Replay-derived match flow, timings, and composition.

Advanced match analysis

MandredFirnstayn vs Thickest Pony

Queue
Ranked 1v1 Supremacy
Map
Mount Olympus
Map Seed
19877
Duration
15:43
Patch
19.17020
Played
· 1 day ago
Mount Olympus map preview
MapMount Olympus
Defeated
MandredFirnstayn Poseidon · Elo 1512 -14
15:43 Match length
Winner
Thickest Pony Susanoo · Elo 1594 +14
38.4% win probability Pre-match · Thickest Pony favored win probability 61.6%
Key momentsIn match order
Fastest Classical
3:43* MandredFirnstayn Hermes · estimated
First pressure
3:54 MandredFirnstayn Stable
Armory timing
9:45 Thickest Pony Armory
First extra TC
9:55 MandredFirnstayn Town Center
Fastest Heroic
12:56* Thickest Pony Fujin · estimated
Market timing
13:23 MandredFirnstayn Market

MandredFirnstayn

Poseidon · Blue
Loss 1512 -14
EAPM
63.4
Favorite unit
Hippeus
49 fielded
Total score
13,378
Military score
4,895
Economic score
7,801
Kills score
682
Units killed
24
Units lost
72
Buildings razed
3
Largest army
55
First expansion
9:55
Age path
HermesClassical · Research start 2:43
DionysusHeroic · Est. start 13:48
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling10 wall build events
Market economy1,000 total resource volume
Most Deaths Most Resources

Thickest Pony

Susanoo · Red
Win 1594 +14
EAPM
70.5
Favorite unit
Naginata Rider
25 fielded
Total score
18,467
Military score
9,305
Economic score
7,342
Kills score
1,936
Units killed
72
Units lost
21
Buildings razed
1
Largest army
55
First expansion
—
Age path
Inari OkamiClassical · Research start 3:19
FujinHeroic · Est. start 11:41
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Highest Score Largest Army Most Improvements Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

MandredFirnstaynThickest Pony
Score
Total score Thickest Pony
13,37842%18,46758%
Military score Thickest Pony
4,89534%9,30566%
Economic score MandredFirnstayn
7,80152%7,34248%
Kills score Thickest Pony
68226%1,93674%
Combat and army
MandredFirnstaynThickest Pony
24 Units killed 72
72 Units lost 21
3 Buildings razed 1
55 Largest army 55

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,000 total volume

MandredFirnstayn

Bought

Food600

Sold

Wood400
Total player market volume1,000

Thickest Pony

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

MandredFirnstayn

Army · 55

Units

Hippeus49
Theseus4
Atalanta2

Technologies1 researched · 3 pre-queued

Medium Cavalry6:06
Hand AxePre-queued · 14:45
PickaxePre-queued · 14:45
HusbandryPre-queued · 14:46
Buildings 10 types
House18
Wall10
Stable7
Granary6
Storehouse5
Archery Range3
Armory1
Market1
Temple1
Town Center1
God powers 2 invoked
Cease Fire1
Lure1

Thickest Pony

Army · 55

Units

Naginata Rider25
Yari Spearman11
Yumi Horse Archer7
Bushi6
Daimyo3
Oni2
Kitsune1

Technologies1 researched · 1 pre-queued

Pickaxe4:51
Copper ArmorPre-queued · 13:52
Buildings 8 types
House14
Watermill7
Shrine Japanese4
Guardhouse3
Mining Camp Japanese2
Stable Japanese2
Armory1
Temple1
God powers 4 invoked
Kusanagi3
Swampland1