Replay-derived match flow, timings, and composition.

Advanced match analysis

Krissi Svali vs Ocebe_VIP

Queue
Ranked 1v1 Supremacy
Map
Savannah
Map Seed
1013
Duration
15:55
Patch
19.17020
Played
· 19 hours ago
Savannah map preview
MapSavannah
Winner
Krissi Svali Ra · Elo 1238 +16
15:55 Match length
Defeated
Ocebe_VIP Tsukuyomi · Elo 1197 -16
55.9% win probability Pre-match · Krissi Svali favored win probability 44.1%
Key momentsIn match order
Fastest Classical
4:12* Ocebe_VIP Inari Okami · estimated
First pressure
4:43 Krissi Svali Barracks
Armory timing
9:52 Krissi Svali Armory
Market timing
9:53 Krissi Svali Market
Fastest Heroic
14:43* Krissi Svali Sekhmet · estimated

Krissi Svali

Ra · Blue
Win 1238 +16
EAPM
47.5
Favorite unit
Slinger
39 fielded
Total score
22,246
Military score
10,681
Economic score
9,973
Kills score
1,592
Units killed
68
Units lost
27
Buildings razed
1
Largest army
83
First expansion
—
Age path
PtahClassical · Research start 3:20
SekhmetHeroic · Est. start 13:28
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling16 wall build events
Large army production83 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Ocebe_VIP

Tsukuyomi · Red
Loss 1197 -16
EAPM
27.1
Favorite unit
Bushi
28 fielded
Total score
13,405
Military score
5,750
Economic score
7,086
Kills score
569
Units killed
27
Units lost
65
Buildings razed
4
Largest army
57
First expansion
—
Age path
Inari OkamiClassical · Research start 3:27
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy400 total resource volume
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Krissi SvaliOcebe_VIP
Score
Total score Krissi Svali
22,24662%13,40538%
Military score Krissi Svali
10,68165%5,75035%
Economic score Krissi Svali
9,97358%7,08642%
Kills score Krissi Svali
1,59274%56926%
Combat and army
Krissi SvaliOcebe_VIP
68 Units killed 27
27 Units lost 65
1 Buildings razed 4
83 Largest army 57

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 400 total volume

Krissi Svali

Bought

No buys

Sold

No sells

Total player market volume0

Ocebe_VIP

Bought

No buys

Sold

Wood400
Total player market volume400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Krissi Svali

Army · 83

Units

Slinger39
Axeman29
Spearman7
Wadjet7
Scarab1

Technologies7 researched · 6 pre-queued

Pickaxe2:18
Hand Axe4:59
HusbandryPre-queued · 6:13
Medium SpearmenPre-queued · 6:30
Medium SlingersPre-queued · 8:26
Medium AxemenPre-queued · 8:27
Copper Weapons11:51
BallisticsPre-queued · 11:51
Copper Armor12:58
Copper Shields14:35
Heavy SlingersPre-queued · 14:51
Heavy Axemen14:52
Bow Saw14:55
Buildings 14 types
Farm16
House16
Wall16
Barracks8
Obelisk8
Granary5
Mining Camp3
Armory1
Lumber Camp1
Market1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 1 invoked
Citadel1

Ocebe_VIP

Army · 57

Units

Bushi28
Naginata Rider16
Yumi Archer5
Kitsune3
Samurai3
Jorogumo1
Onna Musha1

Technologies4 researched

Pickaxe4:03
Hand Axe4:08
Husbandry14:46
Plow14:46
Buildings 10 types
House15
Farm9
Shrine Japanese7
Watermill6
Guardhouse5
Stable Japanese3
Mining Camp Japanese2
Dojo1
Market1
Temple1
God powers 1 invoked
Swampland1