Advanced match analysis
Jackitjp7 vs t_sabino
- Queue
- Ranked 1v1 Supremacy
- Map
- Mount Olympus
- Map Seed
- 24127
- Duration
- 36:45
- Patch
- 19.17020
- Played
- · 11 hours ago
Defeated
Jackitjp7
Amaterasu · Elo 442 -11
36:45
Match length
Winner
t_sabino
Freyr · Elo 586 +11
30.4% win probability
Pre-match · t_sabino favored
win probability 69.6%
Key momentsIn match order
Jackitjp7
Amaterasu · Blue- EAPM
- 12.5
- Favorite unit
- Samurai 83 fielded
- Total score
- 55,819
- Military score
- 21,005
- Economic score
- 25,490
- Kills score
- 9,324
- Units killed
- 319
- Units lost
- 236
- Buildings razed
- 3
- Largest army
- 161
- First expansion
- 8:43
Age path
MinakatatomiClassical · Research start 4:26
RaijinHeroic · Research start 15:38
OkuninushiMythic · Research start 17:35
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production161 military units
Highest Score
Most Kills
Most Resources
t_sabino
Freyr · Red- EAPM
- 10.2
- Favorite unit
- Hersir 1 fielded
- Total score
- 36,700
- Military score
- 13,690
- Economic score
- 15,772
- Kills score
- 7,245
- Units killed
- 235
- Units lost
- 319
- Buildings razed
- 12
- Largest army
- 3
- First expansion
- 9:26
Age path
FreyjaClassical · Research start 3:10
AegirHeroic · Research start 10:00
HelMythic · Research start 33:27
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom2 expansion build events
Largest Army
Most Deaths
Most Improvements
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Jackitjp7t_sabino
Score
Combat and army
Jackitjp7t_sabino
319
Units killed
235
236
Units lost
319
3
Buildings razed
12
161
Largest army
3
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Jackitjp7
Army · 161Units
Technologies4 researched
Buildings ›14 types
God powers ›9 invoked
t_sabino
Army · 3Units
Technologies21 researched
Buildings ›10 types
God powers ›None invoked
No god powers recorded.