Player Profile

HugoPierreboss

Not enough games for an identity label (20 needed)Infantry army

Profile ID 1073805578

Steam Name History

Newest first, with the last time each name was seen.

  1. HugoPierreboss

Identity & Playstyle

Identity reads the last 11 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 11 of 11

Not enough games for an identity label (20 needed)

11 of 20 games needed for an identity label.

  • Gaia 55%6 games
  • Susanoo 9%1 game
  • Shennong 9%1 game
  • Hades 9%1 game
  • Freyr 9%1 game
  • Nüwa 9%1 game

Pantheon split

  • Atlantean 55%
  • Chinese 18%
  • Greek 9%
  • Japanese 9%
  • Norse 9%

Favorite minor-god paths

  • Gaia LetoRheiaAtlas 3 games · 2–1
  • Freyr FreyjaAegirHel 1 game · 1–0
  • Hades AresApolloHephaestus 1 game · 0–1

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 11 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 11 of 11

Score split · all 11 known games

Military 41%Economy 59%

Too few wins or losses to balance by result.

Kills per loss
1.29
138 killed · 107 lost per game
Buildings razed
8.3
per game
Largest army
55%
of games

Opening plan · Classical

Mixed opener
  • Expand and fight 45%
  • Fight 18%
  • Advance 18%
  • Expand 18%

Town centers before Heroic: 1 27% · 2 55% · 3+ 18% · early dock on 100% of 1 water maps

Age-up timing

Slower vs Gaia players Faster
  • Classical 4:46 Faster than 16% of Gaia players
  • Heroic 13:52 Faster than 18% of Gaia players
  • Mythic 20:41 Faster than 35% of Gaia players

Military

Early military
73%
of games, before Heroic
Myth-heavy
36%
of games
eAPM
36
higher than 68% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

All ranked · known rated games

106010801100 Peak 1120
Sep 27Last 11 rated gamesOct 6
7 days
±0
30 days
−30

Last 10

4–6
  1. L
  2. L
  3. W
  4. L
  5. L
  6. W
  7. W
  8. W
  9. L
  10. L

Games per week

11 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
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Head-to-head

Results between HugoPierreboss and the players they have met · All ranked

Most met · 15 of 15

HugoPierreboss1058 · mostly Gaia
1–01 meetings
Ashinferno1178 · mostly Loki
Win rate vs
100.0%
Rating gap
+120 them
Last met
Oct 2
Rating swing
+19
  • Oct 2 Ghost Lake GaiavsLoki Win +19

God matchups

HugoPierreboss's gods against every opponent god faced · All ranked

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsLokiTezcatlipocaTsukuyomiFreyrGaiaHadesHuitzilopochtliKronosOdinPoseidonRaSusanoo
Gaia10 games 50%2 100%2 0%1 100%1 0%1 0%1 100%1 0%1
Freyr1 game 100%1
Hades1 game 0%1
Nüwa1 game 0%1
Shennong1 game 0%1
Susanoo1 game 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • No matchup has 3+ games yet.

Hardest matchups

  • No matchup has 3+ games yet.

Gods & pantheons

Major-god and pantheon results · All ranked · open a god for its minor-god picks

  • Gaia6 games · 6 analyzed 50.0% 3–3 55%
    Classical 6 reached
    Leto83%60% win Oceanus17%0% win
    Heroic 5 reached
    Rheia100%60% win
    Mythic 3 reached
    Atlas100%67% win
  • Freyr1 game · 1 analyzed 100.0% 1–0 9%
    Classical 1 reached
    Freyja100%100% win
    Heroic 1 reached
    Aegir100%100% win
    Mythic 1 reached
    Hel100%100% win
  • Hades1 game · 1 analyzed 0.0% 0–1 9%
    Classical 1 reached
    Ares100%0% win
    Heroic 1 reached
    Apollo100%0% win
    Mythic 1 reached
    Hephaestus100%0% win
  • Nüwa1 game · 1 analyzed 0.0% 0–1 9%
    Classical 1 reached
    Houtu100%0% win
    Heroic
    Not reached in analyzed games.
    Mythic
    Not reached in analyzed games.
  • Shennong1 game · 1 analyzed 0.0% 0–1 9%
    Classical 1 reached
    Chiyou100%0% win
    Heroic
    Not reached in analyzed games.
    Mythic
    Not reached in analyzed games.
  • Susanoo1 game · 1 analyzed 0.0% 0–1 9%
    Classical 1 reached
    Inariokami100%0% win
    Heroic
    Not reached in analyzed games.
    Mythic
    Not reached in analyzed games.

Pantheon split

  • AtlanteanGaia 6 played · 3–3 50.0%
  • ChineseNüwa, Shennong 2 played · 0–2 0.0%
  • GreekHades 1 played · 0–1 0.0%
  • JapaneseSusanoo 1 played · 0–1 0.0%
  • NorseFreyr 1 played · 1–0 100.0%

Maps

8 maps · best and toughest need 10+ resolved results

Marsh Most played
3 played · 0–30%
Tundra
2 played · 1–150%
Alfheim
1 played · 1–0100%
Cloud Forest
1 played · 0–10%
Ghost Lake
1 played · 1–0100%
Giza
1 played · 0–10%
Midgard
1 played · 1–0100%
Nile Shallows
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Marsh 3 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 0% 0–1
  • Within 100 40% 4–6
  • Opponent 100+ above — 0–0

Game length

  • Under 12:00 0% 0–1
  • 12–20 min 0% 0–4
  • 20–30 min 75% 3–1
  • 30+ min 50% 1–1

Patch

  • 19.17020 36% 4–7

11 known matches 11 analyzed archive through 2026-10-03 updated 0 minutes ago