Replay-derived match flow, timings, and composition.

Advanced match analysis

Haussdorf vs BIGJON60HOYA

Queue
Ranked 1v1 Supremacy
Map
Mount Olympus
Map Seed
13685
Duration
12:56
Patch
19.17020
Played
· 1 day ago
Mount Olympus map preview
MapMount Olympus
Winner
Haussdorf Kronos · Elo 744 +15
12:56 Match length
Defeated
BIGJON60HOYA Nuwa · Elo 690 -15
57.7% win probability Pre-match · Haussdorf favored win probability 42.3%
Key momentsIn match order
Fastest Classical
3:29* Haussdorf Prometheus · estimated
First extra TC
5:04 Haussdorf Town Center
Armory timing
6:19 BIGJON60HOYA Armory
First pressure
6:38 Haussdorf Counter Barracks
Market timing
9:04 BIGJON60HOYA Market
Fastest Heroic
9:13* BIGJON60HOYA Goumang · estimated

Haussdorf

Kronos · Blue
Win 744 +15
EAPM
28.6
Favorite unit
Cheiroballista
8 fielded
Total score
20,519
Military score
9,845
Economic score
10,366
Kills score
311
Units killed
8
Units lost
1
Buildings razed
3
Largest army
34
First expansion
5:04
Age path
PrometheusClassical · Est. start 2:29
RheiaHeroic · Est. start 8:59
MythicNot reached
Opening read
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Highest Score Largest Army Most Kills Most Resources

BIGJON60HOYA

Nuwa · Red
Loss 690 -15
EAPM
11.7
Favorite unit
White Horse Cavalry
5 fielded
Total score
15,815
Military score
5,321
Economic score
10,470
Kills score
24
Units killed
1
Units lost
9
Buildings razed
0
Largest army
6
First expansion
6:55
Age path
HoutuClassical · Research start 3:23
GoumangHeroic · Research start 7:58
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling23 wall build events
Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

HaussdorfBIGJON60HOYA
Score
Total score Haussdorf
20,51956%15,81544%
Military score Haussdorf
9,84565%5,32135%
Economic score BIGJON60HOYA
10,36650%10,47050%
Kills score Haussdorf
31193%
Combat and army
HaussdorfBIGJON60HOYA
8 Units killed 1
1 Units lost 9
3 Buildings razed 0
34 Largest army 6

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Haussdorf

Army · 34

Units

Cheiroballista8
Arcus5
Contarius5
Promethean5
Turma5
Murmillo3
Oracle2
Katapeltes1

Technologies2 researched · 8 pre-queued

Medium ArchersPre-queued · 10:15
Medium InfantryPre-queued · 10:19
Ballistics10:21
Copper ShieldsPre-queued · 10:22
Copper ArmorPre-queued · 10:23
Copper WeaponsPre-queued · 10:23
CrenellationsPre-queued · 10:25
Heavy Archers11:55
Heavy InfantryPre-queued · 11:57
Heavy CavalryPre-queued · 11:57
Buildings 7 types
Manor8
Counter Barracks2
Military Barracks2
Armory1
Economic Guild1
Temple1
Town Center1
God powers 6 invoked
Valor6

BIGJON60HOYA

Army · 6

Units

White Horse Cavalry5
Pioneer1

Technologies5 researched

Hand Axe4:07
Pickaxe4:57
Plow9:18
Bow Saw9:49
Shaft Mine11:43
Buildings 10 types
Wall23
Farm10
House8
Silo5
Town Center2
Armory1
Baolei1
Imperial Academy1
Market1
Temple1
God powers 2 invoked
Creation1
Earth Wall1