Identity reads the last 71 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 71 of 72
Varied · top Gaia 18%
Gaia18%13 games
Oranos17%12 games
Kronos10%7 games
Loki7%5 games
Freyr7%5 games
Hades6%4 games
Pantheon split
Atlantean 45%
Norse 17%
Greek 13%
Egyptian 11%
Chinese 8%
Japanese 6%
Favorite minor-god paths
Oceanus→Theia→Atlas
1 game · 0–1
Prometheus→Theia→Hekate
3 games · 0–3
Houtu→Nuba
1 game · 1–0
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 71 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 40 of 72
Score split · 67 of 72 known games
Economic lean
Military 39%Economy 61%
More military than 22% of Gaia players. Wins and losses weighted equally (43% in wins, 36% in losses).
Kills per loss
0.75
129 killed · 171 lost per game
Buildings razed
13.7
per game
Largest army
27%
of games
Opening plan · Classical
Mixed opener
Fight 40%
Expand 40%
Other 20%
Town centers before Heroic: 1 60% · 2 38% · 3+ 2% · early dock on 0% of 1 water maps
Age-up timing
Slower ← vs the ladder → Faster
Classical—
No ladder reference yet
Heroic—
No ladder reference yet
Mythic—
No ladder reference yet
Military
Early military
62%
of games, before Heroic
Myth-heavy
2%
of games
eAPM
31
higher than 23% of under 1200 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
All ranked · known rated games
10001100Peak 1194
Apr 18Last 72 rated gamesAug 26
7 days
±0
30 days
±0
Last 10
4–6
L
W
W
L
L
W
L
W
L
L
Games per week
58 in 12 weeks
Match History
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Head-to-head
Results between ִֶָ and the players they have met · All ranked