Player Profile

AnthonyLII

Not enough games for an identity label (20 needed)Fast techRanged army

Profile ID 1075655048

Steam Name History

Newest first, with the last time each name was seen.

  1. AnthonyLII
  2. AnthonyLII

Identity & Playstyle

Identity reads the last 16 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 16 of 16

Not enough games for an identity label (20 needed)

16 of 20 games needed for an identity label.

  • Tsukuyomi 31%5 games
  • Gaia 31%5 games
  • Kronos 19%3 games
  • Quetzalcoatl 6%1 game
  • Ra 6%1 game
  • Amaterasu 6%1 game

Pantheon split

  • Atlantean 50%
  • Japanese 38%
  • Aztec 6%
  • Egyptian 6%

Favorite minor-god paths

  • Tsukuyomi AmenouzumeFujinOkuninushi 2 games · 0–2
  • Kronos PrometheusRheiaAtlas 1 game · 0–1
  • Gaia OceanusRheiaAtlas 1 game · 0–1

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 16 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 13 of 16

Score split · 15 of 16 known games

Military 31%Economy 69%

Too few wins or losses to balance by result.

Kills per loss
0.62
48 killed · 77 lost per game
Buildings razed
0.4
per game
Most improvements
13%
of games

Opening plan · Classical

Mixed opener
  • Other 62%
  • Advance 23%
  • Fight 8%
  • Expand 8%

Town centers before Heroic: 1 92% · 2 8% · 3+ 0% · early dock on 0% of 1 water maps

Age-up timing

Slower vs Tsukuyomi players Faster
  • Classical 0:09 Faster than 100% of Tsukuyomi players
  • Heroic 8:56 Faster than 97% of Tsukuyomi players
  • Mythic 19:18 Faster than 52% of Tsukuyomi players

Military

Early military
8%
of games, before Heroic
Myth-heavy
0%
of games
eAPM
29
higher than 49% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked Team Supremacy · known rated games

700800900 Peak 916
Aug 2Last 16 rated gamesAug 18
7 days
±0
30 days
±0

Last 10

0–10
  1. L
  2. L
  3. L
  4. L
  5. L
  6. L
  7. L
  8. L
  9. L
  10. L

Games per week

3 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between AnthonyLII and the players they have met · Ranked Team Supremacy

Most met · 15 of 38

AnthonyLII668 · mostly Tsukuyomi
0–22 meetings
DeeMaac1286 · mostly Huitzilopochtli
Win rate vs
0.0%
Rating gap
+618 them
Last met
Aug 14
Rating swing
−10
  • Aug 14 Elysium GaiavsHuitzilopochtli Loss −3
  • Aug 11 Mount Olympus TsukuyomivsHuitzilopochtli Loss −7

God matchups

AnthonyLII's gods against every opponent god faced · Ranked Team Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsLokiPoseidonZeusGaiaHuitzilopochtliOranosRaSusanooFu XiIsisQuetzalcoatlTsukuyomiAmaterasuDemeterHadesKronosOdinTezcatlipoca
Gaia15 games 0%1 0%1 0%3 0%3 0%1 0%3 0%1 0%1 0%1
Tsukuyomi13 games 0%2 0%2 0%1 0%1 0%1 0%2 0%1 0%1 0%1 0%1
Kronos7 games 0%1 0%2 0%1 0%1 0%1 0%1
Ra3 games 0%1 0%1 0%1
Amaterasu2 games 0%1 0%1
Quetzalcoatl2 games 0%1 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Gaia vs Susanoo3 games · 0–30%
  • Gaia vs Zeus3 games · 0–30%

Hardest matchups

  • Gaia vs Susanoo3 games · 0–30%
  • Gaia vs Zeus3 games · 0–30%

Gods & pantheons

Major-god and pantheon results · Ranked Team Supremacy · open a god for its minor-god picks

  • Gaia5 games · 2 analyzed 0.0% 0–5 31%
    Classical 2 reached
    Oceanus100%0% win
    Heroic 2 reached
    Rheia100%0% win
    Mythic 1 reached
    Atlas100%0% win
  • Tsukuyomi5 games · 5 analyzed 0.0% 0–5 31%
    Classical 5 reached
    Amenouzume100%0% win
    Heroic 4 reached
    Fujin75%0% win Hachiman25%0% win
    Mythic 3 reached
    Okuninushi100%0% win
  • Kronos3 games · 3 analyzed 0.0% 0–3 19%
    Classical 3 reached
    Prometheus100%0% win
    Heroic 3 reached
    Rheia67%0% win Hyperion33%0% win
    Mythic 2 reached
    Atlas100%0% win
  • Amaterasu1 game · 1 analyzed 0.0% 0–1 6%
    Classical 1 reached
    Amenouzume100%0% win
    Heroic 1 reached
    Hachiman100%0% win
    Mythic
    Not reached in analyzed games.
  • Quetzalcoatl1 game · 1 analyzed 0.0% 0–1 6%
    Classical 1 reached
    Huehuecoyotl100%0% win
    Heroic 1 reached
    Coatlicue100%0% win
    Mythic 1 reached
    Tlaloc100%0% win
  • Ra1 game · 1 analyzed 0.0% 0–1 6%
    Classical 1 reached
    Ptah100%0% win
    Heroic 1 reached
    Sobek100%0% win
    Mythic 1 reached
    Osiris100%0% win

Pantheon split

  • AtlanteanGaia, Kronos 8 played · 0–8 0.0%
  • JapaneseTsukuyomi, Amaterasu 6 played · 0–6 0.0%
  • AztecQuetzalcoatl 1 played · 0–1 0.0%
  • EgyptianRa 1 played · 0–1 0.0%

Maps

11 maps · best and toughest need 10+ resolved results

Valley Of Kings Most played
3 played · 0–30%
Blue Lagoon
2 played · 0–20%
Mount Olympus
2 played · 0–20%
Nile Shallows
2 played · 0–20%
Alfheim
1 played · 0–10%
Elysium
1 played · 0–10%
Giza
1 played · 0–10%
Megalopolis
1 played · 0–10%
Mirage
1 played · 0–10%
+ 2 more maps 2 games
Oasis
1 played · 0–10%
Watering Hole
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Valley Of Kings 3 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 0% 0–1
  • Within 100 0% 0–3
  • Opponent 100+ above 0% 0–12

Game length

  • Under 12:00 — 0–0
  • 12–20 min 0% 0–6
  • 20–30 min 0% 0–6
  • 30+ min 0% 0–4

Patch

  • 19.17020 0% 0–16

16 known matches 13 analyzed archive through 2026-10-03 updated 22 minutes ago