Player Profile

Natsu7291

Not enough games for an identity label (20 needed)

Profile ID 1074230943

Steam Name History

Newest first, with the last time each name was seen.

  1. Natsu7291
  2. Natsu7291

Identity & Playstyle

Identity reads the last 14 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 14 of 33

Not enough games for an identity label (20 needed)

14 of 20 games needed for an identity label.

  • Gaia 50%7 games
  • Hades 14%2 games
  • Kronos 14%2 games
  • Odin 7%1 game
  • Thor 7%1 game
  • Set 7%1 game

Pantheon split

  • Atlantean 64%
  • Greek 14%
  • Norse 14%
  • Egyptian 7%
How is this read?

One-trick: top god in at least 90% of the last 14 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 0 of 33

Opening, timing and military need 10 analyzed games.

0 of 33 known games have a parsed replay.

Rating & Form

Custom · known rated games

95097510001025 Peak 1032
Sep 12Last 33 rated gamesOct 23
7 days
±0
30 days
+31

Last 10

4–6
  1. W
  2. L
  3. L
  4. L
  5. L
  6. L
  7. L
  8. W
  9. W
  10. W

Games per week

20 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between Natsu7291 and the players they have met · Custom

Most met · 7 of 7

Natsu7291976 · mostly Gaia
5–611 meetings
PeakMouse627221983 · mostly Isis
Win rate vs
45.5%
Rating gap
+7 them
Last met
Oct 17
Rating swing
−22
  • Oct 17 Acropolis KronosvsHades Win +18
  • Oct 17 Mediterranean GaiavsIsis Win +10
  • Oct 1 Savannah KronosvsThor Loss −14
  • Oct 1 Marsh ThorvsZeus Loss −15
  • Sep 24 The Unknown GaiavsIsis Loss −17

God matchups

Natsu7291's gods against every opponent god faced · Custom

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsIsisHadesRaZeusFreyrGaiaOranosThor
Gaia11 games 60%5 0%2 0%1 0%1 100%1 100%1
Hades2 games 50%2
Kronos2 games 100%1 0%1
Odin2 games 100%1 100%1
Set1 game 0%1
Thor1 game 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Gaia vs Isis5 games · 3–260%

Hardest matchups

  • Gaia vs Isis5 games · 3–260%

Gods & pantheons

Major-god and pantheon results · Custom · open a god for its minor-god picks

  • Gaia7 games 42.9% 3–4 50%

    No parsed replays for this god yet.

  • Hades2 games 50.0% 1–1 14%

    No parsed replays for this god yet.

  • Kronos2 games 50.0% 1–1 14%

    No parsed replays for this god yet.

  • Odin1 game 100.0% 1–0 7%

    No parsed replays for this god yet.

  • Set1 game 0.0% 0–1 7%

    No parsed replays for this god yet.

  • Thor1 game 0.0% 0–1 7%

    No parsed replays for this god yet.

Pantheon split

  • AtlanteanGaia, Kronos 9 played · 4–5 44.4%
  • GreekHades 2 played · 1–1 50.0%
  • NorseOdin, Thor 2 played · 1–1 50.0%
  • EgyptianSet 1 played · 0–1 0.0%

Maps

11 maps · best and toughest need 10+ resolved results

Tundra Most played
3 played · 1–233%
Mediterranean
2 played · 1–150%
Acropolis
1 played · 1–0100%
Air
1 played · 0–10%
Gold Rush
1 played · 1–0100%
Ironwood
1 played · 1–0100%
Marsh
1 played · 0–10%
Mount Olympus
1 played · 0–10%
Nomad
1 played · 1–0100%
+ 2 more maps 2 games
Savannah
1 played · 0–10%
The Unknown
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Tundra 3 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below — 0–0
  • Within 100 39% 5–8
  • Opponent 100+ above 100% 1–0

Game length

  • Under 12:00 100% 3–0
  • 12–20 min — 0–0
  • 20–30 min 0% 0–3
  • 30+ min 38% 3–5

Patch

  • Unlabelled patch 50% 3–3
  • 19.17020 38% 3–5

33 known matches 0 analyzed archive through 2026-10-03 updated 22 hours, 47 minutes ago refresh queued