Player Profile

hotsaku

Tsukuyomi main · 60% · also Ra 40%Military leanBoomerFast techCavalry army

Profile ID 1077436925

Steam Name History

Newest first, with the last time each name was seen.

  1. hotsaku
  2. hotsaku
  3. hotsaku
  4. hotsaku

Identity & Playstyle

Identity reads the last 30 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 30 of 31

Tsukuyomi main · 60% · also Ra 40%

  • Tsukuyomi 60%18 games
  • Ra 40%12 games

Pantheon split

  • Japanese 60%
  • Egyptian 40%

Favorite minor-god paths

  • Tsukuyomi InariokamiHachimanOkuninushi 2 games · 0–2
  • Ra PtahSekhmet 2 games · 1–1

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 30 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 12 of 31

Score split · 25 of 31 known games

Military lean
Military 50%Economy 50%

More military than 99% of Tsukuyomi players. Wins and losses weighted equally (43% in wins, 56% in losses).

Kills per loss
1.60
62 killed · 39 lost per game
Buildings razed
7.6
per game
Most improvements
36%
of games

Opening plan · Classical

Boomer
  • Advance 42%
  • Fight 33%
  • Expand 8%
  • Expand and fight 8%
  • Other 8%

Town centers before Heroic: 1 67% · 2 33% · 3+ 0%

Age-up timing

Slower vs Tsukuyomi players Faster
  • Classical 4:21 Faster than 37% of Tsukuyomi players
  • Heroic 10:34 Faster than 73% of Tsukuyomi players
  • Mythic 16:31 Faster than 86% of Tsukuyomi players

Military

Early military
50%
of games, before Heroic
Myth-heavy
8%
of games
eAPM
45
higher than 47% of 1200–1499 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked Team Supremacy · known rated games

12001400 Peak 1504
May 2Last 31 rated gamesOct 10
7 days
±0
30 days
−7

Last 10

6–4
  1. W
  2. W
  3. W
  4. W
  5. L
  6. L
  7. W
  8. L
  9. L
  10. W

Games per week

12 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between hotsaku and the players they have met · Ranked Team Supremacy

Most met · 15 of 85

hotsaku1474 · mostly Tsukuyomi
3–03 meetings
GabtridSavior1428 · mostly Gaia
Win rate vs
100.0%
Rating gap
+46 you
Last met
Sep 21
Rating swing
+24
  • Sep 21 Nile Shallows TsukuyomivsGaia Win +5
  • Sep 21 Cloud Forest TsukuyomivsOranos Win +8
  • Sep 21 Giza TsukuyomivsGaia Win +11

God matchups

hotsaku's gods against every opponent god faced · Ranked Team Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsShennongGaiaHadesLokiFreyrOdinThorHuitzilopochtliOranosTezcatlipocaTsukuyomiZeusSusanooIsisKronosPoseidonRaAmaterasuSetDemeterFu XiNüwaQuetzalcoatl
Tsukuyomi54 games 100%1 60%5 100%5 33%3 75%4 50%2 50%2 67%3 100%3 100%3 25%4 100%2 33%3 33%3 67%3 100%1 100%2 100%1 0%1 100%1 0%1 0%1
Ra44 games 75%8 67%3 50%2 100%4 50%2 100%4 100%4 100%2 100%2 100%2 0%1 100%3 100%1 50%2 100%1 100%1 100%1 100%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Tsukuyomi vs Hades5 games · 5–0100%
  • Ra vs Loki4 games · 4–0100%
  • Ra vs Odin4 games · 4–0100%
  • Ra vs Thor4 games · 4–0100%
  • Tsukuyomi vs Oranos3 games · 3–0100%

Hardest matchups

  • Tsukuyomi vs Isis3 games · 1–233%
  • Tsukuyomi vs Loki3 games · 1–233%
  • Tsukuyomi vs Susanoo3 games · 1–233%
  • Tsukuyomi vs Gaia5 games · 3–260%
  • Tsukuyomi vs Huitzilopochtli3 games · 2–167%

Gods & pantheons

Major-god and pantheon results · Ranked Team Supremacy · open a god for its minor-god picks

  • Tsukuyomi18 games · 8 analyzed 61.1% 11–7 60%
    Classical 8 reached
    Inariokami100%38% win
    Heroic 6 reached
    Hachiman100%17% win
    Mythic 3 reached
    Okuninushi67%0% win Watatsumi33%100% win
  • Ra12 games · 3 analyzed 83.3% 10–2 40%
    Classical 3 reached
    Ptah100%67% win
    Heroic 3 reached
    Sekhmet67%50% win Sobek33%100% win
    Mythic 1 reached
    Osiris100%100% win

Pantheon split

  • JapaneseTsukuyomi 18 played · 11–7 61.1%
  • EgyptianRa 12 played · 10–2 83.3%

Maps

16 maps · best and toughest need 10+ resolved results

Watering Hole Most played
5 played · 3–260%
Cloud Forest
3 played · 3–0100%
Elysium
2 played · 2–0100%
Giza
2 played · 1–150%
Megalopolis
2 played · 1–150%
Mount Olympus
2 played · 2–0100%
Oasis
2 played · 2–0100%
Savannah
2 played · 1–150%
Steppe
2 played · 2–0100%
+ 7 more maps 8 games
Tundra
2 played · 0–20%
Blue Lagoon
1 played · 0–10%
Ghost Lake
1 played · 1–0100%
Marsh
1 played · 1–0100%
Nile Shallows
1 played · 1–0100%
Okuchichibu
1 played · 1–0100%
Valley Of Kings
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Watering Hole 5 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 100% 14–0
  • Within 100 75% 6–2
  • Opponent 100+ above 13% 1–7

Game length

  • Under 12:00 100% 10–0
  • 12–20 min 55% 6–5
  • 20–30 min 56% 5–4
  • 30+ min — 0–0

Patch

  • Unlabelled patch 75% 3–1
  • 19.17020 69% 18–8

31 known matches 12 analyzed archive through 2026-10-03 updated 4 hours, 37 minutes ago