Leans Tsukuyomi · 48% · also Susanoo 24%·Military lean·Cavalry army
Pantheon standingTop 50 Japanese#26 of 205 active Japanese mains · rating 1494
Ranked nightly among active mains with 20+ known games in 90 days.
PlaystyleWater specialistEarly dock on 100% of 10 water maps
Profile ID 1076507196/
Identity & Playstyle
Identity reads the last 100 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 100 of 122
Leans Tsukuyomi · 48% · also Susanoo 24%
Tsukuyomi48%48 games
Susanoo24%24 games
Poseidon16%16 games
Oranos7%7 games
Gaia3%3 games
Kronos1%1 game
Pantheon split
Japanese 73%
Greek 16%
Atlantean 11%
Favorite minor-god paths
Inariokami→Hachiman→Okuninushi
11 games · 8–3
Inariokami→Raijin→Watatsumi
6 games · 6–0
Hermes→Dionysus→Hephaestus
9 games · 5–4
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 100 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 107 of 122
Score split · all 122 known games
Military lean
Military 47%Economy 53%
More military than 95% of Tsukuyomi players. Wins and losses weighted equally (48% in wins, 45% in losses).
Kills per loss
1.47
111 killed · 76 lost per game
Buildings razed
9.7
per game
Most kills
38%
of games
Opening plan · Classical
Mixed opener
Advance 41%
Fight 27%
Other 20%
Expand 7%
Expand and fight 6%
Town centers before Heroic: 1 64% · 2 36% · 3+ 1% · early dock on 100% of 10 water maps
Age-up timing
Slower ← vs Tsukuyomi players → Faster
Classical4:04
Faster than 59% of Tsukuyomi players
Heroic11:22
Faster than 55% of Tsukuyomi players
Mythic17:18
Faster than 77% of Tsukuyomi players
Military
Early military
66%
of games, before Heroic
Myth-heavy
18%
of games
eAPM
78
higher than 95% of 1200–1499 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked Team Supremacy · known rated games
170018001900Peak 1977
Aug 18Last 100 rated gamesOct 31
7 days
−36
30 days
+12
Last 10
5–5
W
W
W
W
L
W
L
L
L
L
Games per week
103 in 12 weeks
Match History
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Head-to-head
Results between iamklaus and the players they have met · Ranked Team Supremacy