Replay-derived match flow, timings, and composition.

Advanced match analysis

The Babysitter vs Marineone26

Queue
Ranked 1v1 Supremacy
Map
Yellow River
Map Seed
7795
Duration
9:29
Patch
19.17020
Played
· 17 hours ago
Yellow River map preview
MapYellow River
Defeated
The Babysitter Nuwa · Elo 586 -15
9:29 Match length
Winner
Marineone26 Quetzalcoatl · Elo 697 +12
34.5% win probability Pre-match · Marineone26 favored win probability 65.5%
Key momentsIn match order
First pressure
3:05 Marineone26 Warrior Priest trained
Fastest Classical
4:19* The Babysitter Xuannu · estimated
Armory timing
5:42 The Babysitter Armory

The Babysitter

Nuwa · Yellow
Loss 586 -15
EAPM
11.9
Favorite unit
Fire Archer
6 fielded
Total score
8,923
Military score
3,745
Economic score
5,118
Kills score
80
Units killed
4
Units lost
2
Buildings razed
0
Largest army
9
First expansion
—
Age path
XuannuClassical · Research start 3:19
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Most Improvements Most Kills

Marineone26

Quetzalcoatl · Mint
Win 697 +12
EAPM
13.9
Favorite unit
Ocelotl Warrior
11 fielded
Total score
10,663
Military score
5,100
Economic score
5,442
Kills score
142
Units killed
2
Units lost
4
Buildings razed
1
Largest army
30
First expansion
—
Age path
PatecatlClassical · Research start 5:07
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Highest Score Largest Army Most Deaths Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

The BabysitterMarineone26
Score
Total score Marineone26
8,92346%10,66354%
Military score Marineone26
3,74542%5,10058%
Economic score Marineone26
5,11848%5,44252%
Kills score Marineone26
8036%14264%
Combat and army
The BabysitterMarineone26
4 Units killed 2
2 Units lost 4
0 Buildings razed 1
9 Largest army 30

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

The Babysitter

Army · 9

Units

Fire Archer6
Dao Swordsman1
Ge Halberdier1
Wuzu Javelineer1

Technologies3 researched

Pickaxe8:09
Hand Axe8:11
Plow8:12
Buildings 8 types
House4
Silo2
Armory1
Imperial Academy1
Machine Workshop1
Military Camp1
Sentry Tower1
Temple1
God powers 2 invoked
Creation1
Vanish1

Marineone26

Army · 30

Units

Ocelotl Warrior11
Warrior Priest11
Tequihua Archer8

Technologies4 researched

Husbandry4:00
Pickaxe5:32
Hand Axe5:35
Medium Nobles Hut Soldiers8:28
Buildings 5 types
House8
Calpulli4
Nobles Hut4
Temple1
War Hut1
God powers 1 invoked
Agave Bloom1