Replay-derived match flow, timings, and composition.

Advanced match analysis

Aq Qoyunlu vs Peruvator

Queue
Ranked 1v1 Supremacy
Map
Mount Olympus
Map Seed
8000
Duration
29:51
Patch
19.17020
Played
· 1 day ago
Mount Olympus map preview
MapMount Olympus
Defeated
Aq Qoyunlu Nuwa · Elo 1401 -10
29:51 Match length
Winner
Peruvator Zeus · Elo 1549 +10
29.9% win probability Pre-match · Peruvator favored win probability 70.1%
Key momentsIn match order
Fastest Classical
3:54* Peruvator Hermes · estimated
First extra TC
3:56 Peruvator Town Center
First pressure
4:49 Peruvator Military Academy
Armory timing
8:27 Peruvator Armory
Fastest Heroic
12:17* Peruvator Apollo · estimated
Market timing
13:51 Peruvator Market
Fortress timing
15:02 Peruvator Fortress
Fastest Mythic
20:05* Peruvator Hera · estimated

Aq Qoyunlu

Nuwa · Purple
Loss 1401 -10
EAPM
62.5
Favorite unit
Tiger Cavalry
49 fielded
Total score
59,367
Military score
24,665
Economic score
28,801
Kills score
5,901
Units killed
191
Units lost
251
Buildings razed
14
Largest army
202
First expansion
4:30
Age path
HoutuClassical · Research start 2:57
GoumangHeroic · Est. start 12:09
GonggongMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom8 expansion build events
Heavy walling26 wall build events
Market economy1,000 total resource volume
Large army production202 military units
Most Deaths Most Resources

Peruvator

Zeus · Red
Win 1549 +10
EAPM
52.4
Favorite unit
Hoplite
40 fielded
Total score
74,975
Military score
34,472
Economic score
31,317
Kills score
9,186
Units killed
254
Units lost
191
Buildings razed
52
Largest army
197
First expansion
3:56
Age path
HermesClassical · Research start 2:54
ApolloHeroic · Est. start 11:02
HeraMythic · Research start 18:05
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom6 expansion build events
Large army production197 military units
Highest Score Largest Army Most Improvements Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Aq QoyunluPeruvator
Score
Total score Peruvator
59,36744%74,97556%
Military score Peruvator
24,66542%34,47258%
Economic score Peruvator
28,80148%31,31752%
Kills score Peruvator
5,90139%9,18661%
Combat and army
Aq QoyunluPeruvator
191 Units killed 254
251 Units lost 191
14 Buildings razed 52
202 Largest army 197

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,000 total volume

Aq Qoyunlu

Bought

No buys

Sold

Food600
Wood400
Total player market volume1,000

Peruvator

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Aq Qoyunlu

Army · 202

Units

Tiger Cavalry49
Chu Ko Nu44
White Horse Cavalry29
Dao Swordsman23
Fire Archer13
Qing Long10
Wuzu Javelineer10
Ge Halberdier8
Siege Crossbow5
Axe Cart4
Pioneer3
Jiang Zi Ya2
Li Jing2

Technologies12 researched · 13 pre-queued

Pickaxe6:41
Medium Infantry9:33
Husbandry9:44
Plow9:45
Hand AxePre-queued · 11:41
Medium Archers12:22
Bow SawPre-queued · 13:28
Shaft MinePre-queued · 13:29
Heavy Archers13:54
Heavy Infantry13:56
BallisticsPre-queued · 14:57
Copper ShieldsPre-queued · 14:57
Copper ArmorPre-queued · 14:57
Copper WeaponsPre-queued · 14:58
Heavy CavalryPre-queued · 18:37
Champion CavalryPre-queued · 21:08
Champion Archers21:23
Champion InfantryPre-queued · 21:54
Bronze Shields22:11
Bronze Armor22:12
Bronze Weapons22:12
Crenellations23:06
Iron ShieldsPre-queued · 25:53
Iron ArmorPre-queued · 25:54
Iron WeaponsPre-queued · 25:56
Buildings 13 types
Farm38
Wall26
Silo22
House21
Sentry Tower18
Town Center8
Baolei7
Machine Workshop5
Military Camp4
Armory3
Market2
Imperial Academy1
Temple1
God powers 4 invoked
Creation1
Earth Wall1
Forest Protection1
Great Flood1

Peruvator

Army · 197

Units

Hoplite40
Hypaspist40
Toxotes36
Hippeus28
Peltast20
Helepolis10
Prodromos7
Heracles4
Petrobolos3
Bellerophon2
Jason2
Manticore2
Odysseus2
Centaur1

Technologies23 researched · 3 pre-queued

Pickaxe4:40
Hand Axe9:40
Medium Archers10:06
Copper Shields10:21
Medium Infantry10:22
Medium Cavalry12:20
Copper WeaponsPre-queued · 12:22
Plow12:27
Bronze ShieldsPre-queued · 13:47
Heavy ArchersPre-queued · 14:06
Shaft Mine14:11
Heavy Infantry14:30
Copper Armor15:24
Heavy Cavalry16:06
Bronze Armor18:06
Bronze Weapons18:06
Champion Infantry20:12
Iron Shields20:22
Iron Armor20:22
Champion Archers20:31
Champion Cavalry20:52
Iron Weapons22:08
Bow Saw22:19
Husbandry22:20
Ballistics25:04
Crenellations25:35
Buildings 13 types
Farm38
House18
Storehouse15
Granary12
Fortress9
Town Center6
Archery Range4
Military Academy4
Stable4
Wall3
Armory1
Market1
Temple1
God powers 7 invoked
Cease Fire3
Bolt1
Lightning Storm1
Titan Gate1
Underworld Passage1