Replay-derived match flow, timings, and composition.

Advanced match analysis

CROWDURA29 + Snowflakes + Dasego vs benbenboum52 + Mayo69230 + JeSTeR

Queue
Ranked 3v3 Supremacy
Map
Giza
Map Seed
6039
Duration
33:26
Patch
19.17020
Played
· 17 hours ago
Giza map preview
MapGiza
Victory Team Elo 1064
CROWDURA29 Freyr · Elo 1046 +11
Snowflakes Set · Elo 1088 +9
Dasego Demeter · Elo 1058 +11
33:26 Match length
Defeat Team Elo 913
benbenboum52 Loki · Elo 905 -10
Mayo69230 Gaia · Elo 905 -10
JeSTeR Hades · Elo 930 -11
70.5% win probability Pre-match · CROWDURA29 + Snowflakes + Dasego favored win probability 29.5%
Key momentsIn match order
First pressure
2:58 benbenboum52 Hersir trained
Market timing
3:58 Mayo69230 Market
Fastest Classical
4:02* Mayo69230 Leto · estimated
First extra TC
4:54 benbenboum52 Town Center
Armory timing
6:37 CROWDURA29 Armory
Fastest Heroic
7:23* Mayo69230 Theia · estimated
Fortress timing
9:15 Mayo69230 Palace
Fastest Mythic
14:14* Snowflakes Thoth · estimated

CROWDURA29

Freyr · Blue · Team 1
Win 1046 +11
EAPM
60.7
Favorite unit
Hersir
80 fielded
Total score
63,884
Military score
26,809
Economic score
27,657
Kills score
9,418
Units killed
255
Units lost
171
Buildings razed
85
Largest army
294
First expansion
5:20
Age path
UllrClassical · Est. start 4:04
AegirHeroic · Research start 13:20
VidarMythic · Research start 23:54
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy700 total resource volume
Large army production294 military units
No post-game awards

benbenboum52

Loki · Red · Team 2
Loss 905 -10
EAPM
29.7
Favorite unit
Raiding Cavalry
48 fielded
Total score
64,169
Military score
25,955
Economic score
31,206
Kills score
7,008
Units killed
234
Units lost
331
Buildings razed
25
Largest army
217
First expansion
4:54
Age path
ForsetiClassical · Research start 3:42
BragiHeroic · Research start 12:33
HelMythic · Research start 19:03
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom3 expansion build events
Large army production217 military units
No post-game awards

Snowflakes

Set · Yellow · Team 1
Win 1088 +9
EAPM
64.3
Favorite unit
War Elephant
61 fielded
Total score
164,709
Military score
72,354
Economic score
71,736
Kills score
20,619
Units killed
605
Units lost
219
Buildings razed
171
Largest army
163
First expansion
6:16
Age path
AnubisClassical · Est. start 4:17
SekhmetHeroic · Est. start 8:45
ThothMythic · Est. start 12:14
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom11 expansion build events
Heavy walling20 wall build events
Large army production163 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Mayo69230

Gaia · Green · Team 2
Loss 905 -10
EAPM
18.5
Favorite unit
Arcus
180 fielded
Total score
34,870
Military score
11,595
Economic score
19,432
Kills score
3,843
Units killed
117
Units lost
256
Buildings razed
1
Largest army
226
First expansion
14:08
Age path
LetoClassical · Est. start 3:02
TheiaHeroic · Est. start 6:08
HekateMythic · Est. start 16:27
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy1,100 total resource volume
Large army production226 military units
No post-game awards

Dasego

Demeter · Cyan · Team 1
Win 1058 +11
EAPM
54.6
Favorite unit
Hoplite
74 fielded
Total score
67,755
Military score
24,627
Economic score
38,566
Kills score
4,657
Units killed
176
Units lost
179
Buildings razed
7
Largest army
203
First expansion
12:43
Age path
PanClassical · Est. start 3:15
HestiaHeroic · Est. start 11:17
HeraMythic · Est. start 24:16
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom7 expansion build events
Heavy walling12 wall build events
Market economy2,600 total resource volume
Large army production203 military units
No post-game awards

JeSTeR

Hades · Pink · Team 2
Loss 930 -11
EAPM
46.7
Favorite unit
Toxotes
250 fielded
Total score
26,634
Military score
6,788
Economic score
13,718
Kills score
6,128
Units killed
182
Units lost
438
Buildings razed
2
Largest army
291
First expansion
5:22
Age path
AresClassical · Est. start 4:06
ApolloHeroic · Est. start 8:28
HephaestusMythic · Est. start 14:29
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom8 expansion build events
Large army production291 military units
Most Deaths

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

CROWDURA29benbenboum52SnowflakesMayo69230DasegoJeSTeR
Score composition MilitaryEconomyKills score
CROWDURA29 63,884
26,80927,657
benbenboum52 64,169
25,95531,206
Snowflakes 164,709
72,35471,73620,619
Mayo69230 34,870
Dasego 67,755
24,62738,566
JeSTeR 26,634
Units killed vs lost KilledLost
CROWDURA29 255 / 171
255171
benbenboum52 234 / 331
234331
Snowflakes 605 / 219
605219
Mayo69230 117 / 256
117256
Dasego 176 / 179
176179
JeSTeR 182 / 438
182438

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 4,400 total volume

CROWDURA29

Bought

Food700

Sold

No sells

Total player market volume700

benbenboum52

Bought

No buys

Sold

No sells

Total player market volume0

Snowflakes

Bought

No buys

Sold

No sells

Total player market volume0

Mayo69230

Bought

Food100
Wood1,000

Sold

No sells

Total player market volume1,100

Dasego

Bought

Food1,700

Sold

Wood900
Total player market volume2,600

JeSTeR

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

CROWDURA29

Army · 294

Units

Hersir80
Godi78
Throwing Axeman37
Portable Ram33
Draugr30
Hirdman22
Huskarl8
Dryad3
Fafnir2
Berserk1

Technologies18 researched

Hand Axe0:52
Pickaxe0:52
Copper Weapons6:56
Copper Shields7:16
Copper Armor7:38
Ballistics7:59
Medium Infantry9:02
Plow14:16
Heavy Infantry14:28
Bronze Weapons14:29
Bronze Armor14:30
Bronze Shields14:30
Bow Saw14:57
Shaft Mine15:03
Iron Weapons26:22
Iron Armor26:23
Iron Shields26:23
Champion Infantry26:26
Buildings 11 types
House16
Farm14
Great Hall10
Longhouse9
Hill Fort7
Armory3
Market3
Ox Cart Building3
Temple3
Town Center3
Wall2
God powers 5 invoked
Asgardian Bastion2
Gullinbursti1
Inferno1
Tempest1

benbenboum52

Army · 217

Units

Raiding Cavalry48
Hersir42
Throwing Axeman39
Jarl33
Godi27
Portable Ram12
Hirdman8
Fire Giant4
Mountain Giant3
Frost Giant1

Technologies5 researched · 16 pre-queued

Medium Infantry7:01
BallisticsPre-queued · 8:03
Medium Cavalry9:31
PlowPre-queued · 10:29
Hand AxePre-queued · 10:29
PickaxePre-queued · 10:30
Copper ShieldsPre-queued · 10:32
Copper ArmorPre-queued · 10:32
Copper WeaponsPre-queued · 10:33
Bow Saw13:57
Shaft Mine13:57
Heavy Cavalry14:20
Heavy InfantryPre-queued · 14:23
Bronze WeaponsPre-queued · 15:24
Bronze ArmorPre-queued · 15:25
Bronze ShieldsPre-queued · 15:25
Champion CavalryPre-queued · 20:34
Champion InfantryPre-queued · 20:38
Iron ShieldsPre-queued · 20:45
Iron ArmorPre-queued · 20:45
Iron WeaponsPre-queued · 20:45
Buildings 10 types
Farm37
House16
Great Hall6
Longhouse6
Hill Fort3
Market3
Town Center3
Ox Cart Building2
Armory1
Temple1
God powers 4 invoked
Flaming Weapons1
Healing Spring1
Nidhogg1
Spy1

Snowflakes

Army · 163

Units

War Elephant61
Slinger36
Chariot Archer32
Catapult14
Anubite6
Mercenary5
Phoenix5
Scarab4

Technologies14 researched · 18 pre-queued

Pickaxe1:34
Hand AxePre-queued · 3:12
HusbandryPre-queued · 3:14
Shaft MinePre-queued · 9:47
Bow SawPre-queued · 9:52
CrenellationsPre-queued · 11:31
Heavy War ElephantsPre-queued · 12:00
PlowPre-queued · 12:10
Copper ArmorPre-queued · 13:37
BallisticsPre-queued · 13:39
Copper Shields13:53
Copper WeaponsPre-queued · 13:54
Bronze ShieldsPre-queued · 14:17
Bronze WeaponsPre-queued · 14:19
Champion War ElephantsPre-queued · 14:44
Iron Weapons15:09
Medium SlingersPre-queued · 15:29
Heavy Slingers15:57
Iron Shields16:06
Bronze Armor16:08
Champion Slingers17:15
Iron Armor17:45
Medium Spearmen19:28
Heavy Chariot ArchersPre-queued · 20:34
Heavy Spearmen21:38
Medium Axemen21:39
Champion Chariot Archers22:00
Heavy AxemenPre-queued · 26:33
Champion SpearmenPre-queued · 26:36
Heavy Camel RidersPre-queued · 26:38
Champion Camel Riders27:54
Champion Axemen30:08
Buildings 18 types
Farm49
Mining Camp22
Wall20
House16
Lumber Camp15
Granary13
Migdol Stronghold13
Siege Works10
Town Center10
Temple7
Barracks6
Armory4
Market3
Monument To Soldiers2
Monument To Villagers2
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
God powers 9 invoked
Citadel3
Plague Of Serpents3
Meteor1
Titan Gate1
Vision1

Mayo69230

Army · 226

Units

Arcus180
Dryad26
Contarius15
Stymphalian Bird4
Oracle1

Technologies1 researched · 16 pre-queued

Hand AxePre-queued · 7:59
PlowPre-queued · 8:00
Bow SawPre-queued · 12:42
BallisticsPre-queued · 15:21
Copper ShieldsPre-queued · 15:22
Copper ArmorPre-queued · 15:22
Medium ArchersPre-queued · 15:45
Heavy ArchersPre-queued · 16:08
Heavy CavalryPre-queued · 16:15
Medium InfantryPre-queued · 16:18
Bronze ArmorPre-queued · 16:22
Copper WeaponsPre-queued · 16:22
Bronze ShieldsPre-queued · 16:23
Champion Archers20:15
Iron ArmorPre-queued · 22:34
Bronze WeaponsPre-queued · 22:34
Iron ShieldsPre-queued · 22:36
Buildings 10 types
Farm12
Market12
Military Barracks11
Manor7
Sentry Tower3
Economic Guild2
Town Center2
Armory1
Palace1
Temple1
God powers 11 invoked
Gaia Forest4
Hesperides Tree3
Spider Lair3
Tartarian Gate1

Dasego

Army · 203

Units

Hoplite74
Hypaspist50
Toxotes22
Hippeus19
Medusa11
Iolaus7
Petrobolos6
Prodromos5
Icarus3
Orpheus3
Hamadryad2
Midas1

Technologies13 researched · 4 pre-queued

HusbandryPre-queued · 4:15
Medium Infantry6:48
Hand Axe7:36
Medium Archers8:20
PickaxePre-queued · 10:39
Plow11:31
Heavy InfantryPre-queued · 12:36
Medium CavalryPre-queued · 14:08
Heavy Archers14:28
Copper Armor14:37
Copper Weapons14:38
Bronze Armor19:03
Bronze Weapons21:29
Shaft Mine22:12
Bow Saw22:14
Champion Infantry30:47
Champion Archers30:49
Buildings 14 types
House30
Farm28
Storehouse13
Wall12
Military Academy8
Temple8
Archery Range4
Fortress4
Town Center4
Granary3
Stable3
Village Center3
Armory1
Market1
God powers 4 invoked
Arcadian Meadow1
Communal Hearth1
Lightning Storm1
Wither1

JeSTeR

Army · 291

Units

Toxotes250
Colossus30
Ajax5
Chiron3
Achilles2
Perseus1

Technologies14 researched · 4 pre-queued

Husbandry0:21
Hand AxePre-queued · 1:32
PickaxePre-queued · 1:32
Shaft MinePre-queued · 3:44
Bow SawPre-queued · 3:45
Plow8:54
Medium Archers9:40
Heavy Archers11:20
Copper Weapons16:03
Copper Armor16:03
Copper Shields16:03
Champion Archers16:27
Bronze Shields17:46
Bronze Armor17:47
Bronze Weapons17:48
Iron Weapons19:48
Iron Armor19:48
Iron Shields19:48
Buildings 9 types
House89
Archery Range28
Storehouse20
Farm17
Temple15
Town Center8
Armory3
Granary2
Fortress1
God powers 5 invoked
Sentinel2
Pestilence1
Plenty Vault1
Underworld Passage1