Replay-derived match flow, timings, and composition.

Advanced match analysis

Jarl Drago vs FADINHA ❤

Queue
Ranked 1v1 Supremacy
Map
Savannah
Map Seed
22635
Duration
0:09
Patch
19.17020
Played
· 1 day ago
Savannah map preview
MapSavannah
Winner
Jarl Drago Amaterasu · Elo 1126 +13
0:09 Match length
Defeated
FADINHA ❤ Gaia · Elo 1037 -13
62.5% win probability Pre-match · Jarl Drago favored win probability 37.5%

Jarl Drago

Amaterasu · Blue
Win 1126 +13
EAPM
34.1
Total score
2,427
Military score
1,000
Economic score
1,427
Kills score
0
Units killed
0
Units lost
0
Buildings razed
0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

FADINHA ❤

Gaia · Red
Loss 1037 -13
EAPM
6.8
Total score
2,670
Military score
1,000
Economic score
1,670
Kills score
0
Units killed
0
Units lost
0
Buildings razed
0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Jarl DragoFADINHA ❤
Score
Total score FADINHA ❤
2,42748%2,67052%
Military score Even
1,00050%1,00050%
Economic score FADINHA ❤
1,42746%1,67054%
Kills score Even
Combat and army
Jarl DragoFADINHA ❤
0 Units killed 0
0 Units lost 0
0 Buildings razed 0
0 Largest army 0

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Jarl Drago

Army · 0

Units

No military units recorded.

Technologies0 researched

No key technologies recorded.

Buildings 1 types
Watermill1
God powers None invoked

No god powers recorded.

FADINHA ❤

Army · 0

Units

No military units recorded.

Technologies0 researched

No key technologies recorded.

Buildings 0 types

No buildings recorded.

God powers None invoked

No god powers recorded.