Player Profile

Funky strumming

Flex · 12 gods · top Ra 17%Aggressive opener

Profile ID 1074527508

Steam Name History

Newest first, with the last time each name was seen.

  1. Funky strumming
  2. Funky strumming

Identity & Playstyle

Identity reads the last 100 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 100 of 179

Flex · 12 gods · top Ra 17%

  • Ra 17%17 games
  • Oranos 11%11 games
  • Thor 10%10 games
  • Set 10%10 games
  • Hades 10%10 games
  • Kronos 9%9 games

Pantheon split

  • Egyptian 34%
  • Atlantean 25%
  • Greek 21%
  • Norse 20%

Favorite minor-god paths

  • Ra BastSobek 4 games · 2–2
  • Kronos PrometheusHyperionHelios 4 games · 1–3
  • Hades AresApolloHephaestus 1 game · 1–0

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 100 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 68 of 179

Score split · 108 of 179 known games

Balanced
Military 41%Economy 59%

More military than 24% of Ra players. Wins and losses weighted equally (45% in wins, 37% in losses).

Kills per loss
0.89
142 killed · 159 lost per game
Buildings razed
7.2
per game
Most improvements
57%
of games

Opening plan · Classical

Aggressive opener
  • Fight 57%
  • Advance 18%
  • Other 15%
  • Expand and fight 9%
  • Expand 1%

Town centers before Heroic: 1 78% · 2 22% · 3+ 0% · early dock on 100% of 7 water maps

Age-up timing

Slower vs Ra players Faster
  • Classical 4:26 Faster than 33% of Ra players
  • Heroic 13:22 Faster than 4% of Ra players
  • Mythic 22:06 Faster than 13% of Ra players

Military

Early military
57%
of games, before Heroic
Myth-heavy
12%
of games
eAPM
43
higher than 76% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked 1v1 Supremacy · known rated games

850900950 Peak 991
Aug 29Last 100 rated gamesOct 28
7 days
+29
30 days
+8

Last 10

4–6
  1. W
  2. L
  3. L
  4. L
  5. L
  6. L
  7. W
  8. W
  9. L
  10. W

Games per week

140 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
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Head-to-head

Results between Funky strumming and the players they have met · Ranked 1v1 Supremacy

Most met · 15 of 159

Funky strumming931 · mostly Isis
3–03 meetings
Cristofer851 · mostly Hades
Win rate vs
100.0%
Rating gap
+80 you
Last met
Sep 21
Rating swing
+66
  • Sep 21 Mirage RavsHades Win +16
  • Aug 17 Megalopolis IsisvsHades Win +14
  • Jul 30 Oasis IsisvsHades Win +36

God matchups

Funky strumming's gods against every opponent god faced · Ranked 1v1 Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsZeusHadesPoseidonGaiaLokiAmaterasuKronosIsisOdinFreyrThorDemeterRaHuitzilopochtliTsukuyomiFu XiSetShennongSusanooTezcatlipocaOranosQuetzalcoatl
Ra23 games 50%6 67%3 50%2 100%1 100%2 0%1 50%2 100%1 0%1 0%1 0%1 0%1 100%1
Thor21 games 67%3 50%2 50%2 0%1 0%2 100%1 50%2 33%3 100%1 100%1 100%1 100%1 0%1
Hades18 games 0%2 0%1 50%2 100%2 0%2 100%1 100%1 100%1 50%2 0%1 100%1 100%1 100%1
Isis18 games 50%2 67%3 33%3 0%1 67%3 0%1 100%1 0%1 100%1 0%1 0%1
Set17 games 50%2 0%3 50%2 33%3 100%2 100%1 0%1 0%1 100%1 0%1
Oranos15 games 100%2 50%2 100%1 60%5 0%1 0%1 0%1 0%1 100%1
Loki14 games 80%5 100%2 0%2 0%1 0%1 0%1 100%1 100%1
Kronos13 games 60%5 100%1 100%1 100%1 50%2 0%1 100%1 100%1
Poseidon11 games 100%1 0%2 0%2 100%1 0%2 100%1 100%1 100%1
Odin10 games 50%2 0%2 0%1 0%1 0%1 0%1 0%1 0%1
Zeus9 games 100%3 0%1 100%1 0%1 0%1 0%1 100%1
Gaia8 games 100%1 100%2 0%1 0%1 100%1 100%1 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Loki vs Zeus5 games · 4–180%
  • Ra vs Hades3 games · 2–167%
  • Thor vs Zeus3 games · 2–167%
  • Isis vs Amaterasu3 games · 2–167%
  • Isis vs Hades3 games · 2–167%

Hardest matchups

  • Set vs Gaia3 games · 0–30%
  • Thor vs Freyr3 games · 1–233%
  • Isis vs Poseidon3 games · 1–233%
  • Set vs Isis3 games · 1–233%
  • Ra vs Zeus6 games · 3–350%

Gods & pantheons

Major-god and pantheon results · Ranked 1v1 Supremacy · open a god for its minor-god picks

  • Ra23 games · 9 analyzed 52.2% 12–11 13%
    Classical 9 reached
    Bast67%33% win Ptah33%67% win
    Heroic 7 reached
    Sobek71%60% win Sekhmet29%50% win
    Mythic 2 reached
    Osiris100%100% win
  • Thor21 games · 7 analyzed 52.4% 11–10 12%
    Classical 7 reached
    Forseti71%60% win Freyja29%50% win
    Heroic 6 reached
    Skadi83%60% win Bragi17%0% win
    Mythic 5 reached
    Baldr100%40% win
  • Hades18 games · 7 analyzed 55.6% 10–8 10%
    Classical 7 reached
    Ares86%50% win Athena14%100% win
    Heroic 6 reached
    Apollo100%67% win
    Mythic 2 reached
    Hephaestus100%100% win
  • Isis18 games · 6 analyzed 44.4% 8–10 10%
    Classical 6 reached
    Bast100%67% win
    Heroic 5 reached
    Nephthys60%67% win Sobek40%50% win
    Mythic 3 reached
    Thoth100%100% win
  • Set17 games · 7 analyzed 41.2% 7–10 10%
    Classical 7 reached
    Ptah57%50% win Anubis43%33% win
    Heroic 6 reached
    Sekhmet83%60% win Nephthys17%0% win
    Mythic 2 reached
    Thoth100%100% win
  • Oranos15 games · 6 analyzed 53.3% 8–7 8%
    Classical 6 reached
    Oceanus50%33% win Prometheus50%33% win
    Heroic 6 reached
    Hyperion83%40% win Theia17%0% win
    Mythic 6 reached
    Helios100%33% win
  • Loki14 games · 3 analyzed 57.1% 8–6 8%
    Classical 3 reached
    Forseti100%67% win
    Heroic 3 reached
    Bragi100%67% win
    Mythic 2 reached
    Hel100%50% win
  • Kronos13 games · 8 analyzed 69.2% 9–4 7%
    Classical 8 reached
    Prometheus100%63% win
    Heroic 8 reached
    Hyperion88%57% win Rheia12%100% win
    Mythic 5 reached
    Helios80%25% win Atlas20%100% win
  • Poseidon11 games · 5 analyzed 45.5% 5–6 6%
    Classical 5 reached
    Ares60%33% win Hermes40%50% win
    Heroic 5 reached
    Dionysus100%40% win
    Mythic 3 reached
    Hephaestus67%0% win Artemis33%100% win
  • Odin10 games · 5 analyzed 10.0% 1–9 6%
    Classical 5 reached
    Freyja100%20% win
    Heroic 4 reached
    Skadi75%33% win Njord25%0% win
    Mythic 3 reached
    Baldr100%0% win
  • Zeus9 games · 3 analyzed 55.6% 5–4 5%
    Classical 3 reached
    Hermes100%67% win
    Heroic 2 reached
    Dionysus100%100% win
    Mythic 1 reached
    Hephaestus100%100% win
  • Gaia8 games · 1 analyzed 62.5% 5–3 5%
    Classical 1 reached
    Oceanus100%100% win
    Heroic 1 reached
    Theia100%100% win
    Mythic 1 reached
    Hekate100%100% win

Pantheon split

  • EgyptianRa, Isis, Set 58 played · 27–31 46.6%
  • NorseThor, Loki, Odin 45 played · 20–25 44.4%
  • GreekHades, Poseidon, Zeus 38 played · 20–18 52.6%
  • AtlanteanOranos, Kronos, Gaia 36 played · 22–14 61.1%

Maps

19 maps · best and toughest need 10+ resolved results

Ghost Lake Most played
17 played · 8–947%
Valley Of Kings
17 played · 8–947%
Megalopolis
15 played · 8–753%
Alfheim
11 played · 7–464%
Mount Olympus
11 played · 4–736%
Midgard Best
10 played · 8–280%
Savannah
10 played · 3–730%
Watering Hole Toughest
10 played · 2–820%
Oasis
9 played · 5–456%
+ 10 more maps 67 games
Anatolia
8 played · 5–363%
Blue Lagoon
8 played · 5–363%
Elysium
8 played · 4–450%
Giza
8 played · 6–275%
Mirage
8 played · 5–363%
Tundra
8 played · 3–538%
Marsh
7 played · 4–357%
Nile Shallows
5 played · 1–420%
Yellow River
5 played · 2–340%
Steppe
2 played · 1–150%
Best map
Midgard 80%
Toughest map
Watering Hole 20%
Most played
Ghost Lake 17 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 92% 11–1
  • Within 100 49% 76–79
  • Opponent 100+ above 20% 2–8

Game length

  • Under 12:00 77% 10–3
  • 12–20 min 49% 17–18
  • 20–30 min 66% 50–26
  • 30+ min 23% 12–41

Patch

  • 19.17020 50% 89–88

179 known matches 68 analyzed archive through 2026-10-03 updated 21 hours, 12 minutes ago refresh queued