Advanced match analysis
Krissi Svali vs Ocebe_VIP
- Queue
- Ranked 1v1 Supremacy
- Map
- Savannah
- Map Seed
- 1013
- Duration
- 15:55
- Patch
- 19.17020
- Played
- · 19 hours ago
Winner
Krissi Svali
Ra · Elo 1238 +16
15:55
Match length
Defeated
Ocebe_VIP
Tsukuyomi · Elo 1197 -16
55.9% win probability
Pre-match · Krissi Svali favored
win probability 44.1%
Key momentsIn match order
Krissi Svali
Ra · Blue- EAPM
- 47.5
- Favorite unit
- Slinger 39 fielded
- Total score
- 22,246
- Military score
- 10,681
- Economic score
- 9,973
- Kills score
- 1,592
- Units killed
- 68
- Units lost
- 27
- Buildings razed
- 1
- Largest army
- 83
- First expansion
- —
Age path
PtahClassical · Research start 3:20
SekhmetHeroic · Est. start 13:28
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling16 wall build events
Large army production83 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Ocebe_VIP
Tsukuyomi · Red- EAPM
- 27.1
- Favorite unit
- Bushi 28 fielded
- Total score
- 13,405
- Military score
- 5,750
- Economic score
- 7,086
- Kills score
- 569
- Units killed
- 27
- Units lost
- 65
- Buildings razed
- 4
- Largest army
- 57
- First expansion
- —
Age path
Inari OkamiClassical · Research start 3:27
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy400 total resource volume
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Krissi SvaliOcebe_VIP
Score
Combat and army
Krissi SvaliOcebe_VIP
68
Units killed
27
27
Units lost
65
1
Buildings razed
4
83
Largest army
57
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 400 total volume›
Krissi Svali
Bought
No buys
Sold
No sells
Total player market volume0
Ocebe_VIP
Bought
No buys
Sold
Total player market volume400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.