Player Profile

Daioss

Not enough games for an identity label (20 needed)

Profile ID 1075638629

Steam Name History

Newest first, with the last time each name was seen.

  1. Daioss
  2. Daioss

Identity & Playstyle

Identity reads the last 14 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 14 of 14

Not enough games for an identity label (20 needed)

14 of 20 games needed for an identity label.

  • Poseidon 50%7 games
  • Tsukuyomi 50%7 games

Pantheon split

  • Greek 50%
  • Japanese 50%

Favorite minor-god paths

  • Tsukuyomi InariokamiFujinOkuninushi 3 games · 2–1
  • Poseidon HermesAphroditeHephaestus 3 games · 1–2

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 14 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 12 of 14

Score split · all 14 known games

Balanced
Military 41%Economy 59%

More military than 66% of Poseidon players. Wins and losses weighted equally (41% in wins, 40% in losses).

Kills per loss
0.77
168 killed · 217 lost per game
Buildings razed
9.0
per game
Most resources
50%
of games

Opening plan · Classical

Mixed opener
  • Fight 42%
  • Advance 42%
  • Expand and fight 17%

Town centers before Heroic: 1 50% · 2 50% · 3+ 0%

Age-up timing

Slower vs Poseidon players Faster
  • Classical 3:44 Faster than 69% of Poseidon players
  • Heroic 13:32 Faster than 27% of Poseidon players
  • Mythic 20:44 Faster than 41% of Poseidon players

Military

Early military
75%
of games, before Heroic
Myth-heavy
33%
of games
eAPM
35
higher than 69% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked Team Supremacy · known rated games

105011001150 Peak 1153
Jul 6Last 14 rated gamesNov 2
7 days
+20
30 days
−31

Last 10

4–6
  1. L
  2. L
  3. L
  4. W
  5. L
  6. W
  7. L
  8. W
  9. L
  10. W

Games per week

13 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
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Head-to-head

Results between Daioss and the players they have met · Ranked Team Supremacy

Most met · 15 of 27

Daioss1057 · mostly Poseidon
1–12 meetings
staffone9993 · mostly Hades
Win rate vs
50.0%
Rating gap
+64 you
Last met
Nov 2
Rating swing
−14
  • Nov 2 Megalopolis TsukuyomivsLoki Win +25
  • Nov 2 Giza PoseidonvsHades Loss −39

God matchups

Daioss's gods against every opponent god faced · Ranked Team Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsLokiShennongZeusIsisHadesKronosPoseidonRaFreyrOdinOranosSetSusanoo
Poseidon14 games 100%1 50%2 50%2 50%2 0%1 100%1 0%1 100%1 100%1 0%1 100%1
Tsukuyomi14 games 67%3 50%2 50%2 0%1 0%1 100%1 0%1 100%2 100%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Tsukuyomi vs Loki3 games · 2–167%

Hardest matchups

  • Tsukuyomi vs Loki3 games · 2–167%

Gods & pantheons

Major-god and pantheon results · Ranked Team Supremacy · open a god for its minor-god picks

  • Poseidon7 games · 5 analyzed 57.1% 4–3 50%
    Classical 5 reached
    Hermes100%40% win
    Heroic 4 reached
    Aphrodite100%50% win
    Mythic 3 reached
    Hephaestus100%33% win
  • Tsukuyomi7 games · 7 analyzed 57.1% 4–3 50%
    Classical 7 reached
    Inariokami100%57% win
    Heroic 7 reached
    Fujin86%50% win Hachiman14%100% win
    Mythic 6 reached
    Okuninushi50%67% win Watatsumi50%67% win

Pantheon split

  • GreekPoseidon 7 played · 4–3 57.1%
  • JapaneseTsukuyomi 7 played · 4–3 57.1%

Maps

8 maps · best and toughest need 10+ resolved results

Savannah Most played
3 played · 1–233%
Marsh
2 played · 0–20%
Megalopolis
2 played · 2–0100%
Tundra
2 played · 1–150%
Watering Hole
2 played · 2–0100%
Blue Lagoon
1 played · 1–0100%
Ghost Lake
1 played · 1–0100%
Giza
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Savannah 3 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 67% 2–1
  • Within 100 67% 6–3
  • Opponent 100+ above 0% 0–2

Game length

  • Under 12:00 100% 1–0
  • 12–20 min 67% 2–1
  • 20–30 min 75% 3–1
  • 30+ min 33% 2–4

Patch

  • 19.17020 57% 8–6

14 known matches 12 analyzed archive through 2026-10-03 updated 10 minutes ago