Replay-derived match flow, timings, and composition.

Advanced match analysis

ph-sep vs Krissi Svali

Queue
Ranked 1v1 Supremacy
Map
Megalopolis
Map Seed
32618
Duration
22:32
Patch
19.17020
Played
· 1 day ago
Megalopolis map preview
MapMegalopolis
Winner
ph-sep Hades · Elo 1256 +17
22:32 Match length
Defeated
Krissi Svali Ra · Elo 1237 -17
52.7% win probability Pre-match · ph-sep favored win probability 47.3%
Key momentsIn match order
Fastest Classical
4:16* Krissi Svali Ptah · estimated
First extra TC
4:43 Krissi Svali Town Center
First pressure
4:48 ph-sep Stable
Armory timing
6:31 ph-sep Armory
Market timing
6:53 Krissi Svali Market
Fastest Heroic
12:07* Krissi Svali Sobek · estimated
Fortress timing
16:43 Krissi Svali Migdol Stronghold

ph-sep

Hades · Blue
Win 1256 +17
EAPM
37.5
Favorite unit
Hoplite
86 fielded
Total score
24,557
Military score
9,604
Economic score
10,378
Kills score
4,575
Units killed
226
Units lost
164
Buildings razed
21
Largest army
242
First expansion
22:18
Age path
AthenaClassical · Research start 3:30
AphroditeHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production242 military units
Highest Score Largest Army Most Kills Most Resources

Krissi Svali

Ra · Red
Loss 1237 -17
EAPM
53.6
Favorite unit
Axeman
106 fielded
Total score
17,728
Military score
5,100
Economic score
8,272
Kills score
4,356
Units killed
164
Units lost
226
Buildings razed
0
Largest army
150
First expansion
4:43
Age path
PtahClassical · Research start 3:16
SobekHeroic · Est. start 10:52
MythicNot reached
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy1,100 total resource volume
Large army production150 military units
Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

ph-sepKrissi Svali
Score
Total score ph-sep
24,55758%17,72842%
Military score ph-sep
9,60465%5,10035%
Economic score ph-sep
10,37856%8,27244%
Kills score ph-sep
4,57551%4,35649%
Combat and army
ph-sepKrissi Svali
226 Units killed 164
164 Units lost 226
21 Buildings razed 0
242 Largest army 150

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,100 total volume

ph-sep

Bought

No buys

Sold

No sells

Total player market volume0

Krissi Svali

Bought

No buys

Sold

Food1,100
Total player market volume1,100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ph-sep

Army · 242

Units

Hoplite86
Toxotes69
Hippeus51
Minotaur28
Achilles4
Ajax4

Technologies6 researched · 1 pre-queued

Medium Infantry5:24
Copper ArmorPre-queued · 8:14
Copper Shields8:15
Copper Weapons15:09
Ballistics15:10
Medium Archers17:06
Pickaxe21:49
Buildings 9 types
House28
Granary7
Storehouse7
Military Academy6
Archery Range2
Stable2
Armory1
Temple1
Town Center1
God powers 1 invoked
Restoration1

Krissi Svali

Army · 150

Units

Axeman106
Slinger16
Spearman15
Petsuchos6
Camel Rider5
Chariot Archer2

Technologies7 researched · 1 pre-queued

Pickaxe3:33
Medium Axemen8:36
Husbandry8:48
Medium Slingers10:38
Copper Weapons11:36
Heavy Axemen13:06
Shaft MinePre-queued · 14:36
Plow21:38
Buildings 15 types
Farm11
House11
Obelisk11
Granary10
Barracks9
Mining Camp6
Wall4
Lumber Camp3
Temple3
Town Center2
Armory1
Market1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
God powers 2 invoked
Locust Swarm2