Player Profile

Grand Architect

Not enough games for an identity label (20 needed)BoomerSlow tech

Profile ID 1073759488

Identity & Playstyle

Identity reads the last 11 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 11 of 11

Not enough games for an identity label (20 needed)

11 of 20 games needed for an identity label.

  • Zeus 55%6 games
  • Hades 45%5 games

Pantheon split

  • Greek 100%

Favorite minor-god paths

  • Zeus HermesApollo 4 games · 4–0
  • Hades AresApolloHephaestus 1 game · 0–1

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 11 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 11 of 11

Score split · all 11 known games

Military 24%Economy 76%

Too few wins or losses to balance by result.

Kills per loss
0.29
44 killed · 150 lost per game
Buildings razed
1.8
per game
Most resources
9%
of games

Opening plan · Classical

Boomer
  • Expand 73%
  • Other 18%
  • Expand and fight 9%

Town centers before Heroic: 1 18% · 2 64% · 3+ 18%

Age-up timing

Slower vs Zeus players Faster
  • Classical 6:11 Faster than 4% of Zeus players
  • Heroic 19:59 Faster than 1% of Zeus players
  • Mythic — No ladder reference yet

Military

Early military
45%
of games, before Heroic
Myth-heavy
0%
of games
eAPM
30
higher than 51% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked Team Supremacy · known rated games

8009001000 Peak 1011
Aug 22Last 11 rated gamesAug 31
7 days
±0
30 days
±0

Last 10

4–6
  1. L
  2. L
  3. L
  4. L
  5. L
  6. L
  7. W
  8. W
  9. W
  10. W

Games per week

11 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between Grand Architect and the players they have met · Ranked Team Supremacy

Most met · 15 of 28

Grand Architect986 · mostly Zeus
2–02 meetings
14 Contarious829 · mostly Kronos
Win rate vs
100.0%
Rating gap
+157 you
Last met
Aug 23
Rating swing
+77
  • Aug 23 Megalopolis ZeusvsKronos Win +35
  • Aug 23 Watering Hole ZeusvsKronos Win +42

God matchups

Grand Architect's gods against every opponent god faced · Ranked Team Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsHadesOdinRaZeusGaiaIsisKronosLokiTsukuyomiAmaterasuFreyrHuitzilopochtliOranosPoseidonSetShennongThor
Zeus20 games 67%6 100%2 100%1 0%2 100%1 100%2 0%2 100%1 100%1 100%1 100%1
Hades15 games 0%1 0%4 0%1 0%2 0%1 0%1 0%1 0%1 0%1 0%1 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Zeus vs Hades6 games · 4–267%
  • Hades vs Odin4 games · 0–40%

Hardest matchups

  • Hades vs Odin4 games · 0–40%
  • Zeus vs Hades6 games · 4–267%

Gods & pantheons

Major-god and pantheon results · Ranked Team Supremacy · open a god for its minor-god picks

  • Zeus6 games · 6 analyzed 66.7% 4–2 55%
    Classical 6 reached
    Hermes100%67% win
    Heroic 6 reached
    Apollo67%100% win Dionysus33%0% win
    Mythic 1 reached
    Hephaestus100%0% win
  • Hades5 games · 5 analyzed 0.0% 0–5 45%
    Classical 5 reached
    Ares100%0% win
    Heroic 4 reached
    Aphrodite50%0% win Apollo50%0% win
    Mythic 1 reached
    Hephaestus100%0% win

Pantheon split

  • GreekZeus, Hades 11 played · 4–7 36.4%

Maps

10 maps · best and toughest need 10+ resolved results

Valley Of Kings Most played
2 played · 0–20%
Alfheim
1 played · 0–10%
Blue Lagoon
1 played · 0–10%
Cloud Forest
1 played · 1–0100%
Elysium
1 played · 0–10%
Giza
1 played · 0–10%
Megalopolis
1 played · 1–0100%
Oasis
1 played · 0–10%
Savannah
1 played · 1–0100%
+ 1 more map 1 game
Watering Hole
1 played · 1–0100%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Valley Of Kings 2 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 0% 0–1
  • Within 100 40% 2–3
  • Opponent 100+ above 40% 2–3

Game length

  • Under 12:00 0% 0–1
  • 12–20 min 100% 2–0
  • 20–30 min 17% 1–5
  • 30+ min 50% 1–1

Patch

  • 19.17020 36% 4–7

11 known matches 11 analyzed archive through 2026-10-03 updated 11 hours, 5 minutes ago