Advanced match analysis
Maticidio vs FADINHA ❤
- Queue
- Ranked 1v1 Supremacy
- Map
- Oasis
- Map Seed
- 12060
- Duration
- 31:29
- Patch
- 19.17020
- Played
- · 19 hours ago
Defeated
Maticidio
Zeus · Elo 1015 -16
31:29
Match length
Winner
FADINHA ❤
Gaia · Elo 1053 +16
44.6% win probability
Pre-match · FADINHA ❤ favored
win probability 55.4%
Key momentsIn match order
Maticidio
Zeus · Blue- EAPM
- 55.4
- Favorite unit
- Hoplite 43 fielded
- Total score
- 30,550
- Military score
- 11,580
- Economic score
- 14,025
- Kills score
- 5,034
- Units killed
- 165
- Units lost
- 216
- Buildings razed
- 0
- Largest army
- 136
- First expansion
- 11:11
Age path
HermesClassical · Research start 2:52
ApolloHeroic · Research start 10:48
HephaestusMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom6 expansion build events
Heavy walling23 wall build events
Market economy1,800 total resource volume
Large army production136 military units
Most Deaths
FADINHA ❤
Gaia · Pink- EAPM
- 23.2
- Favorite unit
- Fanatic 84 fielded
- Total score
- 63,342
- Military score
- 34,494
- Economic score
- 22,784
- Kills score
- 6,361
- Units killed
- 217
- Units lost
- 158
- Buildings razed
- 31
- Largest army
- 293
- First expansion
- 13:58
Age path
LetoClassical · Est. start 3:48
TheiaHeroic · Est. start 9:27
AtlasMythic · Est. start 19:41
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production293 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
MaticidioFADINHA ❤
Score
Combat and army
MaticidioFADINHA ❤
165
Units killed
217
216
Units lost
158
0
Buildings razed
31
136
Largest army
293
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,800 total volume›
Maticidio
Bought
Sold
No sells
Total player market volume1,800
FADINHA ❤
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.