Replay-derived match flow, timings, and composition.

Advanced match analysis

Saryx98 + Dark_Thunder_God vs SubMandibular + CroNouS

Queue
Ranked 2v2 Supremacy
Map
Tundra
Map Seed
3373
Duration
15:30
Patch
19.17020
Played
· 17 hours ago
Tundra map preview
MapTundra
Defeat Team Elo 1474
Saryx98 Amaterasu · Elo 1473 -22
Dark_Thunder_God Susanoo · Elo 1475 -22
15:30 Match length
Victory Team Elo 1390
SubMandibular Poseidon · Elo 1390 +22
CroNouS Gaia · Elo 1390 +22
61.9% win probability Pre-match · Saryx98 + Dark_Thunder_God favored · Upset win probability 38.1%
Key momentsIn match order
First pressure
4:00 Dark_Thunder_God Yari Spearman produced
Fastest Classical
4:04* SubMandibular Hermes · estimated
First extra TC
4:18 CroNouS Town Center
Armory timing
7:41 Dark_Thunder_God Armory
Fortress timing
10:47 CroNouS Palace
Fastest Heroic
11:11* CroNouS Theia · estimated
Fastest Mythic
15:19* CroNouS Atlas · estimated

Saryx98

Amaterasu · Blue · Team 1
Loss 1473 -22
EAPM
55.4
Favorite unit
Naginata Rider
24 fielded
Total score
20,281
Military score
8,749
Economic score
10,015
Kills score
1,554
Units killed
46
Units lost
31
Buildings razed
2
Largest army
58
First expansion
—
Age path
MinakatatomiClassical · Est. start 3:08
RaijinHeroic · Est. start 10:43
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

SubMandibular

Poseidon · Red · Team 2
Win 1390 +22
EAPM
50.3
Favorite unit
Hippeus
33 fielded
Total score
19,302
Military score
5,704
Economic score
12,234
Kills score
1,424
Units killed
55
Units lost
35
Buildings razed
1
Largest army
40
First expansion
7:21
Age path
HermesClassical · Research start 3:04
AphroditeHeroic · Est. start 12:57
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling8 wall build events
Most Kills

Dark_Thunder_God

Susanoo · Orange · Team 1
Loss 1475 -22
EAPM
44.8
Favorite unit
Yumi Archer
47 fielded
Total score
18,555
Military score
9,579
Economic score
7,968
Kills score
1,040
Units killed
35
Units lost
48
Buildings razed
2
Largest army
84
First expansion
—
Age path
MinakatatomiClassical · Research start 3:29
RaijinHeroic · Research start 14:13
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production84 military units
Most Deaths

CroNouS

Gaia · Green · Team 2
Win 1390 +22
EAPM
55.2
Favorite unit
Katapeltes
40 fielded
Total score
29,474
Military score
9,053
Economic score
19,859
Kills score
586
Units killed
28
Units lost
46
Buildings razed
0
Largest army
81
First expansion
4:18
Age path
OceanusClassical · Est. start 3:51
TheiaHeroic · Est. start 9:56
AtlasMythic · Est. start 13:19
Opening read
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling14 wall build events
Large army production81 military units
Highest Score Most Resources

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

Saryx98SubMandibularDark_Thunder_GodCroNouS
Score composition MilitaryEconomyKills score
Saryx98 20,281
8,74910,015
SubMandibular 19,302
5,70412,234
Dark_Thunder_God 18,555
9,5797,968
CroNouS 29,474
9,05319,859
Units killed vs lost KilledLost
Saryx98 46 / 31
4631
SubMandibular 55 / 35
5535
Dark_Thunder_God 35 / 48
3548
CroNouS 28 / 46
2846

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Saryx98

Army · 58

Units

Naginata Rider24
Samurai11
Bushi7
Yari Spearman7
Onna Musha4
Yumi Archer3
Yumi Horse Archer2

Technologies7 researched · 3 pre-queued

Pickaxe5:01
Hand Axe8:06
Copper Weapons9:31
Copper Armor9:32
Copper Shields9:32
Ballistics9:32
Bronze ShieldsPre-queued · 12:07
Bronze WeaponsPre-queued · 12:07
Bronze ArmorPre-queued · 12:07
Husbandry12:19
Buildings 9 types
House15
Shrine Japanese5
Watermill4
Dojo2
Mining Camp Japanese2
Armory1
Guardhouse1
Stable Japanese1
Temple1
God powers 5 invoked
Solar Shield3
Shrine Of The Hunt1
Thunder Burst1

SubMandibular

Army · 40

Units

Hippeus33
Centaur3
Atalanta2
Theseus2

Technologies5 researched

Pickaxe6:09
Hand Axe7:52
Medium Cavalry10:46
Copper Weapons13:44
Heavy Cavalry14:55
Buildings 9 types
House22
Wall8
Farm6
Granary6
Stable5
Storehouse3
Armory1
Temple1
Town Center1
God powers 3 invoked
Cease Fire1
Curse1
Lure1

Dark_Thunder_God

Army · 84

Units

Yumi Archer47
Yari Spearman23
Wanyudo9
Bushi5

Technologies1 researched · 6 pre-queued

Hand AxePre-queued · 6:24
PickaxePre-queued · 6:26
HusbandryPre-queued · 8:06
BallisticsPre-queued · 8:15
Copper WeaponsPre-queued · 8:15
Copper ArmorPre-queued · 8:15
Copper Shields11:52
Buildings 7 types
House12
Watermill7
Guardhouse4
Shrine Japanese4
Mining Camp Japanese2
Armory1
Temple1
God powers 3 invoked
Kusanagi2
Shrine Of The Hunt1

CroNouS

Army · 81

Units

Katapeltes40
Dryad20
Destroyer8
Arcus4
Oracle3
Caladria2
Murmillo2
Turma2

Technologies10 researched

Pickaxe0:18
Hand Axe0:18
Bow Saw7:02
Husbandry8:39
Shaft Mine8:40
Medium Infantry11:01
Plow13:02
Heavy Infantry14:34
Copper Armor15:05
Medium Archers15:18
Buildings 10 types
Farm22
Wall14
Manor8
Counter Barracks6
Military Barracks6
Economic Guild2
Armory1
Palace1
Temple1
Town Center1
God powers 6 invoked
Gaia Forest3
Hesperides Tree2
Carnivora1