Replay-derived match flow, timings, and composition.

Advanced match analysis

villarinv28 vs Ocebe_VIP

Queue
Ranked 1v1 Supremacy
Map
Savannah
Map Seed
11869
Duration
22:29
Patch
19.17020
Played
· 1 day ago
Savannah map preview
MapSavannah
Defeated
villarinv28 Zeus · Elo 1134 -14
22:29 Match length
Winner
Ocebe_VIP Amaterasu · Elo 1203 +14
40.2% win probability Pre-match · Ocebe_VIP favored win probability 59.8%
Key momentsIn match order
Fastest Classical
4:01* Ocebe_VIP Minakatatomi · estimated
First pressure
5:08 villarinv28 Military Academy
Armory timing
7:35 villarinv28 Armory
Fastest Heroic
10:20* villarinv28 Apollo · estimated
Market timing
12:19 Ocebe_VIP Market
Fortress timing
14:02 villarinv28 Fortress
First extra TC
18:06 Ocebe_VIP Town Center

villarinv28

Zeus · Blue
Loss 1134 -14
EAPM
40.8
Favorite unit
Hypaspist
42 fielded
Total score
18,478
Military score
6,555
Economic score
9,624
Kills score
2,299
Units killed
76
Units lost
126
Buildings razed
0
Largest army
124
First expansion
—
Age path
AthenaClassical · Research start 3:07
ApolloHeroic · Est. start 9:05
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production124 military units
Most Deaths

Ocebe_VIP

Amaterasu · Red
Win 1203 +14
EAPM
30.3
Favorite unit
Yumi Archer
22 fielded
Total score
33,723
Military score
15,735
Economic score
14,392
Kills score
3,791
Units killed
125
Units lost
68
Buildings razed
6
Largest army
101
First expansion
18:06
Age path
MinakatatomiClassical · Research start 3:01
RaijinHeroic · Research start 12:43
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production101 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

villarinv28Ocebe_VIP
Score
Total score Ocebe_VIP
18,47835%33,72365%
Military score Ocebe_VIP
6,55529%15,73571%
Economic score Ocebe_VIP
9,62440%14,39260%
Kills score Ocebe_VIP
2,29938%3,79162%
Combat and army
villarinv28Ocebe_VIP
76 Units killed 125
126 Units lost 68
0 Buildings razed 6
124 Largest army 101

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

villarinv28

Army · 124

Units

Hypaspist42
Hoplite22
Minotaur15
Toxotes15
Peltast14
Heracles4
Jason3
Manticore3
Odysseus2
Petrobolos2
Prodromos2

Technologies8 researched · 2 pre-queued

PickaxePre-queued · 6:44
Hand Axe8:15
Medium Infantry11:12
Copper Armor13:25
Copper Weapons13:25
Copper Shields13:25
Shaft Mine14:43
Heavy InfantryPre-queued · 16:34
Plow18:34
Medium Archers21:50
Buildings 11 types
Farm13
House10
Granary9
Storehouse7
Armory2
Military Academy2
Stable2
Temple2
Archery Range1
Fortress1
Market1
God powers 3 invoked
Bolt1
Restoration1
Underworld Passage1

Ocebe_VIP

Army · 101

Units

Yumi Archer22
Naginata Rider15
Onna Musha11
Yumi Horse Archer11
Bushi10
Daimyo10
Yari Spearman7
Samurai5
Shinobi4
Oyumi2
Raiju2
Wanyudo2

Technologies12 researched

Husbandry3:40
Hand Axe4:18
Pickaxe4:52
Copper Weapons10:44
Copper Armor11:41
Ballistics13:33
Copper Shields13:33
Plow15:14
Bow Saw15:15
Bronze Weapons16:36
Bronze Armor16:36
Shaft Mine22:19
Buildings 13 types
Farm18
House16
Watermill10
Shrine Japanese6
Stable Japanese4
Guardhouse3
Mining Camp Japanese3
Armory2
Dojo2
Castle1
Market1
Temple1
Town Center1
God powers 4 invoked
Solar Shield2
Shrine Of The Hunt1
Thunder Burst1