Replay-derived match flow, timings, and composition.

Advanced match analysis

Evvexx4 + ChocoFlan1015 + Skart + vasil98 vs Itzcoatl + Unroc + SoyTuSeductor + El Viejo Ladino

Queue
Ranked 4v4 Supremacy
Map
Blue Lagoon
Map Seed
5593
Duration
25:58
Patch
19.17020
Played
· 1 day ago
Blue Lagoon map preview
MapBlue Lagoon
Victory Team Elo 1076
Evvexx4 Thor · Elo 1053 +21
ChocoFlan1015 Hades · Elo 931 +25
Skart Zeus · Elo 1206 +14
vasil98 Poseidon · Elo 1116 +18
25:58 Match length
Defeat Team Elo 1124
Itzcoatl Quetzalcoatl · Elo 1217 -24
Unroc Zeus · Elo 1235 -24
SoyTuSeductor Zeus · Elo 700 -4
El Viejo Ladino Loki · Elo 1343 -26
43.1% win probability Pre-match · Itzcoatl + Unroc + SoyTuSeductor + El Viejo Ladino favored · Upset win probability 56.9%
Key momentsIn match order
First pressure
2:35 Evvexx4 Hersir trained
Fastest Classical
3:28* ChocoFlan1015 Athena · estimated
First extra TC
4:58 Evvexx4 Town Center
Armory timing
5:35 El Viejo Ladino Armory
Market timing
5:36 SoyTuSeductor Market
Fastest Heroic
8:39* SoyTuSeductor Apollo · estimated
Fortress timing
11:02 Skart Fortress
Fastest Mythic
17:58* ChocoFlan1015 Artemis · estimated

Evvexx4

Thor · Blue · Team 1
Win 1053 +21
EAPM
37.7
Favorite unit
Raiding Cavalry
169 fielded
Total score
59,097
Military score
19,382
Economic score
32,627
Kills score
7,217
Units killed
274
Units lost
193
Buildings razed
35
Largest army
230
First expansion
4:58
Age path
ForsetiClassical · Research start 3:48
BragiHeroic · Research start 12:02
BaldrMythic · Research start 16:12
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom4 expansion build events
Large army production230 military units
Highest Score Largest Army

Itzcoatl

Quetzalcoatl · Red · Team 2
Loss 1217 -24
EAPM
51.3
Favorite unit
Eagle Warrior
53 fielded
Total score
52,154
Military score
16,478
Economic score
27,040
Kills score
8,659
Units killed
320
Units lost
256
Buildings razed
23
Largest army
242
First expansion
5:24
Age path
HuehuecoyotlClassical · Research start 3:35
CoyolxauhquiHeroic · Research start 8:33
TlalocMythic · Research start 18:03
Opening read
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Water commitment1 dock build events
Large army production242 military units
Most Deaths Most Kills

ChocoFlan1015

Hades · Yellow · Team 1
Win 931 +25
EAPM
40.0
Favorite unit
Toxotes
45 fielded
Total score
55,035
Military score
24,775
Economic score
26,045
Kills score
4,215
Units killed
140
Units lost
126
Buildings razed
15
Largest army
112
First expansion
5:53
Age path
AthenaClassical · Est. start 2:28
AphroditeHeroic · Est. start 8:41
ArtemisMythic · Est. start 15:58
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling28 wall build events
Large army production112 military units
No post-game awards

Unroc

Zeus · Green · Team 2
Loss 1235 -24
EAPM
42.2
Favorite unit
Hippeus
183 fielded
Total score
37,911
Military score
11,790
Economic score
20,415
Kills score
5,728
Units killed
215
Units lost
149
Buildings razed
12
Largest army
276
First expansion
11:55
Age path
HermesClassical · Est. start 3:25
DionysusHeroic · Est. start 9:24
HeraMythic · Est. start 18:47
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production276 military units
No post-game awards

Skart

Zeus · Cyan · Team 1
Win 1206 +14
EAPM
34.8
Favorite unit
Toxotes
245 fielded
Total score
49,351
Military score
14,357
Economic score
29,481
Kills score
5,537
Units killed
169
Units lost
207
Buildings razed
8
Largest army
276
First expansion
5:53
Age path
AthenaClassical · Research start 4:52
ApolloHeroic · Research start 8:52
HephaestusMythic · Research start 17:05
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production276 military units
No post-game awards

SoyTuSeductor

Zeus · Pink · Team 2
Loss 700 -4
EAPM
39.1
Favorite unit
Hoplite
135 fielded
Total score
56,861
Military score
15,808
Economic score
38,361
Kills score
2,736
Units killed
114
Units lost
152
Buildings razed
1
Largest army
191
First expansion
6:01
Age path
AthenaClassical · Est. start 3:01
ApolloHeroic · Est. start 7:24
HephaestusMythic · Research start 22:02
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling7 wall build events
Market economy9,300 total resource volume
Large army production191 military units
Most Resources

vasil98

Poseidon · Orange · Team 1
Win 1116 +18
EAPM
33.0
Favorite unit
Peltast
54 fielded
Total score
33,733
Military score
12,420
Economic score
17,570
Kills score
3,755
Units killed
131
Units lost
190
Buildings razed
2
Largest army
152
First expansion
9:07
Age path
HermesClassical · Research start 3:42
DionysusHeroic · Research start 18:23
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling19 wall build events
Large army production152 military units
No post-game awards

El Viejo Ladino

Loki · Grey · Team 2
Loss 1343 -26
EAPM
62.7
Favorite unit
Throwing Axeman
160 fielded
Total score
21,102
Military score
6,964
Economic score
12,540
Kills score
1,620
Units killed
60
Units lost
176
Buildings razed
7
Largest army
339
First expansion
7:36
Age path
HeimdallClassical · Est. start 3:43
BragiHeroic · Est. start 13:58
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling10 wall build events
Market economy1,200 total resource volume
Large army production339 military units
No post-game awards

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

Evvexx4ItzcoatlChocoFlan1015UnrocSkartSoyTuSeductorvasil98El Viejo Ladino
Score composition MilitaryEconomyKills score
Evvexx4 59,097
19,38232,6277,217
Itzcoatl 52,154
16,47827,0408,659
ChocoFlan1015 55,035
24,77526,045
Unroc 37,911
11,79020,415
Skart 49,351
14,35729,481
SoyTuSeductor 56,861
15,80838,361
vasil98 33,733
12,42017,570
El Viejo Ladino 21,102
12,540
Units killed vs lost KilledLost
Evvexx4 274 / 193
274193
Itzcoatl 320 / 256
320256
ChocoFlan1015 140 / 126
140126
Unroc 215 / 149
215149
Skart 169 / 207
169207
SoyTuSeductor 114 / 152
114152
vasil98 131 / 190
131190
El Viejo Ladino 60 / 176
176

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 10,500 total volume

Evvexx4

Bought

No buys

Sold

No sells

Total player market volume0

Itzcoatl

Bought

No buys

Sold

No sells

Total player market volume0

ChocoFlan1015

Bought

No buys

Sold

No sells

Total player market volume0

Unroc

Bought

No buys

Sold

No sells

Total player market volume0

Skart

Bought

No buys

Sold

No sells

Total player market volume0

SoyTuSeductor

Bought

Food4,800
Wood1,000

Sold

Wood3,500
Total player market volume9,300

vasil98

Bought

No buys

Sold

No sells

Total player market volume0

El Viejo Ladino

Bought

Food600

Sold

Wood600
Total player market volume1,200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Evvexx4

Army · 230

Units

Raiding Cavalry169
Hersir44
Godi17

Technologies18 researched

Hand Axe6:16
Medium Cavalry9:33
Copper Shields9:34
Bronze Shields10:49
Heavy Cavalry13:32
Pickaxe14:04
Bow Saw14:06
Copper Weapons15:14
Copper Armor15:14
Shaft Mine16:20
Bronze Weapons18:03
Bronze Armor18:03
Champion Cavalry18:24
Iron Armor18:59
Iron Weapons18:59
Iron Shields18:59
Meteoric Iron Armor22:06
Plow22:19
Buildings 8 types
Farm22
House17
Great Hall10
Town Center4
Dwarven Armory3
Ox Cart Building3
Hill Fort2
Temple1
God powers 6 invoked
Dwarven Mine2
Flaming Weapons2
Healing Spring2

Itzcoatl

Army · 242

Units

Eagle Warrior53
Tlamanih Spearman41
Warrior Priest38
Jaguar Rider36
Coyote Warrior22
Otontin15
Tequihua Archer13
Ocelotl Warrior10
Shorn One9
Ahuizotl3
Tzitzimitl2

Technologies9 researched · 5 pre-queued

Pickaxe4:00
Hand Axe4:02
Husbandry8:00
Plow8:02
Bow Saw10:25
Shaft Mine10:26
Medium Nobles Hut Soldiers11:13
Heavy Great Temple SoldiersPre-queued · 14:58
Medium War Hut SoldiersPre-queued · 14:59
Heavy Nobles Hut SoldiersPre-queued · 15:00
Ballistics16:43
Champion Nobles Hut Soldiers24:12
Champion Great Temple SoldiersPre-queued · 24:18
Heavy War Hut SoldiersPre-queued · 24:21
Buildings 11 types
Farm25
Calpulli16
House16
Great Temple5
Market4
Nobles Hut4
Temple3
Town Center3
War Hut3
Armory2
Dock1
God powers 3 invoked
Lullaby1
Monolith Of Tlaloc1
Starfall1

ChocoFlan1015

Army · 112

Units

Toxotes45
Hoplite34
Peltast13
Nemean Lion5
Petrobolos4
Ajax3
Achilles2
Chiron2
Chimera1
Hypaspist1
Minotaur1
Prodromos1

Technologies13 researched · 11 pre-queued

Hand AxePre-queued · 3:31
HusbandryPre-queued · 3:38
Medium Archers6:22
PickaxePre-queued · 6:27
BallisticsPre-queued · 7:17
PlowPre-queued · 9:06
Copper Weapons9:37
Copper Armor9:37
Copper Shields9:37
Bronze WeaponsPre-queued · 11:38
Bronze ArmorPre-queued · 11:38
Shaft MinePre-queued · 11:52
Bow SawPre-queued · 11:53
Medium Infantry13:35
Heavy Archers13:37
Medium Cavalry14:38
Heavy Infantry14:40
Heavy Cavalry18:32
Champion ArchersPre-queued · 21:02
Champion InfantryPre-queued · 21:03
Iron Weapons23:05
Iron Armor23:06
Bronze Shields23:06
Champion Cavalry25:32
Buildings 14 types
Farm29
Wall28
Storehouse12
House10
Granary9
Military Academy7
Fortress5
Archery Range4
Stable4
Town Center4
Sentry Tower3
Temple3
Market2
Armory1
God powers 4 invoked
Sentinel2
Curse1
Restoration1

Unroc

Army · 276

Units

Hippeus183
Prodromos68
Medusa10
Centaur7
Hydra7
Jason1

Technologies4 researched · 6 pre-queued

Hand Axe4:37
Copper Weapons9:06
PickaxePre-queued · 12:18
Medium CavalryPre-queued · 13:23
Plow17:13
Husbandry17:20
Heavy CavalryPre-queued · 17:56
Copper ArmorPre-queued · 18:02
Bronze WeaponsPre-queued · 18:02
Champion CavalryPre-queued · 19:19
Buildings 9 types
Farm41
House27
Stable10
Granary8
Storehouse8
Temple2
Armory1
Fortress1
Town Center1
God powers 3 invoked
Bolt1
Bronze1
Lightning Storm1

Skart

Army · 276

Units

Toxotes245
Heracles8
Jason7
Helepolis6
Bellerophon4
Odysseus3
Petrobolos3

Technologies17 researched

Hand Axe1:52
Pickaxe3:10
Husbandry10:49
Plow10:49
Medium Archers11:07
Ballistics12:10
Heavy Archers12:25
Champion Archers19:15
Copper Shields20:05
Copper Armor20:06
Copper Weapons20:06
Bronze Weapons21:36
Bronze Armor21:36
Bronze Shields21:37
Iron Shields23:22
Iron Armor23:23
Iron Weapons23:23
Buildings 10 types
House16
Archery Range8
Storehouse8
Farm4
Granary4
Temple3
Town Center2
Armory1
Fortress1
Market1
God powers 5 invoked
Restoration2
Bolt1
Plenty Vault1
Underworld Passage1

SoyTuSeductor

Army · 191

Units

Hoplite135
Hypaspist30
Toxotes10
Minotaur6
Heracles3
Jason3
Manticore2
Odysseus2

Technologies8 researched · 4 pre-queued

Hand AxePre-queued · 3:04
PickaxePre-queued · 3:05
Medium Infantry10:21
Shaft MinePre-queued · 10:44
Bow SawPre-queued · 10:44
Medium Archers14:11
Heavy Archers15:38
Heavy Infantry18:00
Copper Weapons22:22
Copper Armor22:22
Champion Archers25:06
Champion Infantry25:08
Buildings 13 types
Farm59
House24
Military Academy11
Granary9
Storehouse9
Wall7
Archery Range6
Town Center4
Sentry Tower2
Temple2
Armory1
Fortress1
Market1
God powers 4 invoked
Underworld Passage2
Bolt1
Plenty Vault1

vasil98

Army · 152

Units

Peltast54
Hoplite38
Toxotes30
Hippeus16
Theseus6
Petrobolos4
Hypaspist2
Atalanta1
Hippolyta1

Technologies12 researched

Husbandry0:01
Pickaxe3:50
Hand Axe4:18
Medium Cavalry5:25
Copper Weapons9:10
Medium Infantry11:49
Medium Archers14:14
Ballistics15:56
Heavy Infantry21:25
Plow21:33
Heavy Archers21:52
Copper Shields24:19
Buildings 14 types
Farm26
Wall19
House17
Military Academy9
Archery Range8
Sentry Tower8
Storehouse8
Granary5
Market3
Stable3
Temple2
Town Center2
Armory1
Fortress1
God powers 3 invoked
Cease Fire2
Lure1

El Viejo Ladino

Army · 339

Units

Throwing Axeman160
Hirdman130
Berserk30
Hersir16
Portable Ram2
Einheri1

Technologies4 researched · 8 pre-queued

Medium Infantry4:46
Copper ShieldsPre-queued · 6:17
Pickaxe6:20
Copper Weapons9:45
Copper Armor9:45
Hand AxePre-queued · 14:27
PlowPre-queued · 14:28
Heavy InfantryPre-queued · 18:02
Bronze WeaponsPre-queued · 18:02
Bronze ArmorPre-queued · 18:03
Bow SawPre-queued · 18:44
Shaft MinePre-queued · 18:44
Buildings 11 types
Farm25
House23
Wall10
Longhouse6
Ox Cart Building3
Temple2
Town Center2
Armory1
Great Hall1
Hill Fort1
Market1
God powers 4 invoked
Undermine2
Flaming Weapons1
Spy1