Replay-derived match flow, timings, and composition.

Advanced match analysis

Diego vs earthquake

Queue
Ranked 1v1 Supremacy
Map
Anatolia
Map Seed
13873
Duration
29:46
Patch
19.17020
Played
· 1 day ago
Anatolia map preview
MapAnatolia
Winner
Diego Demeter · Elo 841 +11
29:46 Match length
Defeated
earthquake Oranos · Elo 709 -11
68.1% win probability Pre-match · Diego favored win probability 31.9%
Key momentsIn match order
Fastest Classical
4:33* earthquake Oceanus · estimated
First extra TC
5:01 Diego Town Center
First pressure
5:59 earthquake Counter Barracks
Armory timing
7:34 earthquake Armory
Market timing
10:39 Diego Market
Fastest Heroic
14:31* earthquake Hyperion · estimated
Fortress timing
17:11 Diego Fortress
Fastest Mythic
22:30* earthquake Helios · estimated

Diego

Demeter · Blue
Win 841 +11
EAPM
23.7
Favorite unit
Hypaspist
120 fielded
Total score
62,492
Military score
27,557
Economic score
26,203
Kills score
8,732
Units killed
177
Units lost
147
Buildings razed
46
Largest army
275
First expansion
5:01
Age path
PanClassical · Research start 3:51
HestiaHeroic · Research start 14:13
HeraMythic · Research start 25:56
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Water commitment2 dock build events
Market economy4,000 total resource volume
Large army production275 military units
Highest Score Largest Army Most Improvements Most Kills

earthquake

Oranos · Red
Loss 709 -11
EAPM
25.5
Favorite unit
Katapeltes
66 fielded
Total score
48,379
Military score
21,509
Economic score
22,214
Kills score
4,656
Units killed
148
Units lost
169
Buildings razed
15
Largest army
261
First expansion
6:06
Age path
OceanusClassical · Research start 3:33
HyperionHeroic · Research start 13:16
HeliosMythic · Research start 20:30
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Heavy walling25 wall build events
Water commitment3 dock build events
Large army production261 military units
Most Deaths Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Diegoearthquake
Score
Total score Diego
62,49256%48,37944%
Military score Diego
27,55756%21,50944%
Economic score Diego
26,20354%22,21446%
Kills score Diego
8,73265%4,65635%
Combat and army
Diegoearthquake
177 Units killed 148
147 Units lost 169
46 Buildings razed 15
275 Largest army 261

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 4,000 total volume

Diego

Bought

Food2,000

Sold

Food2,000
Total player market volume4,000

earthquake

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Diego

Army · 275

Units

Hypaspist120
Prodromos55
Hoplite45
Peltast20
Petrobolos15
Orpheus4
Icarus3
Iolaus3
Scylla3
Trireme3
Lykaon Villager2
Pentekonter2

Technologies19 researched

Husbandry11:43
Plow11:44
Copper Weapons13:08
Copper Armor13:08
Medium Cavalry13:47
Medium Infantry14:31
Hand Axe15:23
Pickaxe15:23
Heavy Infantry15:42
Ballistics16:57
Bronze Weapons16:58
Copper Shields17:22
Heavy Cavalry18:14
Medium Archers18:15
Bronze Armor18:24
Shaft Mine18:30
Bronze Shields20:22
Heavy Archers22:20
Champion Infantry28:38
Buildings 15 types
House25
Farm19
Military Academy11
Archery Range7
Fortress6
Storehouse6
Stable5
Market4
Town Center4
Wall3
Dock2
Granary2
Armory1
Sentry Tower1
Temple1
God powers 6 invoked
Arcadian Meadow4
Communal Hearth1
Lightning Storm1

earthquake

Army · 261

Units

Katapeltes66
Turma63
Fire Siphon28
Cheiroballista27
Destroyer26
Fanatic20
Siege Bireme19
Fire Ship10
Oracle1
Transport Ship Atlantean1

Technologies12 researched

Crenellations13:13
Medium Infantry13:28
Medium Archers13:28
Heavy Warships16:16
Copper Weapons18:00
Copper Armor18:00
Copper Shields18:00
Heavy Infantry18:02
Heavy Archers18:03
Bronze Wall23:00
Champion Archers26:21
Champion Infantry26:22
Buildings 13 types
Wall25
Counter Barracks12
Sentry Tower10
Manor9
Palace8
Sky Passage5
Town Center4
Dock3
Farm3
Market2
Armory1
Temple1
Village Center1
God powers 10 invoked
Carnivora6
Shockwave2
Vortex2