Player Profile

Bow_Down2Me

One-trick Hades · 99% of 100 gamesSlow tech

Profile ID 1076070079

Steam Name History

Newest first, with the last time each name was seen.

  1. Bow_Down2Me
  2. Bow_Down2Me
  3. Bow_Down2Me
  4. Bow_Down2Me

Identity & Playstyle

Identity reads the last 100 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 100 of 312

One-trick Hades · 99% of 100 games

  • Hades 99%99 games
  • Nüwa 1%1 game

Pantheon split

  • Greek 99%
  • Chinese 1%

Favorite minor-god paths

  • Hades AresApolloArtemis 3 games · 0–2

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 100 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 14 of 312

Opening plan · Classical

Mixed opener
  • Fight 21%
  • Expand 21%
  • Expand and fight 21%
  • Other 21%
  • Advance 14%

Town centers before Heroic: 1 43% · 2 57% · 3+ 0%

Age-up timing

Slower vs Hades players Faster
  • Classical 6:02 Faster than 8% of Hades players
  • Heroic 15:26 Faster than 20% of Hades players
  • Mythic 20:09 Faster than 31% of Hades players

Military

Early military
57%
of games, before Heroic
Myth-heavy
0%
of games
eAPM
18
higher than 15% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Custom · known rated games

950100010501100 Peak 1101
Sep 29Last 100 rated gamesOct 31
7 days
+22
30 days
+59

Last 10

8–2
  1. W
  2. W
  3. W
  4. W
  5. W
  6. W
  7. L
  8. W
  9. L
  10. W

Games per week

199 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between Bow_Down2Me and the players they have met · Custom

Most met · 15 of 874

Bow_Down2Me1095 · mostly Hades
3–47 meetings
J Ruuf1080 · mostly Amaterasu
Win rate vs
42.9%
Rating gap
+15 you
Last met
Oct 4
Rating swing
+31
  • Oct 4 Air HadesvsAmaterasu Loss +18
  • Aug 10 Nomad HadesvsAmaterasu Loss +21
  • Aug 9 Nomad HadesvsZeus Loss −14
  • Jul 27 Nomad HadesvsLoki Loss ±0
  • Jul 12 Yellow River HadesvsHades Win −22

God matchups

Bow_Down2Me's gods against every opponent god faced · Custom

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsZeusOranosHadesKronosIsisGaiaLokiThorPoseidonShennongRaFreyrSusanooSetAmaterasuTsukuyomiQuetzalcoatlOdinTezcatlipocaDemeterHuitzilopochtliNüwaFu Xi
Hades1182 games 37%115 34%107 35%99 36%78 38%77 39%64 38%61 43%56 46%49 36%47 33%46 27%44 40%45 42%43 50%40 36%33 36%33 61%31 28%29 31%26 35%26 43%21 25%12
Nüwa3 games 0%1 0%2
Poseidon3 games 100%2 100%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Hades vs Odin31 games · 19–1261%
  • Hades vs Amaterasu40 games · 20–2050%
  • Hades vs Poseidon49 games · 22–2646%
  • Hades vs Thor56 games · 24–3243%
  • Hades vs Nüwa21 games · 9–1243%

Hardest matchups

  • Hades vs Fu Xi12 games · 3–925%
  • Hades vs Freyr44 games · 12–3227%
  • Hades vs Tezcatlipoca29 games · 8–2128%
  • Hades vs Demeter26 games · 8–1831%
  • Hades vs Ra46 games · 15–3133%

Gods & pantheons

Major-god and pantheon results · Custom · open a god for its minor-god picks

  • Hades270 games · 7 analyzed 40.5% 109–160 99%
    Classical 7 reached
    Ares100%17% win
    Heroic 6 reached
    Apollo100%20% win
    Mythic 5 reached
    Artemis60%0% win Hephaestus40%50% win
  • Nüwa1 game 0.0% 0–1 0%

    No parsed replays for this god yet.

  • Poseidon1 game 100.0% 1–0 0%

    No parsed replays for this god yet.

Pantheon split

  • GreekHades, Poseidon 271 played · 110–160 40.7%
  • ChineseNüwa 1 played · 0–1 0.0%

Maps

48 maps · best and toughest need 10+ resolved results

Ironwood Most played
25 played · 6–1924%
Jotunheim Best
19 played · 12–763%
Land Unknown
19 played · 7–1237%
The Unknown Toughest
19 played · 1–185%
Great Wall
17 played · 4–1225%
Oasis
12 played · 6–650%
Megalopolis
11 played · 5–646%
Tundra
10 played · 5–550%
Nomad
9 played · 3–633%
+ 39 more maps 131 games
Alfheim
8 played · 4–450%
Giza
8 played · 2–625%
Savannah
7 played · 7–0100%
Ghost Lake
6 played · 3–350%
Gold Rush
6 played · 4–267%
Nile Shallows
6 played · 1–517%
Valley Of Kings
6 played · 4–267%
Arena
5 played · 4–180%
Aso Grasslands
5 played · 2–340%
Marsh
5 played · 1–420%
Mirage
5 played · 3–260%
Mirkwood
5 played · 3–260%
Acropolis
4 played · 1–325%
Blue Lagoon
4 played · 1–325%
Kii
4 played · 3–175%
Midgard
4 played · 2–250%
Mount Olympus
4 played · 2–250%
Black Sea
3 played · 0–30%
Cloud Forest
3 played · 1–233%
Elysium
3 played · 0–30%
Obsidian Ridge
3 played · 1–233%
Yellow River
3 played · 2–167%
Air
2 played · 1–150%
Muspellheim
2 played · 1–150%
Okuchichibu
2 played · 0–20%
Sea Of Worms
2 played · 1–150%
Steppe
2 played · 0–20%
Vinlandsaga
2 played · 1–150%
Watering Hole
2 played · 2–0100%
Anatolia
1 played · 0–10%
Archipelago
1 played · 0–10%
Highland
1 played · 0–10%
Land Nomad
1 played · 1–0100%
Peach Blossom Land
1 played · 1–0100%
Setonaikai
1 played · 1–0100%
Silk Road
1 played · 1–0100%
Snake Dance
1 played · 0–10%
Sun Serpent Valley
1 played · 0–10%
Team Migration
1 played · 0–10%
Best map
Jotunheim 63%
Toughest map
The Unknown 5%
Most played
Ironwood 25 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 36% 5–9
  • Within 100 42% 103–145
  • Opponent 100+ above 22% 2–7

Game length

  • Under 12:00 44% 12–15
  • 12–20 min 41% 15–22
  • 20–30 min 41% 36–51
  • 30+ min 39% 47–73

Patch

  • Unlabelled patch 57% 17–13
  • 19.17020 38% 91–147
  • 19.16764 100% 1–0
  • 19.16313 50% 1–1

312 known matches 14 analyzed 34 recovered from the archive archive through 2026-10-03 updated 6 hours ago refresh queued