Advanced match analysis
TheDawning vs profile 2
- Queue
- Ranked 1v1 Supremacy
- Map
- Nile Shallows
- Map Seed
- 4684
- Duration
- 29:04
- Patch
- 19.17020
- Played
- · 1 day ago
Defeated
TheDawning
Freyr · Elo 1014 -16
29:04
Match length
Winner
profile 2
Amaterasu · Elo 1047 +16
45.3% win probability
Pre-match · profile 2 favored
win probability 54.7%
Key momentsIn match order
TheDawning
Freyr · Blue- EAPM
- 45.3
- Favorite unit
- Berserk 113 fielded
- Total score
- 43,184
- Military score
- 9,493
- Economic score
- 26,280
- Kills score
- 7,411
- Units killed
- 219
- Units lost
- 308
- Buildings razed
- 6
- Largest army
- 253
- First expansion
- 4:38
Age path
UllrClassical · Research start 3:23
BragiHeroic · Research start 12:45
VidarMythic · Research start 19:03
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom2 expansion build events
Heavy walling9 wall build events
Market economy3,100 total resource volume
Large army production253 military units
Largest Army
Most Deaths
profile 2
Amaterasu · Red- EAPM
- 53.5
- Favorite unit
- Samurai 77 fielded
- Total score
- 65,449
- Military score
- 31,489
- Economic score
- 26,817
- Kills score
- 7,177
- Units killed
- 312
- Units lost
- 255
- Buildings razed
- 18
- Largest army
- 252
- First expansion
- 7:08
Age path
MinakatatomiClassical · Research start 3:23
RaijinHeroic · Est. start 15:37
TakemikazuchiMythic · Research start 16:58
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production252 military units
Highest Score
Most Improvements
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
TheDawningprofile 2
Score
Combat and army
TheDawningprofile 2
219
Units killed
312
308
Units lost
255
6
Buildings razed
18
253
Largest army
252
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 3,100 total volume›
TheDawning
Bought
No buys
Sold
Total player market volume3,100
profile 2
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.