Identity reads the last 25 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 25 of 25
Flex · 11 gods · top Huitzilopochtli 24%
Huitzilopochtli24%6 games
Kronos16%4 games
Tsukuyomi12%3 games
Freyr8%2 games
Hades8%2 games
Demeter8%2 games
Pantheon split
Aztec 28%
Atlantean 20%
Greek 16%
Egyptian 12%
Japanese 12%
Norse 12%
Favorite minor-god paths
Pan→Hestia→Persephone
2 games · 1–1
Bast→Sobek→Osiris
1 game · 1–0
Ares→Apollo→Artemis
1 game · 1–0
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 25 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 10 of 25
Score split · all 25 known games
Military 41%Economy 59%
Too few wins or losses to balance by result.
Kills per loss
1.08
135 killed · 126 lost per game
Buildings razed
10.4
per game
Highest score
56%
of games
Opening plan · Classical
Boomer
Advance 80%
Fight 10%
Other 10%
Town centers before Heroic: 1 20% · 2 80% · 3+ 0%
Age-up timing
Slower ← vs Huitzilopochtli players → Faster
Classical4:22
Faster than 52% of Huitzilopochtli players
Heroic10:17
Faster than 81% of Huitzilopochtli players
Mythic19:48
Faster than 40% of Huitzilopochtli players
Military
Early military
90%
of games, before Heroic
Myth-heavy
0%
of games
eAPM
75
higher than 84% of 1500–1799 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked Team Supremacy · known rated games
120014001600Peak 1693
Jul 2Last 25 rated gamesOct 29
7 days
+10
30 days
+56
Last 10
6–4
W
L
L
L
W
W
W
W
L
W
Games per week
10 in 12 weeks
Match History
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Head-to-head
Results between bones and the players they have met · Ranked Team Supremacy