Player Profile

Jojo

Not enough games for an identity label (20 needed)

Profile ID 1077489790

Steam Name History

Newest first, with the last time each name was seen.

  1. Jojo
  2. Jojo
  3. The King Jojo (Germany)
  4. General Jojo
  5. jojo the General
  6. Comander Jojo
  7. Jojo
  8. Jojo

Identity & Playstyle

Identity reads the last 12 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 12 of 12

Not enough games for an identity label (20 needed)

12 of 20 games needed for an identity label.

  • Zeus 42%5 games
  • Ra 42%5 games
  • Hades 17%2 games

Pantheon split

  • Greek 58%
  • Egyptian 42%

Favorite minor-god paths

  • Ra PtahSobekHorus 3 games · 0–3
  • Hades AresAphrodite 2 games · 0–2
  • Zeus AthenaDionysus 1 game · 0–1

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 12 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 7 of 12

Score split · all 12 known games

Military 34%Economy 66%

Too few wins or losses to balance by result.

Kills per loss
0.76
95 killed · 125 lost per game
Buildings razed
6.7
per game
Most improvements
17%
of games

Opening, timing and military need 10 analyzed games.

7 of 12 known games have a parsed replay.

Rating & Form

Ranked Team Supremacy · known rated games

800850900950 Peak 953
Sep 3Last 12 rated gamesOct 29
7 days
−93
30 days
−163

Last 10

3–7
  1. L
  2. W
  3. L
  4. W
  5. W
  6. L
  7. L
  8. L
  9. L
  10. L

Games per week

12 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between Jojo and the players they have met · Ranked Team Supremacy

Most met · 15 of 23

Jojo790 · mostly Zeus
0–22 meetings
marccendra48962 · mostly Loki
Win rate vs
0.0%
Rating gap
+172 them
Last met
Oct 20
Rating swing
−82
  • Oct 20 Tundra RavsLoki Loss −31
  • Sep 22 Anatolia ZeusvsLoki Loss −51

God matchups

Jojo's gods against every opponent god faced · Ranked Team Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsLokiNüwaPoseidonShennongThorZeusFreyrHadesHuitzilopochtliKronosOdinOranosTsukuyomi
Ra10 games 0%2 0%1 0%2 0%2 0%1 0%1 0%1
Zeus10 games 0%2 100%1 50%2 100%2 100%1 100%1 0%1
Hades4 games 0%2 0%1 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • No matchup has 3+ games yet.

Hardest matchups

  • No matchup has 3+ games yet.

Gods & pantheons

Major-god and pantheon results · Ranked Team Supremacy · open a god for its minor-god picks

  • Ra5 games · 3 analyzed 0.0% 0–5 42%
    Classical 3 reached
    Ptah100%0% win
    Heroic 3 reached
    Sobek100%0% win
    Mythic 3 reached
    Horus100%0% win
  • Zeus5 games · 2 analyzed 60.0% 3–2 42%
    Classical 2 reached
    Athena100%50% win
    Heroic 2 reached
    Apollo50%100% win Dionysus50%0% win
    Mythic
    Not reached in analyzed games.
  • Hades2 games · 2 analyzed 0.0% 0–2 17%
    Classical 2 reached
    Ares100%0% win
    Heroic 2 reached
    Aphrodite100%0% win
    Mythic
    Not reached in analyzed games.

Pantheon split

  • GreekZeus, Hades 7 played · 3–4 42.9%
  • EgyptianRa 5 played · 0–5 0.0%

Maps

9 maps · best and toughest need 10+ resolved results

Alfheim Most played
2 played · 0–20%
Marsh
2 played · 1–150%
Midgard
2 played · 2–0100%
Anatolia
1 played · 0–10%
Elysium
1 played · 0–10%
Mirage
1 played · 0–10%
Mount Olympus
1 played · 0–10%
Oasis
1 played · 0–10%
Tundra
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Alfheim 2 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 50% 1–1
  • Within 100 22% 2–7
  • Opponent 100+ above 0% 0–1

Game length

  • Under 12:00 — 0–0
  • 12–20 min 50% 2–2
  • 20–30 min 17% 1–5
  • 30+ min 0% 0–2

Patch

  • 19.17020 25% 3–9

12 known matches 7 analyzed archive through 2026-10-03 updated 4 hours, 41 minutes ago refresh queued