 of 20 games needed for an identity label.

  • Gaia 24%4 games
  • Poseidon 18%3 games
  • Odin 18%3 games
  • Nüwa 12%2 games
  • Loki 12%2 games
  • Tezcatlipoca 6%1 game

Pantheon split

  • Norse 29%
  • Atlantean 24%
  • Greek 24%
  • Chinese 18%
  • Aztec 6%

Favorite minor-god paths

  • Gaia LetoTheiaHekate 3 games · 1–2
  • Odin FreyjaNjord 1 game · 0–1
  • Loki HeimdallBragiTyr 1 game · 1–0

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 17 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 16 of 17

Score split · all 17 known games

Economic lean
Military 35%Economy 65%

More military than 17% of Gaia players. Wins and losses weighted equally (35% in wins, 35% in losses).

Kills per loss
0.81
119 killed · 147 lost per game
Buildings razed
7.2
per game
Most kills
12%
of games

Opening plan · Classical

Boomer
  • Fight 38%
  • Advance 31%
  • Expand 19%
  • Other 12%

Town centers before Heroic: 1 56% · 2 38% · 3+ 6%

Age-up timing

Slower vs Gaia players Faster
  • Classical 4:34 Faster than 30% of Gaia players
  • Heroic 10:34 Faster than 77% of Gaia players
  • Mythic 14:24 Faster than 96% of Gaia players

Military

Early military
50%
of games, before Heroic
Myth-heavy
25%
of games
eAPM
51
higher than 63% of 1200–1499 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

All ranked · known rated games

100011001200 Peak 1298
Aug 26Last 17 rated gamesNov 3
7 days
+328
30 days
+328

Last 10

6–4
  1. L
  2. L
  3. W
  4. W
  5. W
  6. L
  7. W
  8. W
  9. L
  10. W

Games per week

17 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between 土拨鼠队长 and the players they have met · All ranked

Most met · 15 of 40

土拨鼠队长1298 · mostly Odin
0–22 meetings
AHY6UT1754 · mostly Ra
Win rate vs
0.0%
Rating gap
+456 them
Last met
Nov 1
Rating swing
−6
  • Nov 1 Valley Of Kings OdinvsRa Loss −3
  • Nov 1 Giza OdinvsRa Loss −3

God matchups

土拨鼠队长's gods against every opponent god faced · All ranked

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsHadesRaThorAmaterasuGaiaKronosPoseidonLokiFu XiOdinTezcatlipocaZeusDemeterFreyrNüwaQuetzalcoatlTsukuyomi
Gaia14 games 50%2 0%1 33%3 0%1 100%2 0%2 100%2 100%1
Odin9 games 0%2 100%1 0%1 0%1 100%1 100%1 0%1 0%1
Loki8 games 100%2 100%1 100%1 100%1 100%2 100%1
Poseidon7 games 100%2 100%1 100%2 100%1 100%1
Nüwa4 games 50%2 100%1 0%1
Zeus3 games 0%1 0%1 0%1
Shennong2 games 100%1 100%1
Tezcatlipoca2 games 0%1 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Gaia vs Thor3 games · 1–233%

Hardest matchups

  • Gaia vs Thor3 games · 1–233%

Gods & pantheons

Major-god and pantheon results · All ranked · open a god for its minor-god picks

  • Gaia4 games · 4 analyzed 50.0% 2–2 24%
    Classical 4 reached
    Leto100%50% win
    Heroic 4 reached
    Theia100%50% win
    Mythic 4 reached
    Hekate75%33% win Atlas25%100% win
  • Odin3 games · 3 analyzed 33.3% 1–2 18%
    Classical 3 reached
    Freyja67%50% win Heimdall33%0% win
    Heroic 1 reached
    Njord100%0% win
    Mythic
    Not reached in analyzed games.
  • Poseidon3 games · 1 analyzed 100.0% 3–0 18%
    Classical 1 reached
    Hermes100%100% win
    Heroic 1 reached
    Dionysus100%100% win
    Mythic
    Not reached in analyzed games.
  • Loki2 games · 2 analyzed 100.0% 2–0 12%
    Classical 2 reached
    Heimdall100%100% win
    Heroic 2 reached
    Bragi100%100% win
    Mythic 1 reached
    Tyr100%100% win
  • Nüwa2 games · 2 analyzed 50.0% 1–1 12%
    Classical 2 reached
    Houtu100%50% win
    Heroic 1 reached
    Rushou100%100% win
    Mythic 1 reached
    Gonggong100%100% win
  • Shennong1 game · 1 analyzed 100.0% 1–0 6%
    Classical 1 reached
    Houtu100%100% win
    Heroic 1 reached
    Nuba100%100% win
    Mythic
    Not reached in analyzed games.
  • Tezcatlipoca1 game · 1 analyzed 0.0% 0–1 6%
    Classical 1 reached
    Malinalxochitl100%0% win
    Heroic 1 reached
    Coyolxauhqui100%0% win
    Mythic 1 reached
    Xolotl100%0% win
  • Zeus1 game · 1 analyzed 0.0% 0–1 6%
    Classical 1 reached
    Athena100%0% win
    Heroic 1 reached
    Dionysus100%0% win
    Mythic
    Not reached in analyzed games.

Pantheon split

  • NorseOdin, Loki 5 played · 3–2 60.0%
  • AtlanteanGaia 4 played · 2–2 50.0%
  • GreekPoseidon, Zeus 4 played · 3–1 75.0%
  • ChineseNüwa, Shennong 3 played · 2–1 66.7%
  • AztecTezcatlipoca 1 played · 0–1 0.0%

Maps

10 maps · best and toughest need 10+ resolved results

Alfheim Most played
4 played · 1–325%
Giza
2 played · 1–150%
Nile Shallows
2 played · 2–0100%
Steppe
2 played · 1–150%
Valley Of Kings
2 played · 0–20%
Elysium
1 played · 1–0100%
Marsh
1 played · 1–0100%
Megalopolis
1 played · 1–0100%
Oasis
1 played · 1–0100%
+ 1 more map 1 game
Watering Hole
1 played · 1–0100%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Alfheim 4 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 100% 2–0
  • Within 100 100% 1–0
  • Opponent 100+ above 50% 7–7

Game length

  • Under 12:00 100% 2–0
  • 12–20 min 63% 5–3
  • 20–30 min 50% 2–2
  • 30+ min 33% 1–2

Patch

  • 19.17020 59% 10–7

17 known matches 16 analyzed archive through 2026-10-03 updated 0 minutes ago