Replay-derived match flow, timings, and composition.

Advanced match analysis

Nidhogg vs villarinv28

Queue
Ranked 1v1 Supremacy
Map
Oasis
Map Seed
852
Duration
7:08
Patch
19.17020
Played
· 1 day ago
Oasis map preview
MapOasis
Winner
Nidhogg Huitzilopochtli · Elo 1144 +16
7:08 Match length
Defeated
villarinv28 Ra · Elo 1118 -16
53.7% win probability Pre-match · Nidhogg favored win probability 46.3%
Key momentsIn match order
First pressure
3:55 Nidhogg Warrior Priest trained
Fastest Classical
4:29* villarinv28 Bast · estimated
First extra TC
4:57 villarinv28 Town Center

Nidhogg

Huitzilopochtli · Blue
Win 1144 +16
EAPM
37.1
Favorite unit
Tequihua Archer
4 fielded
Total score
7,382
Military score
2,796
Economic score
4,402
Kills score
184
Units killed
11
Units lost
2
Buildings razed
3
Largest army
9
First expansion
7:02
Age path
PatecatlClassical · Est. start 3:56
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Highest Score Largest Army Most Kills Most Resources

villarinv28

Ra · Red
Loss 1118 -16
EAPM
26.8
Favorite unit
Axeman
7 fielded
Total score
5,418
Military score
1,875
Economic score
3,532
Kills score
11
Units killed
1
Units lost
11
Buildings razed
0
Largest army
7
First expansion
4:57
Age path
BastClassical · Research start 3:29
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Nidhoggvillarinv28
Score
Total score Nidhogg
7,38258%5,41842%
Military score Nidhogg
2,79660%1,87540%
Economic score Nidhogg
4,40255%3,53245%
Kills score Nidhogg
18494%
Combat and army
Nidhoggvillarinv28
11 Units killed 1
2 Units lost 11
3 Buildings razed 0
9 Largest army 7

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Nidhogg

Army · 9

Units

Tequihua Archer4
Warrior Priest3
Tlamanih Spearman2

Technologies0 researched · 1 pre-queued

Hand AxePre-queued · 7:07
Buildings 6 types
House4
Calpulli3
Wall2
War Hut2
Temple1
Town Center1
God powers 1 invoked
Blood Pact1

villarinv28

Army · 7

Units

Axeman7

Technologies1 researched

Pickaxe1:32
Buildings 9 types
Obelisk6
House4
Granary3
Barracks1
Lumber Camp1
Mining Camp1
Monument To Villagers1
Temple1
Town Center1
God powers None invoked

No god powers recorded.