Replay-derived match flow, timings, and composition.

Advanced match analysis

Unroc + matiasenuri + RizeMrT vs XEvilGhostX6886 + wawamol + girthypeewee

Queue
Ranked 3v3 Supremacy
Map
Mirage
Map Seed
19367
Duration
17:28
Patch
19.17020
Played
· 20 hours ago
Mirage map preview
MapMirage
Defeat Team Elo 1169
Unroc Hades · Elo 1209 -16
matiasenuri Zeus · Elo 1146 -13
RizeMrT Poseidon · Elo 1152 -13
17:28 Match length
Victory Team Elo 1248
XEvilGhostX6886 Odin · Elo 1173 +17
wawamol Demeter · Elo 1172 +18
girthypeewee Zeus · Elo 1399 +7
38.8% win probability Pre-match · XEvilGhostX6886 + wawamol + girthypeewee favored win probability 61.2%
Key momentsIn match order
First pressure
3:29 XEvilGhostX6886 Hersir trained
Fastest Classical
4:56* matiasenuri Hermes · estimated
Armory timing
5:36 RizeMrT Armory
First extra TC
6:58 matiasenuri Town Center
Fastest Heroic
8:26* girthypeewee Dionysus · estimated
Market timing
10:48 girthypeewee Market
Fortress timing
11:43 wawamol Fortress
Fastest Mythic
17:07* matiasenuri Hera · estimated

Unroc

Hades · Blue · Team 1
Loss 1209 -16
EAPM
31.2
Favorite unit
Hypaspist
51 fielded
Total score
21,104
Military score
8,811
Economic score
11,659
Kills score
634
Units killed
21
Units lost
70
Buildings razed
0
Largest army
95
First expansion
12:49
Age path
AresClassical · Est. start 5:11
AphroditeHeroic · Est. start 12:07
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment3 dock build events
Large army production95 military units
No post-game awards

XEvilGhostX6886

Odin · Red · Team 2
Win 1173 +17
EAPM
34.7
Favorite unit
Jarl
20 fielded
Total score
32,075
Military score
13,050
Economic score
17,874
Kills score
1,151
Units killed
49
Units lost
27
Buildings razed
6
Largest army
73
First expansion
10:41
Age path
FreyjaClassical · Est. start 5:00
SkadiHeroic · Research start 10:21
BaldrMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom3 expansion build events
Water commitment2 dock build events
No post-game awards

matiasenuri

Zeus · Yellow · Team 1
Loss 1146 -13
EAPM
26.2
Favorite unit
Hypaspist
28 fielded
Total score
23,098
Military score
9,070
Economic score
13,967
Kills score
61
Units killed
3
Units lost
6
Buildings razed
0
Largest army
43
First expansion
6:58
Age path
HermesClassical · Est. start 3:56
ApolloHeroic · Est. start 10:32
HeraMythic · Est. start 15:07
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment3 dock build events
No post-game awards

wawamol

Demeter · Green · Team 2
Win 1172 +18
EAPM
33.7
Favorite unit
Hoplite
33 fielded
Total score
38,660
Military score
15,610
Economic score
21,709
Kills score
1,341
Units killed
36
Units lost
12
Buildings razed
3
Largest army
53
First expansion
8:08
Age path
PanClassical · Research start 4:44
HestiaHeroic · Research start 10:18
HeraMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment2 dock build events
Highest Score Most Improvements Most Resources

RizeMrT

Poseidon · Cyan · Team 1
Loss 1152 -13
EAPM
20.3
Favorite unit
Hippeus
15 fielded
Total score
26,246
Military score
8,939
Economic score
16,297
Kills score
1,010
Units killed
36
Units lost
81
Buildings razed
0
Largest army
50
First expansion
7:15
Age path
AresClassical · Research start 4:00
DionysusHeroic · Research start 7:53
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling14 wall build events
Water commitment2 dock build events
Most Deaths

girthypeewee

Zeus · Pink · Team 2
Win 1399 +7
EAPM
58.4
Favorite unit
Hoplite
21 fielded
Total score
35,060
Military score
16,298
Economic score
16,961
Kills score
1,822
Units killed
71
Units lost
22
Buildings razed
4
Largest army
77
First expansion
8:55
Age path
AthenaClassical · Research start 3:58
DionysusHeroic · Est. start 7:11
HeraMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling32 wall build events
Water commitment1 dock build events
Most Kills

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

UnrocXEvilGhostX6886matiasenuriwawamolRizeMrTgirthypeewee
Score composition MilitaryEconomyKills score
Unroc 21,104
8,81111,659
XEvilGhostX6886 32,075
13,05017,874
matiasenuri 23,098
9,07013,967
wawamol 38,660
15,61021,709
RizeMrT 26,246
8,93916,297
girthypeewee 35,060
16,29816,961
Units killed vs lost KilledLost
Unroc 21 / 70
2170
XEvilGhostX6886 49 / 27
4927
matiasenuri 3 / 6
wawamol 36 / 12
36
RizeMrT 36 / 81
3681
girthypeewee 71 / 22
7122

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Unroc

Army · 95

Units

Hypaspist51
Toxotes15
Cyclops12
Peltast6
Nemean Lion5
Achilles2
Ajax2
Chiron1
Hoplite1

Technologies3 researched · 3 pre-queued

Pickaxe11:06
Hand AxePre-queued · 11:16
Medium Infantry14:16
Copper Armor14:19
Medium ArchersPre-queued · 15:27
Heavy InfantryPre-queued · 15:27
Buildings 11 types
House27
Storehouse8
Farm7
Military Academy5
Wall5
Dock3
Granary3
Temple2
Archery Range1
Armory1
Town Center1
God powers 3 invoked
Curse1
Pestilence1
Sentinel1

XEvilGhostX6886

Army · 73

Units

Jarl20
Throwing Axeman20
Hirdman15
Raiding Cavalry8
Hersir5
Portable Ram4
Kraken1

Technologies10 researched

Hand Axe6:45
Copper Weapons7:45
Medium Cavalry8:02
Medium Infantry8:40
Ballistics9:28
Husbandry11:21
Copper Armor13:06
Copper Shields13:06
Heavy Infantry14:34
Bronze Weapons16:17
Buildings 9 types
House18
Longhouse8
Great Hall5
Ox Cart Building3
Town Center3
Armory2
Dock2
Hill Fort2
Temple1
God powers 2 invoked
Great Hunt2

matiasenuri

Army · 43

Units

Hypaspist28
Toxotes10
Peltast2
Heracles1
Jason1
Odysseus1

Technologies2 researched · 3 pre-queued

Hand Axe14:39
Pickaxe14:40
Medium ArchersPre-queued · 15:12
Medium InfantryPre-queued · 15:40
Heavy ArchersPre-queued · 15:43
Buildings 11 types
Farm21
House20
Storehouse11
Archery Range5
Military Academy5
Dock3
Granary2
Armory1
Fortress1
Temple1
Town Center1
God powers 2 invoked
Bolt1
Cease Fire1

wawamol

Army · 53

Units

Hoplite33
Hypaspist10
Petrobolos6
Orpheus2
Icarus1
Iolaus1

Technologies15 researched

Hand Axe6:42
Pickaxe8:43
Medium Infantry9:59
Medium Archers10:33
Copper Weapons10:52
Copper Shields10:53
Copper Armor10:53
Heavy Infantry12:00
Bronze Weapons12:13
Shaft Mine13:09
Bronze Armor13:35
Bronze Shields13:36
Plow14:07
Bow Saw14:23
Heavy Archers16:52
Buildings 12 types
House16
Storehouse11
Farm6
Granary5
Military Academy3
Dock2
Archery Range1
Armory1
Fortress1
Market1
Temple1
Town Center1
God powers None invoked

No god powers recorded.

RizeMrT

Army · 50

Units

Hippeus15
Toxotes11
Prodromos9
Peltast8
Petrobolos3
Atalanta1
Cyclops1
Hippolyta1
Theseus1

Technologies11 researched

Pickaxe4:09
Hand Axe4:47
Bow Saw9:27
Medium Archers9:33
Husbandry10:10
Medium Cavalry11:24
Heavy Cavalry12:09
Plow13:07
Heavy Archers13:22
Shaft Mine13:39
Ballistics13:47
Buildings 11 types
House16
Wall14
Stable7
Storehouse6
Archery Range3
Granary3
Armory2
Dock2
Fortress1
Temple1
Town Center1
God powers 1 invoked
Bronze1

girthypeewee

Army · 77

Units

Hoplite21
Toxotes15
Peltast14
Hydra10
Hypaspist10
Heracles3
Jason3
Odysseus1

Technologies6 researched · 7 pre-queued

Hand AxePre-queued · 4:26
PickaxePre-queued · 4:26
Husbandry6:43
Shaft MinePre-queued · 7:37
Bow SawPre-queued · 7:38
Medium Infantry9:44
Medium Archers11:11
PlowPre-queued · 12:40
Heavy InfantryPre-queued · 14:34
Heavy ArchersPre-queued · 14:35
Copper Weapons17:18
Copper Armor17:18
Copper Shields17:18
Buildings 13 types
Wall32
Farm17
House16
Archery Range10
Military Academy8
Storehouse6
Granary4
Town Center2
Armory1
Dock1
Fortress1
Market1
Temple1
God powers 2 invoked
Bronze1
Restoration1