Not enough games for an identity label (20 needed)
Profile ID 1076980473/
Identity & Playstyle
Identity reads the last 16 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 16 of 16
Not enough games for an identity label (20 needed)
16 of 20 games needed for an identity label.
Kronos100%16 games
Pantheon split
Atlantean 100%
Favorite minor-god paths
Prometheus→Hyperion→Helios
12 games · 2–10
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 16 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 13 of 16
Score split · all 16 known games
Military 46%Economy 54%
Too few wins or losses to balance by result.
Kills per loss
0.90
213 killed · 237 lost per game
Buildings razed
10.2
per game
Most improvements
69%
of games
Opening plan · Classical
Mixed opener
Expand and fight 38%
Fight 31%
Expand 31%
Town centers before Heroic: 1 31% · 2 38% · 3+ 31% · early dock on 0% of 1 water maps
Age-up timing
Slower ← vs the ladder → Faster
Classical1:27
Faster than 47% of the ladder
Heroic—
No ladder reference yet
Mythic—
No ladder reference yet
Military
Early military
100%
of games, before Heroic
Myth-heavy
8%
of games
eAPM
47
higher than 45% of under 1200 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked Deathmatch · known rated games
90095010001050Peak 1068
Sep 24Last 16 rated gamesOct 28
7 days
−23
30 days
−93
Last 10
2–8
W
W
L
L
L
L
L
L
L
L
Games per week
16 in 12 weeks
Match History
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Head-to-head
Results between ObsidianSmoke and the players they have met · Ranked Deathmatch