Player Profile

Ironclad

Flex · 8 gods · top Tsukuyomi 30%Slow tech

Profile ID 1074690181

Steam Name History

Newest first, with the last time each name was seen.

  1. Ironclad
  2. Ironclad
  3. Ironclad

Identity & Playstyle

Identity reads the last 27 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 27 of 27

Flex · 8 gods · top Tsukuyomi 30%

  • Tsukuyomi 30%8 games
  • Odin 19%5 games
  • Amaterasu 19%5 games
  • Freyr 15%4 games
  • Loki 7%2 games
  • Susanoo 4%1 game

Pantheon split

  • Japanese 52%
  • Norse 41%
  • Egyptian 4%
  • Greek 4%

Favorite minor-god paths

  • Amaterasu AmenouzumeHachiman 1 game · 0–1
  • Odin FreyjaSkadi 2 games · 1–1
  • Freyr UllrAegir 1 game · 0–1

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 27 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 16 of 27

Score split · 17 of 27 known games

Balanced
Military 43%Economy 57%

More military than 74% of Tsukuyomi players. Wins and losses weighted equally (46% in wins, 40% in losses).

Kills per loss
0.75
68 killed · 91 lost per game
Buildings razed
2.5
per game
Largest army
24%
of games

Opening plan · Classical

Mixed opener
  • Other 50%
  • Fight 31%
  • Expand and fight 12%
  • Expand 6%

Town centers before Heroic: 1 81% · 2 19% · 3+ 0% · early dock on 100% of 1 water maps

Age-up timing

Slower vs Tsukuyomi players Faster
  • Classical 4:08 Faster than 53% of Tsukuyomi players
  • Heroic 14:40 Faster than 6% of Tsukuyomi players
  • Mythic 20:16 Faster than 39% of Tsukuyomi players

Military

Early military
38%
of games, before Heroic
Myth-heavy
6%
of games
eAPM
21
higher than 17% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked Team Supremacy · known rated games

95010001050 Peak 1088
Nov 14Last 27 rated gamesSep 6
7 days
±0
30 days
±0

Last 10

4–6
  1. L
  2. L
  3. L
  4. W
  5. W
  6. L
  7. L
  8. W
  9. L
  10. W

Games per week

6 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between Ironclad and the players they have met · Ranked Team Supremacy

Most met · 15 of 66

Ironclad965 · mostly Tsukuyomi
0–22 meetings
pimko1479 · mostly Set
Win rate vs
0.0%
Rating gap
+514 them
Last met
Aug 23
Rating swing
−5
  • Aug 23 Ghost Lake TsukuyomivsIsis Loss −2
  • Aug 21 Savannah TsukuyomivsSet Loss −3

God matchups

Ironclad's gods against every opponent god faced · Ranked Team Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsGaiaHadesPoseidonRaZeusAmaterasuFreyrFu XiIsisKronosSusanooTsukuyomiNüwaOranosQuetzalcoatlSetTezcatlipocaDemeterLokiOdin
Tsukuyomi21 games 50%2 50%4 100%1 100%2 0%1 0%1 100%1 50%2 50%2 0%1 50%2 0%1 100%1
Amaterasu12 games 0%3 0%1 0%2 0%1 0%1 0%1 0%1 0%1 0%1
Odin12 games 100%2 0%1 0%1 100%2 0%1 100%1 100%1 100%2 0%1
Freyr8 games 0%1 100%1 0%1 100%1 0%1 0%1 0%1 0%1
Loki5 games 0%1 0%1 0%1 0%2
Susanoo4 games 0%2 0%1 0%1
Poseidon3 games 100%1 100%1 100%1
Isis2 games 0%2

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Tsukuyomi vs Hades4 games · 2–250%
  • Amaterasu vs Gaia3 games · 0–30%

Hardest matchups

  • Amaterasu vs Gaia3 games · 0–30%
  • Tsukuyomi vs Hades4 games · 2–250%

Gods & pantheons

Major-god and pantheon results · Ranked Team Supremacy · open a god for its minor-god picks

  • Tsukuyomi8 games · 2 analyzed 62.5% 5–3 30%
    Classical 2 reached
    Inariokami100%50% win
    Heroic 2 reached
    Fujin50%100% win Hachiman50%0% win
    Mythic 1 reached
    Watatsumi100%100% win
  • Amaterasu5 games · 5 analyzed 0.0% 0–5 19%
    Classical 5 reached
    Amenouzume80%0% win Minakatatomi20%0% win
    Heroic 3 reached
    Hachiman67%0% win Raijin33%0% win
    Mythic 1 reached
    Takemikazuchi100%0% win
  • Odin5 games · 3 analyzed 60.0% 3–2 19%
    Classical 3 reached
    Freyja67%50% win Heimdall33%100% win
    Heroic 3 reached
    Skadi100%67% win
    Mythic 1 reached
    Tyr100%100% win
  • Freyr4 games · 2 analyzed 25.0% 1–3 15%
    Classical 2 reached
    Freyja50%100% win Ullr50%0% win
    Heroic 2 reached
    Aegir100%50% win
    Mythic 1 reached
    Vidar100%100% win
  • Loki2 games · 1 analyzed 0.0% 0–2 7%
    Classical 1 reached
    Forseti100%0% win
    Heroic
    Not reached in analyzed games.
    Mythic
    Not reached in analyzed games.
  • Isis1 game · 1 analyzed 0.0% 0–1 4%
    Classical 1 reached
    Anubis100%0% win
    Heroic 1 reached
    Nephthys100%0% win
    Mythic
    Not reached in analyzed games.
  • Poseidon1 game · 1 analyzed 100.0% 1–0 4%
    Classical 1 reached
    Hermes100%100% win
    Heroic 1 reached
    Dionysus100%100% win
    Mythic 1 reached
    Artemis100%100% win
  • Susanoo1 game 0.0% 0–1 4%

    No parsed replays for this god yet.

Pantheon split

  • JapaneseTsukuyomi, Amaterasu, Susanoo 14 played · 5–9 35.7%
  • NorseOdin, Freyr, Loki 11 played · 4–7 36.4%
  • EgyptianIsis 1 played · 0–1 0.0%
  • GreekPoseidon 1 played · 1–0 100.0%

Maps

14 maps · best and toughest need 10+ resolved results

Savannah Most played
5 played · 1–420%
Anatolia
4 played · 2–250%
Steppe
3 played · 1–233%
Watering Hole
3 played · 2–167%
Marsh
2 played · 0–20%
Nile Shallows
2 played · 1–150%
Blue Lagoon
1 played · 0–10%
Cloud Forest
1 played · 1–0100%
Elysium
1 played · 0–10%
+ 5 more maps 5 games
Ghost Lake
1 played · 0–10%
Megalopolis
1 played · 1–0100%
Midgard
1 played · 1–0100%
Valley Of Kings
1 played · 0–10%
Yellow River
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Savannah 5 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 100% 6–0
  • Within 100 25% 3–9
  • Opponent 100+ above 11% 1–8

Game length

  • Under 12:00 0% 0–3
  • 12–20 min 20% 2–8
  • 20–30 min 46% 5–6
  • 30+ min 100% 3–0

Patch

  • Unlabelled patch 0% 0–1
  • 19.17020 39% 10–16

27 known matches 16 analyzed archive through 2026-10-03 updated 8 hours, 10 minutes ago