Advanced match analysis
Haussdorf vs BIGJON60HOYA
- Queue
- Ranked 1v1 Supremacy
- Map
- Mount Olympus
- Map Seed
- 13685
- Duration
- 12:56
- Patch
- 19.17020
- Played
- · 1 day ago
Winner
Haussdorf
Kronos · Elo 744 +15
12:56
Match length
Defeated
BIGJON60HOYA
Nuwa · Elo 690 -15
57.7% win probability
Pre-match · Haussdorf favored
win probability 42.3%
Key momentsIn match order
Haussdorf
Kronos · Blue- EAPM
- 28.6
- Favorite unit
- Cheiroballista 8 fielded
- Total score
- 20,519
- Military score
- 9,845
- Economic score
- 10,366
- Kills score
- 311
- Units killed
- 8
- Units lost
- 1
- Buildings razed
- 3
- Largest army
- 34
- First expansion
- 5:04
Age path
PrometheusClassical · Est. start 2:29
RheiaHeroic · Est. start 8:59
MythicNot reached
Opening read
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Highest Score
Largest Army
Most Kills
Most Resources
BIGJON60HOYA
Nuwa · Red- EAPM
- 11.7
- Favorite unit
- White Horse Cavalry 5 fielded
- Total score
- 15,815
- Military score
- 5,321
- Economic score
- 10,470
- Kills score
- 24
- Units killed
- 1
- Units lost
- 9
- Buildings razed
- 0
- Largest army
- 6
- First expansion
- 6:55
Age path
HoutuClassical · Research start 3:23
GoumangHeroic · Research start 7:58
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling23 wall build events
Most Deaths
Most Improvements
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
HaussdorfBIGJON60HOYA
Score
Combat and army
HaussdorfBIGJON60HOYA
8
Units killed
1
1
Units lost
9
3
Buildings razed
0
34
Largest army
6
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.