Replay-derived match flow, timings, and composition.

Advanced match analysis

Fallen vs Torgale

Queue
Ranked 1v1 Supremacy
Map
Marsh
Map Seed
24383
Duration
22:33
Patch
19.17020
Played
· 1 day ago
Marsh map preview
MapMarsh
Winner
Fallen Thor · Elo 1926 +12
22:33 Match length
Defeated
Torgale Set · Elo 1813 -12
65.7% win probability Pre-match · Fallen favored win probability 34.3%
Key momentsIn match order
First pressure
1:40 Fallen Hersir trained
Fastest Classical
4:00* Fallen Freyja · estimated
Armory timing
4:12 Fallen Dwarven Armory
Market timing
6:39 Torgale Market
Fastest Heroic
7:31* Torgale Sekhmet · estimated
Fortress timing
8:23 Torgale Migdol Stronghold
First extra TC
10:20 Torgale Town Center

Fallen

Thor · Blue
Win 1926 +12
EAPM
94.3
Favorite unit
Raiding Cavalry
68 fielded
Total score
23,882
Military score
11,380
Economic score
9,534
Kills score
3,003
Units killed
116
Units lost
114
Buildings razed
5
Largest army
169
First expansion
11:39
Age path
FreyjaClassical · Research start 3:00
SkadiHeroic · Est. start 13:41
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production169 military units
Highest Score Largest Army Most Improvements Most Resources

Torgale

Set · Red
Loss 1813 -12
EAPM
86.4
Favorite unit
Spearman
42 fielded
Total score
18,085
Military score
7,165
Economic score
7,969
Kills score
2,979
Units killed
116
Units lost
121
Buildings razed
4
Largest army
87
First expansion
10:20
Age path
PtahClassical · Research start 3:52
SekhmetHeroic · Research start 6:16
MythicNot reached
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Market economy300 total resource volume
Large army production87 military units
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

FallenTorgale
Score
Total score Fallen
23,88257%18,08543%
Military score Fallen
11,38061%7,16539%
Economic score Fallen
9,53454%7,96946%
Kills score Fallen
3,00350%2,97950%
Combat and army
FallenTorgale
116 Units killed 116
114 Units lost 121
5 Buildings razed 4
169 Largest army 87

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 300 total volume

Fallen

Bought

No buys

Sold

No sells

Total player market volume0

Torgale

Bought

Food300

Sold

No sells

Total player market volume300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Fallen

Army · 169

Units

Raiding Cavalry68
Throwing Axeman35
Jarl29
Hersir11
Berserk10
Hirdman6
Huskarl4
Valkyrie4
Portable Ram2

Technologies11 researched · 2 pre-queued

Copper Armor5:20
Copper Weapons5:35
Copper Shields5:55
Bronze Weapons6:52
Bronze Armor12:35
Medium CavalryPre-queued · 13:07
Pickaxe14:15
Bronze Shields15:42
Shaft Mine16:04
Hand Axe18:57
Medium Infantry19:24
Heavy Cavalry20:53
Heavy InfantryPre-queued · 21:15
Buildings 9 types
House15
Ox Cart Building6
Longhouse5
Wall5
Great Hall3
Dwarven Armory2
Town Center2
Hill Fort1
Temple1
God powers 3 invoked
Dwarven Mine1
Forest Fire1
Frost1

Torgale

Army · 87

Units

Spearman42
Chariot Archer27
Axeman6
Camel Rider4
Siege Tower4
Wadjet3
Scarab1

Technologies4 researched · 5 pre-queued

Pickaxe2:56
HusbandryPre-queued · 12:34
Hand AxePre-queued · 13:12
Ballistics14:14
Copper WeaponsPre-queued · 14:15
Copper ArmorPre-queued · 14:15
Copper ShieldsPre-queued · 14:15
Heavy Chariot Archers20:13
Plow20:48
Buildings 14 types
House21
Farm6
Granary6
Migdol Stronghold5
Barracks4
Lumber Camp4
Mining Camp4
Wall4
Armory1
Market1
Monument To Villagers1
Siege Works1
Temple1
Town Center1
God powers 3 invoked
Citadel1
Shifting Sands1
Vision1