Replay-derived match flow, timings, and composition.

Advanced match analysis

Elebrius vs EmmAnuel

Queue
Ranked 1v1 Supremacy
Map
Nile Shallows
Map Seed
14069
Duration
29:08
Patch
19.17020
Played
· 21 hours ago
Nile Shallows map preview
MapNile Shallows
Defeated
Elebrius Tezcatlipoca · Elo 655 -22
29:08 Match length
Winner
EmmAnuel Kronos · Elo 574 +22
61.5% win probability Pre-match · Elebrius favored · Upset win probability 38.5%
Key momentsIn match order
First pressure
3:45 Elebrius Warrior Priest trained
Fastest Classical
4:54* Elebrius Malinalxochitl · estimated
Armory timing
8:09 EmmAnuel Armory
Fastest Heroic
12:52* Elebrius Coyolxauhqui · estimated
First extra TC
12:54 Elebrius Town Center
Fortress timing
15:47 EmmAnuel Palace
Fastest Mythic
24:38* EmmAnuel Helios · estimated
Market timing
25:11 Elebrius Market

Elebrius

Tezcatlipoca · Blue
Loss 655 -22
EAPM
24.4
Favorite unit
Tlamanih Spearman
60 fielded
Total score
31,491
Military score
9,063
Economic score
17,538
Kills score
4,890
Units killed
103
Units lost
214
Buildings razed
3
Largest army
200
First expansion
12:54
Age path
MalinalxochitlClassical · Est. start 3:54
CoyolxauhquiHeroic · Est. start 11:37
MictlantecutliMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling17 wall build events
Large army production200 military units
Most Deaths

EmmAnuel

Kronos · Yellow
Win 574 +22
EAPM
35.5
Favorite unit
Arcus
66 fielded
Total score
58,872
Military score
27,075
Economic score
25,674
Kills score
6,123
Units killed
204
Units lost
103
Buildings razed
35
Largest army
181
First expansion
20:15
Age path
PrometheusClassical · Research start 4:36
HyperionHeroic · Research start 14:20
HeliosMythic · Research start 22:38
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling30 wall build events
Market economy1,000 total resource volume
Large army production181 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

ElebriusEmmAnuel
Score
Total score EmmAnuel
31,49135%58,87265%
Military score EmmAnuel
9,06325%27,07575%
Economic score EmmAnuel
17,53841%25,67459%
Kills score EmmAnuel
4,89044%6,12356%
Combat and army
ElebriusEmmAnuel
103 Units killed 204
214 Units lost 103
3 Buildings razed 35
200 Largest army 181

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,000 total volume

Elebrius

Bought

No buys

Sold

No sells

Total player market volume0

EmmAnuel

Bought

Food500

Sold

Wood500
Total player market volume1,000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Elebrius

Army · 200

Units

Tlamanih Spearman60
Coyote Warrior57
Jaguar Rider27
Warrior Priest16
Tequihua Archer14
Otontin12
Ocelotl Warrior8
Tzitzimitl6

Technologies8 researched · 4 pre-queued

Medium War Hut Soldiers7:35
Husbandry7:59
Pickaxe8:00
Plow11:43
Hand AxePre-queued · 11:45
Shaft MinePre-queued · 11:46
Ballistics13:36
Heavy War Hut SoldiersPre-queued · 14:01
Heavy Great Temple Soldiers17:38
Bow Saw17:53
Medium Nobles Hut Soldiers18:27
Heavy Nobles Hut SoldiersPre-queued · 20:50
Buildings 12 types
House27
Wall17
Farm15
Calpulli12
Nobles Hut10
War Hut10
Great Temple5
Market3
Town Center2
Armory1
Spike Trap1
Temple1
God powers 5 invoked
Obsidian Mirror3
Infestation1
Starfall1

EmmAnuel

Army · 181

Units

Arcus66
Katapeltes32
Murmillo15
Cheiroballista14
Turma12
Fanatic10
Fire Siphon10
Contarius6
Destroyer6
Oracle5
Oracle Hero5

Technologies23 researched

Pickaxe4:05
Hand Axe4:43
Copper Armor8:51
Medium Infantry8:54
Copper Weapons10:23
Copper Shields13:17
Ballistics13:53
Medium Archers13:58
Crenellations14:46
Bronze Weapons15:51
Heavy Archers15:56
Bronze Shields16:28
Bronze Armor16:55
Heavy Cavalry17:29
Bow Saw20:20
Shaft Mine20:20
Plow20:20
Heavy Infantry23:24
Iron Weapons24:57
Champion Archers25:08
Champion Infantry26:25
Iron Shields27:42
Bronze Wall27:55
Buildings 12 types
Wall30
Manor8
Farm4
Military Barracks4
Counter Barracks3
Palace3
Market2
Town Center2
Armory1
Economic Guild1
Sentry Tower1
Temple1
God powers 18 invoked
Valor12
Chaos2
Deconstruction2
Vortex2