Advanced match analysis
Diego vs earthquake
- Queue
- Ranked 1v1 Supremacy
- Map
- Anatolia
- Map Seed
- 13873
- Duration
- 29:46
- Patch
- 19.17020
- Played
- · 1 day ago
Winner
Diego
Demeter · Elo 841 +11
29:46
Match length
Defeated
earthquake
Oranos · Elo 709 -11
68.1% win probability
Pre-match · Diego favored
win probability 31.9%
Key momentsIn match order
Diego
Demeter · Blue- EAPM
- 23.7
- Favorite unit
- Hypaspist 120 fielded
- Total score
- 62,492
- Military score
- 27,557
- Economic score
- 26,203
- Kills score
- 8,732
- Units killed
- 177
- Units lost
- 147
- Buildings razed
- 46
- Largest army
- 275
- First expansion
- 5:01
Age path
PanClassical · Research start 3:51
HestiaHeroic · Research start 14:13
HeraMythic · Research start 25:56
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Water commitment2 dock build events
Market economy4,000 total resource volume
Large army production275 military units
Highest Score
Largest Army
Most Improvements
Most Kills
earthquake
Oranos · Red- EAPM
- 25.5
- Favorite unit
- Katapeltes 66 fielded
- Total score
- 48,379
- Military score
- 21,509
- Economic score
- 22,214
- Kills score
- 4,656
- Units killed
- 148
- Units lost
- 169
- Buildings razed
- 15
- Largest army
- 261
- First expansion
- 6:06
Age path
OceanusClassical · Research start 3:33
HyperionHeroic · Research start 13:16
HeliosMythic · Research start 20:30
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Heavy walling25 wall build events
Water commitment3 dock build events
Large army production261 military units
Most Deaths
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Diegoearthquake
Score
Combat and army
Diegoearthquake
177
Units killed
148
147
Units lost
169
46
Buildings razed
15
275
Largest army
261
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,000 total volume›
Diego
Bought
Sold
Total player market volume4,000
earthquake
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Diego
Army · 275Units
Lykaon Villager2