Replay-derived match flow, timings, and composition.

Advanced match analysis

Flynn vs HyperionSteven

Queue
Ranked 1v1 Supremacy
Map
Alfheim
Map Seed
14487
Duration
21:26
Patch
19.17020
Played
· 17 hours ago
Alfheim map preview
MapAlfheim
Winner
Flynn Freyr · Elo 1408 +16
21:26 Match length
Defeated
HyperionSteven Odin · Elo 1370 -16
55.4% win probability Pre-match · Flynn favored win probability 44.6%
Key momentsIn match order
First pressure
2:19 HyperionSteven Hersir trained
Fastest Classical
4:33* HyperionSteven Freyja · estimated
First extra TC
5:01 Flynn Town Center
Armory timing
8:22 Flynn Armory
Fastest Heroic
11:28* HyperionSteven Skadi · estimated
Market timing
11:40 HyperionSteven Market
Fortress timing
14:42 HyperionSteven Hill Fort
Fastest Mythic
19:30* Flynn Vidar · estimated

Flynn

Freyr · Cyan
Win 1408 +16
EAPM
49.7
Favorite unit
Throwing Axeman
45 fielded
Total score
47,619
Military score
21,172
Economic score
21,986
Kills score
4,461
Units killed
158
Units lost
64
Buildings razed
29
Largest army
129
First expansion
5:01
Age path
UllrClassical · Est. start 3:51
AegirHeroic · Est. start 11:32
VidarMythic · Est. start 17:30
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling20 wall build events
Large army production129 military units
Highest Score Most Improvements Most Kills Most Resources

HyperionSteven

Odin · Red
Loss 1370 -16
EAPM
89.3
Favorite unit
Throwing Axeman
98 fielded
Total score
31,088
Military score
5,494
Economic score
23,491
Kills score
2,103
Units killed
64
Units lost
156
Buildings razed
6
Largest army
175
First expansion
9:26
Age path
FreyjaClassical · Research start 3:33
SkadiHeroic · Est. start 10:13
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling25 wall build events
Large army production175 military units
Largest Army Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

FlynnHyperionSteven
Score
Total score Flynn
47,61961%31,08839%
Military score Flynn
21,17279%5,494
Economic score HyperionSteven
21,98648%23,49152%
Kills score Flynn
4,46168%2,10332%
Combat and army
FlynnHyperionSteven
158 Units killed 64
64 Units lost 156
29 Buildings razed 6
129 Largest army 175

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Flynn

Army · 129

Units

Throwing Axeman45
Jarl25
Hersir13
Draugr10
Portable Ram9
Raiding Cavalry8
Huskarl6
Godi5
Ballista4
Berserk4

Technologies16 researched · 7 pre-queued

Pickaxe0:17
Hand AxePre-queued · 0:50
Husbandry5:13
Medium Infantry8:37
Copper Armor8:48
Crenellations9:40
Medium Cavalry9:59
Ballistics10:33
Plow12:23
Copper Shields12:34
Heavy Infantry12:48
Heavy Cavalry12:49
Copper Weapons12:56
Bronze Armor12:57
Bow Saw13:34
Shaft MinePre-queued · 13:35
Bronze Weapons15:16
Bronze Shields15:17
Iron ShieldsPre-queued · 19:07
Iron WeaponsPre-queued · 19:08
Iron ArmorPre-queued · 19:10
Champion InfantryPre-queued · 19:19
Champion CavalryPre-queued · 19:25
Buildings 11 types
Farm45
Wall20
House16
Ox Cart Building7
Great Hall5
Longhouse5
Hill Fort4
Temple3
Armory2
Sentry Tower2
Town Center1
God powers 3 invoked
Asgardian Bastion1
Inferno1
Tempest1

HyperionSteven

Army · 175

Units

Throwing Axeman98
Hirdman33
Berserk11
Hersir10
Frost Giant7
Portable Ram7
Huskarl6
Valkyrie3

Technologies3 researched · 6 pre-queued

PickaxePre-queued · 6:50
Hand AxePre-queued · 6:51
Copper Weapons9:33
Medium InfantryPre-queued · 9:51
Copper Armor10:14
Heavy InfantryPre-queued · 12:42
Shaft MinePre-queued · 14:01
Bow SawPre-queued · 14:01
Plow19:07
Buildings 10 types
Wall25
Farm23
House20
Longhouse10
Ox Cart Building6
Town Center3
Armory2
Hill Fort2
Market1
Temple1
God powers 2 invoked
Forest Fire1
Frost1