Player Profile

Likates

Not enough games for an identity label (20 needed)Military leanAggressive openerSlow techInfantry army

Profile ID 1073801209

Steam Name History

Newest first, with the last time each name was seen.

  1. Likates
  2. Likates
  3. Likates
  4. mami
  5. Likates

Identity & Playstyle

Identity reads the last 18 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 18 of 18

Not enough games for an identity label (20 needed)

18 of 20 games needed for an identity label.

  • Gaia 28%5 games
  • Poseidon 17%3 games
  • Kronos 11%2 games
  • Huitzilopochtli 11%2 games
  • Susanoo 11%2 games
  • Shennong 6%1 game

Pantheon split

  • Atlantean 44%
  • Greek 28%
  • Aztec 11%
  • Japanese 11%
  • Chinese 6%

Favorite minor-god paths

  • Gaia LetoTheia 1 game · 0–1
  • Poseidon HermesDionysus 2 games · 1–1
  • Susanoo InariokamiFujin 2 games · 1–1

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 18 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 15 of 18

Score split · all 18 known games

Military lean
Military 48%Economy 52%

More military than 93% of Gaia players. Wins and losses weighted equally (56% in wins, 40% in losses).

Kills per loss
0.83
91 killed · 110 lost per game
Buildings razed
3.9
per game
Most improvements
61%
of games

Opening plan · Classical

Aggressive opener
  • Fight 40%
  • Expand 20%
  • Advance 13%
  • Expand and fight 13%
  • Other 13%

Town centers before Heroic: 1 53% · 2 47% · 3+ 0% · early dock on 100% of 1 water maps

Age-up timing

Slower vs Gaia players Faster
  • Classical 5:05 Faster than 0% of Gaia players
  • Heroic 15:13 Faster than 2% of Gaia players
  • Mythic 31:58 Faster than 0% of Gaia players

Military

Early military
27%
of games, before Heroic
Myth-heavy
40%
of games
eAPM
25
higher than 4% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked 1v1 Supremacy · known rated games

8009001000 Peak 1094
Oct 17Last 18 rated gamesOct 25
7 days
−21
30 days
—

Last 10

4–6
  1. W
  2. L
  3. L
  4. L
  5. W
  6. L
  7. L
  8. W
  9. W
  10. L

Games per week

18 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between Likates and the players they have met · Ranked 1v1 Supremacy

Most met · 15 of 18

Likates790 · mostly Kronos
0–11 meetings
Blazphemouz862 · mostly Susanoo
Win rate vs
0.0%
Rating gap
+72 them
Last met
Oct 21
Rating swing
−21
  • Oct 21 Cloud Forest KronosvsSusanoo Loss −21

God matchups

Likates's gods against every opponent god faced · Ranked 1v1 Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsPoseidonHadesIsisLokiFu XiGaiaHuitzilopochtliKronosRaSusanooThorTsukuyomiZeus
Gaia5 games 0%1 0%1 0%1 0%1 0%1
Poseidon3 games 100%2 0%1
Huitzilopochtli2 games 100%1 0%1
Kronos2 games 100%1 0%1
Susanoo2 games 0%1 100%1
Hades1 game 0%1
Oranos1 game 0%1
Shennong1 game 100%1
Zeus1 game 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • No matchup has 3+ games yet.

Hardest matchups

  • No matchup has 3+ games yet.

Gods & pantheons

Major-god and pantheon results · Ranked 1v1 Supremacy · open a god for its minor-god picks

  • Gaia5 games · 5 analyzed 0.0% 0–5 28%
    Classical 5 reached
    Leto60%0% win Oceanus40%0% win
    Heroic 2 reached
    Theia100%0% win
    Mythic
    Not reached in analyzed games.
  • Poseidon3 games · 2 analyzed 66.7% 2–1 17%
    Classical 2 reached
    Hermes100%50% win
    Heroic 2 reached
    Dionysus100%50% win
    Mythic
    Not reached in analyzed games.
  • Huitzilopochtli2 games · 1 analyzed 50.0% 1–1 11%
    Classical 1 reached
    Malinalxochitl100%100% win
    Heroic 1 reached
    Coatlicue100%100% win
    Mythic 1 reached
    Mictlantecutli100%100% win
  • Kronos2 games · 1 analyzed 50.0% 1–1 11%
    Classical 1 reached
    Leto100%0% win
    Heroic 1 reached
    Rheia100%0% win
    Mythic 1 reached
    Helios100%0% win
  • Susanoo2 games · 2 analyzed 50.0% 1–1 11%
    Classical 2 reached
    Inariokami100%50% win
    Heroic 2 reached
    Fujin100%50% win
    Mythic
    Not reached in analyzed games.
  • Hades1 game · 1 analyzed 0.0% 0–1 6%
    Classical 1 reached
    Athena100%0% win
    Heroic 1 reached
    Aphrodite100%0% win
    Mythic
    Not reached in analyzed games.
  • Oranos1 game 0.0% 0–1 6%

    No parsed replays for this god yet.

  • Shennong1 game · 1 analyzed 100.0% 1–0 6%
    Classical 1 reached
    Houtu100%100% win
    Heroic 1 reached
    Rushou100%100% win
    Mythic 1 reached
    Huangdi100%100% win
  • Zeus1 game · 1 analyzed 0.0% 0–1 6%
    Classical 1 reached
    Athena100%0% win
    Heroic
    Not reached in analyzed games.
    Mythic
    Not reached in analyzed games.

Pantheon split

  • AtlanteanGaia, Kronos, Oranos 8 played · 1–7 12.5%
  • GreekPoseidon, Hades, Zeus 5 played · 2–3 40.0%
  • AztecHuitzilopochtli 2 played · 1–1 50.0%
  • JapaneseSusanoo 2 played · 1–1 50.0%
  • ChineseShennong 1 played · 1–0 100.0%

Maps

16 maps · best and toughest need 10+ resolved results

Blue Lagoon Most played
2 played · 1–150%
Oasis
2 played · 1–150%
Alfheim
1 played · 0–10%
Anatolia
1 played · 0–10%
Cloud Forest
1 played · 0–10%
Elysium
1 played · 0–10%
Giza
1 played · 1–0100%
Marsh
1 played · 0–10%
Mirage
1 played · 0–10%
+ 7 more maps 7 games
Mount Olympus
1 played · 0–10%
Nile Shallows
1 played · 0–10%
Savannah
1 played · 1–0100%
Tundra
1 played · 0–10%
Valley Of Kings
1 played · 0–10%
Watering Hole
1 played · 1–0100%
Yellow River
1 played · 1–0100%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Blue Lagoon 2 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below — 0–0
  • Within 100 33% 6–12
  • Opponent 100+ above — 0–0

Game length

  • Under 12:00 33% 1–2
  • 12–20 min 0% 0–5
  • 20–30 min 57% 4–3
  • 30+ min 33% 1–2

Patch

  • 19.17020 33% 6–12

18 known matches 15 analyzed archive through 2026-10-03 updated 1 day, 4 hours ago refresh queued