Advanced match analysis
Aq Qoyunlu vs Peruvator
- Queue
- Ranked 1v1 Supremacy
- Map
- Mount Olympus
- Map Seed
- 8000
- Duration
- 29:51
- Patch
- 19.17020
- Played
- · 1 day ago
Defeated
Aq Qoyunlu
Nuwa · Elo 1401 -10
29:51
Match length
Winner
Peruvator
Zeus · Elo 1549 +10
29.9% win probability
Pre-match · Peruvator favored
win probability 70.1%
Key momentsIn match order
Aq Qoyunlu
Nuwa · Purple- EAPM
- 62.5
- Favorite unit
- Tiger Cavalry 49 fielded
- Total score
- 59,367
- Military score
- 24,665
- Economic score
- 28,801
- Kills score
- 5,901
- Units killed
- 191
- Units lost
- 251
- Buildings razed
- 14
- Largest army
- 202
- First expansion
- 4:30
Age path
HoutuClassical · Research start 2:57
GoumangHeroic · Est. start 12:09
GonggongMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom8 expansion build events
Heavy walling26 wall build events
Market economy1,000 total resource volume
Large army production202 military units
Most Deaths
Most Resources
Peruvator
Zeus · Red- EAPM
- 52.4
- Favorite unit
- Hoplite 40 fielded
- Total score
- 74,975
- Military score
- 34,472
- Economic score
- 31,317
- Kills score
- 9,186
- Units killed
- 254
- Units lost
- 191
- Buildings razed
- 52
- Largest army
- 197
- First expansion
- 3:56
Age path
HermesClassical · Research start 2:54
ApolloHeroic · Est. start 11:02
HeraMythic · Research start 18:05
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom6 expansion build events
Large army production197 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Aq QoyunluPeruvator
Score
Combat and army
Aq QoyunluPeruvator
191
Units killed
254
251
Units lost
191
14
Buildings razed
52
202
Largest army
197
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,000 total volume›
Aq Qoyunlu
Bought
No buys
Sold
Total player market volume1,000
Peruvator
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.