Advanced match analysis
najdat + Ares de Dieu vs SoyTuSeductor + jagermalik49
- Queue
- Ranked 2v2 Supremacy
- Map
- Marsh
- Map Seed
- 2971
- Duration
- 31:57
- Patch
- 19.17020
- Played
- · 17 hours ago
Victory
Team Elo 660
najdat
Poseidon · Elo 662 +16
Ares de Dieu
Isis · Elo 659 +16
31:57
Match length
Defeat
Team Elo 632
SoyTuSeductor
Zeus · Elo 704 -19
jagermalik49
Gaia · Elo 561 -13
54.0% win probability
Pre-match · najdat + Ares de Dieu favored
win probability 46.0%
Key momentsIn match order
najdat
Poseidon · Blue · Team 1- EAPM
- 28.0
- Favorite unit
- Hippeus 80 fielded
- Total score
- 89,666
- Military score
- 23,487
- Economic score
- 55,972
- Kills score
- 10,251
- Units killed
- 284
- Units lost
- 76
- Buildings razed
- 55
- Largest army
- 136
- First expansion
- 9:51
Age path
HermesClassical · Research start 4:06
DionysusHeroic · Research start 9:24
HephaestusMythic · Research start 16:18
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling14 wall build events
Market economy200 total resource volume
Large army production136 military units
Highest Score
Most Improvements
Most Kills
Most Resources
SoyTuSeductor
Zeus · Red · Team 2- EAPM
- 44.3
- Favorite unit
- Hoplite 212 fielded
- Total score
- 33,901
- Military score
- 14,478
- Economic score
- 14,106
- Kills score
- 5,317
- Units killed
- 150
- Units lost
- 337
- Buildings razed
- 3
- Largest army
- 342
- First expansion
- 5:25
Age path
AthenaClassical · Est. start 3:10
ApolloHeroic · Est. start 13:19
HephaestusMythic · Research start 20:39
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Heavy walling13 wall build events
Water commitment1 dock build events
Market economy7,500 total resource volume
Large army production342 military units
Most Deaths
Ares de Dieu
Isis · Purple · Team 1- EAPM
- 32.7
- Favorite unit
- Camel Rider 105 fielded
- Total score
- 74,327
- Military score
- 29,144
- Economic score
- 40,031
- Kills score
- 5,170
- Units killed
- 147
- Units lost
- 118
- Buildings razed
- 57
- Largest army
- 139
- First expansion
- 5:53
Age path
AnubisClassical · Research start 3:38
SobekHeroic · Research start 10:15
ThothMythic · Research start 21:47
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom6 expansion build events
Heavy walling9 wall build events
Market economy300 total resource volume
Large army production139 military units
No post-game awards
jagermalik49
Gaia · Green · Team 2- EAPM
- 12.6
- Favorite unit
- Arcus 19 fielded
- Total score
- 23,565
- Military score
- 7,650
- Economic score
- 14,877
- Kills score
- 1,038
- Units killed
- 38
- Units lost
- 82
- Buildings razed
- 0
- Largest army
- 99
- First expansion
- 6:04
Age path
OceanusClassical · Research start 4:28
TheiaHeroic · Research start 10:03
HekateMythic · Research start 19:27
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Market economy1,900 total resource volume
Large army production99 military units
Largest Army
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
najdatSoyTuSeductorAres de Dieujagermalik49
Score composition
MilitaryEconomyKills score
najdat
89,666
SoyTuSeductor
33,901
Ares de Dieu
74,327
jagermalik49
23,565
Units killed vs lost
KilledLost
najdat
284 / 76
SoyTuSeductor
150 / 337
Ares de Dieu
147 / 118
jagermalik49
38 / 82
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 9,900 total volume›
najdat
Bought
Sold
No sells
Total player market volume200
SoyTuSeductor
Bought
Sold
Total player market volume7,500
Ares de Dieu
Bought
Sold
No sells
Total player market volume300
jagermalik49
Bought
Sold
Total player market volume1,900
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
najdat
Army · 136Units
Technologies19 researched
Buildings ›11 types
God powers ›4 invoked
SoyTuSeductor
Army · 342Units
Technologies19 researched · 1 pre-queued
Buildings ›15 types
God powers ›3 invoked
Ares de Dieu
Army · 139Units
Technologies18 researched
Buildings ›17 types
God powers ›2 invoked
jagermalik49
Army · 99Units
Technologies0 researched
No key technologies recorded.