Advanced match analysis
Cabral vs psypuck
- Queue
- Ranked 1v1 Supremacy
- Map
- Watering Hole
- Map Seed
- 10036
- Duration
- 15:49
- Patch
- 19.17020
- Played
- · 11 hours ago
Defeated
Cabral
Thor · Elo 1638 -7
15:49
Match length
Winner
psypuck
Odin · Elo 1863 +7
21.5% win probability
Pre-match · psypuck favored
win probability 78.5%
Key momentsIn match order
Cabral
Thor · Blue- EAPM
- 52.7
- Favorite unit
- Raiding Cavalry 39 fielded
- Total score
- 11,590
- Military score
- 4,803
- Economic score
- 6,059
- Kills score
- 750
- Units killed
- 36
- Units lost
- 57
- Buildings razed
- 1
- Largest army
- 62
- First expansion
- —
Age path
FreyjaClassical · Research start 3:28
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling20 wall build events
Market economy800 total resource volume
Most Deaths
psypuck
Odin · Red- EAPM
- 81.3
- Favorite unit
- Raiding Cavalry 40 fielded
- Total score
- 19,588
- Military score
- 10,125
- Economic score
- 7,957
- Kills score
- 1,528
- Units killed
- 58
- Units lost
- 35
- Buildings razed
- 12
- Largest army
- 84
- First expansion
- —
Age path
FreyjaClassical · Research start 2:54
SkadiHeroic · Research start 13:12
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling34 wall build events
Large army production84 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Cabralpsypuck
Score
Combat and army
Cabralpsypuck
36
Units killed
58
57
Units lost
35
1
Buildings razed
12
62
Largest army
84
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 800 total volume›
Cabral
Bought
No buys
Sold
Total player market volume800
psypuck
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.