Identity reads the last 21 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 21 of 21
Tezcatlipoca / Tsukuyomi pool · 57% / 43%
Tezcatlipoca57%12 games
Tsukuyomi43%9 games
Pantheon split
Aztec 57%
Japanese 43%
Favorite minor-god paths
Malinalxochitl→Itzpapalotl
3 games · 0–3
Inariokami→Fujin→Watatsumi
1 game · 1–0
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 21 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 16 of 21
Score split · 12 of 21 known games
Military 34%Economy 66%
Too few wins or losses to balance by result.
Kills per loss
0.44
51 killed · 118 lost per game
Buildings razed
3.4
per game
Opening plan · Classical
Mixed opener
Other 81%
Fight 19%
Town centers before Heroic: 1 100% · 2 0% · 3+ 0% · early dock on 50% of 2 water maps
Age-up timing
Slower ← vs the ladder → Faster
Classical—
No ladder reference yet
Heroic—
No ladder reference yet
Mythic—
No ladder reference yet
Military
Early military
19%
of games, before Heroic
Myth-heavy
56%
of games
eAPM
11
higher than 3% of under 1200 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked Team Supremacy · known rated games
800850900Peak 950
Jul 19Last 21 rated gamesJul 29
7 days
±0
30 days
±0
Last 10
1–9
L
L
L
L
L
L
W
L
L
L
Games per week
0 in 12 weeks
Match History
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Head-to-head
Results between killeralltime and the players they have met · Ranked Team Supremacy