Identity reads the last 48 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 48 of 48
Kronos / Loki pool · 50% / 33%
Kronos50%24 games
Loki33%16 games
Hades15%7 games
Oranos2%1 game
Pantheon split
Atlantean 52%
Norse 33%
Greek 15%
Favorite minor-god paths
Heimdall→Bragi→Hel
5 games · 4–1
Prometheus→Hyperion→Helios
4 games · 3–1
Ares→Apollo→Artemis
1 game · 1–0
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 48 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 10 of 48
Score split · all 48 known games
Military lean
Military 57%Economy 43%
Wins and losses weighted equally (57% in wins, 57% in losses).
Kills per loss
1.29
231 killed · 179 lost per game
Buildings razed
16.6
per game
Highest score
79%
of games
Opening plan · Classical
Aggressive opener
Fight 70%
Advance 20%
Expand 10%
Town centers before Heroic: 1 0% · 2 20% · 3+ 80%
Age-up timing
Slower ← vs the ladder → Faster
Classical0:08
No ladder reference yet
Heroic0:46
No ladder reference yet
Mythic1:26
No ladder reference yet
Military
Early military
100%
of games, before Heroic
Myth-heavy
0%
of games
eAPM
86
77–94 typical
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked Deathmatch · known rated games
12001400Peak 1531
Mar 7Last 48 rated gamesAug 14
7 days
±0
30 days
±0
Last 10
7–3
W
L
L
W
L
W
W
W
W
W
Games per week
1 in 12 weeks
Match History
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Head-to-head
Results between Urrbot and the players they have met · Ranked Deathmatch