Advanced match analysis
ph-sep vs Krissi Svali
- Queue
- Ranked 1v1 Supremacy
- Map
- Megalopolis
- Map Seed
- 32618
- Duration
- 22:32
- Patch
- 19.17020
- Played
- · 1 day ago
Winner
ph-sep
Hades · Elo 1256 +17
22:32
Match length
Defeated
Krissi Svali
Ra · Elo 1237 -17
52.7% win probability
Pre-match · ph-sep favored
win probability 47.3%
Key momentsIn match order
ph-sep
Hades · Blue- EAPM
- 37.5
- Favorite unit
- Hoplite 86 fielded
- Total score
- 24,557
- Military score
- 9,604
- Economic score
- 10,378
- Kills score
- 4,575
- Units killed
- 226
- Units lost
- 164
- Buildings razed
- 21
- Largest army
- 242
- First expansion
- 22:18
Age path
AthenaClassical · Research start 3:30
AphroditeHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production242 military units
Highest Score
Largest Army
Most Kills
Most Resources
Krissi Svali
Ra · Red- EAPM
- 53.6
- Favorite unit
- Axeman 106 fielded
- Total score
- 17,728
- Military score
- 5,100
- Economic score
- 8,272
- Kills score
- 4,356
- Units killed
- 164
- Units lost
- 226
- Buildings razed
- 0
- Largest army
- 150
- First expansion
- 4:43
Age path
PtahClassical · Research start 3:16
SobekHeroic · Est. start 10:52
MythicNot reached
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy1,100 total resource volume
Large army production150 military units
Most Deaths
Most Improvements
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
ph-sepKrissi Svali
Score
Combat and army
ph-sepKrissi Svali
226
Units killed
164
164
Units lost
226
21
Buildings razed
0
242
Largest army
150
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,100 total volume›
ph-sep
Bought
No buys
Sold
No sells
Total player market volume0
Krissi Svali
Bought
No buys
Sold
Total player market volume1,100
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.