Advanced match analysis
HGVArms + ABDIEL8425 vs cmDnG + GermanDCG
- Queue
- Ranked 2v2 Supremacy
- Map
- Ghost Lake
- Map Seed
- 19384
- Duration
- 14:56
- Patch
- 19.17020
- Played
- · 17 hours ago
Victory
Team Elo 929
HGVArms
Tsukuyomi · Elo 902 +15
ABDIEL8425
Loki · Elo 956 +12
14:56
Match length
Defeat
Team Elo 844
cmDnG
Hades · Elo 840 -13
GermanDCG
Freyr · Elo 847 -14
62.0% win probability
Pre-match · HGVArms + ABDIEL8425 favored
win probability 38.0%
Key momentsIn match order
HGVArms
Tsukuyomi · Blue · Team 1- EAPM
- 30.5
- Favorite unit
- Naginata Rider 20 fielded
- Total score
- 16,349
- Military score
- 6,325
- Economic score
- 8,377
- Kills score
- 1,647
- Units killed
- 69
- Units lost
- 13
- Buildings razed
- 1
- Largest army
- 41
- First expansion
- 9:03
Age path
Inari OkamiClassical · Research start 3:57
HachimanHeroic · Research start 10:49
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Most Kills
cmDnG
Hades · Red · Team 2- EAPM
- 16.3
- Favorite unit
- Toxotes 15 fielded
- Total score
- 7,490
- Military score
- 1,073
- Economic score
- 6,195
- Kills score
- 252
- Units killed
- 10
- Units lost
- 49
- Buildings razed
- 0
- Largest army
- 18
- First expansion
- —
Age path
AresClassical · Est. start 2:12
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Most Deaths
ABDIEL8425
Loki · Yellow · Team 1- EAPM
- 28.1
- Favorite unit
- Hersir 15 fielded
- Total score
- 18,270
- Military score
- 7,321
- Economic score
- 10,328
- Kills score
- 621
- Units killed
- 17
- Units lost
- 6
- Buildings razed
- 16
- Largest army
- 28
- First expansion
- —
Age path
HeimdallClassical · Est. start 2:33
BragiHeroic · Est. start 11:00
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Highest Score
Most Improvements
Most Resources
GermanDCG
Freyr · Green · Team 2- EAPM
- 19.6
- Favorite unit
- Hersir 23 fielded
- Total score
- 12,082
- Military score
- 5,364
- Economic score
- 5,873
- Kills score
- 845
- Units killed
- 10
- Units lost
- 38
- Buildings razed
- 11
- Largest army
- 52
- First expansion
- —
Age path
UllrClassical · Research start 4:02
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Heavy walling23 wall build events
Market economy200 total resource volume
Largest Army
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
HGVArmscmDnGABDIEL8425GermanDCG
Score composition
MilitaryEconomyKills score
HGVArms
16,349
cmDnG
7,490
ABDIEL8425
18,270
GermanDCG
12,082
Units killed vs lost
KilledLost
HGVArms
69 / 13
cmDnG
10 / 49
ABDIEL8425
17 / 6
GermanDCG
10 / 38
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 200 total volume›
HGVArms
Bought
No buys
Sold
No sells
Total player market volume0
cmDnG
Bought
No buys
Sold
No sells
Total player market volume0
ABDIEL8425
Bought
No buys
Sold
No sells
Total player market volume0
GermanDCG
Bought
No buys
Sold
Total player market volume200
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.