Advanced match analysis
CROWDURA29 + Snowflakes + Dasego vs benbenboum52 + Mayo69230 + JeSTeR
- Queue
- Ranked 3v3 Supremacy
- Map
- Giza
- Map Seed
- 6039
- Duration
- 33:26
- Patch
- 19.17020
- Played
- · 17 hours ago
Victory
Team Elo 1064
CROWDURA29
Freyr · Elo 1046 +11
Snowflakes
Set · Elo 1088 +9
Dasego
Demeter · Elo 1058 +11
33:26
Match length
Defeat
Team Elo 913
benbenboum52
Loki · Elo 905 -10
Mayo69230
Gaia · Elo 905 -10
JeSTeR
Hades · Elo 930 -11
70.5% win probability
Pre-match · CROWDURA29 + Snowflakes + Dasego favored
win probability 29.5%
Key momentsIn match order
CROWDURA29
Freyr · Blue · Team 1- EAPM
- 60.7
- Favorite unit
- Hersir 80 fielded
- Total score
- 63,884
- Military score
- 26,809
- Economic score
- 27,657
- Kills score
- 9,418
- Units killed
- 255
- Units lost
- 171
- Buildings razed
- 85
- Largest army
- 294
- First expansion
- 5:20
Age path
UllrClassical · Est. start 4:04
AegirHeroic · Research start 13:20
VidarMythic · Research start 23:54
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy700 total resource volume
Large army production294 military units
No post-game awards
benbenboum52
Loki · Red · Team 2- EAPM
- 29.7
- Favorite unit
- Raiding Cavalry 48 fielded
- Total score
- 64,169
- Military score
- 25,955
- Economic score
- 31,206
- Kills score
- 7,008
- Units killed
- 234
- Units lost
- 331
- Buildings razed
- 25
- Largest army
- 217
- First expansion
- 4:54
Age path
ForsetiClassical · Research start 3:42
BragiHeroic · Research start 12:33
HelMythic · Research start 19:03
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom3 expansion build events
Large army production217 military units
No post-game awards
Snowflakes
Set · Yellow · Team 1- EAPM
- 64.3
- Favorite unit
- War Elephant 61 fielded
- Total score
- 164,709
- Military score
- 72,354
- Economic score
- 71,736
- Kills score
- 20,619
- Units killed
- 605
- Units lost
- 219
- Buildings razed
- 171
- Largest army
- 163
- First expansion
- 6:16
Age path
AnubisClassical · Est. start 4:17
SekhmetHeroic · Est. start 8:45
ThothMythic · Est. start 12:14
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom11 expansion build events
Heavy walling20 wall build events
Large army production163 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Mayo69230
Gaia · Green · Team 2- EAPM
- 18.5
- Favorite unit
- Arcus 180 fielded
- Total score
- 34,870
- Military score
- 11,595
- Economic score
- 19,432
- Kills score
- 3,843
- Units killed
- 117
- Units lost
- 256
- Buildings razed
- 1
- Largest army
- 226
- First expansion
- 14:08
Age path
LetoClassical · Est. start 3:02
TheiaHeroic · Est. start 6:08
HekateMythic · Est. start 16:27
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy1,100 total resource volume
Large army production226 military units
No post-game awards
Dasego
Demeter · Cyan · Team 1- EAPM
- 54.6
- Favorite unit
- Hoplite 74 fielded
- Total score
- 67,755
- Military score
- 24,627
- Economic score
- 38,566
- Kills score
- 4,657
- Units killed
- 176
- Units lost
- 179
- Buildings razed
- 7
- Largest army
- 203
- First expansion
- 12:43
Age path
PanClassical · Est. start 3:15
HestiaHeroic · Est. start 11:17
HeraMythic · Est. start 24:16
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom7 expansion build events
Heavy walling12 wall build events
Market economy2,600 total resource volume
Large army production203 military units
No post-game awards
JeSTeR
Hades · Pink · Team 2- EAPM
- 46.7
- Favorite unit
- Toxotes 250 fielded
- Total score
- 26,634
- Military score
- 6,788
- Economic score
- 13,718
- Kills score
- 6,128
- Units killed
- 182
- Units lost
- 438
- Buildings razed
- 2
- Largest army
- 291
- First expansion
- 5:22
Age path
AresClassical · Est. start 4:06
ApolloHeroic · Est. start 8:28
HephaestusMythic · Est. start 14:29
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom8 expansion build events
Large army production291 military units
Most Deaths
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
CROWDURA29benbenboum52SnowflakesMayo69230DasegoJeSTeR
Score composition
MilitaryEconomyKills score
CROWDURA29
63,884
benbenboum52
64,169
Snowflakes
164,709
Mayo69230
34,870
Dasego
67,755
JeSTeR
26,634
Units killed vs lost
KilledLost
CROWDURA29
255 / 171
benbenboum52
234 / 331
Snowflakes
605 / 219
Mayo69230
117 / 256
Dasego
176 / 179
JeSTeR
182 / 438
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,400 total volume›
CROWDURA29
Bought
Sold
No sells
Total player market volume700
benbenboum52
Bought
No buys
Sold
No sells
Total player market volume0
Snowflakes
Bought
No buys
Sold
No sells
Total player market volume0
Mayo69230
Bought
Sold
No sells
Total player market volume1,100
Dasego
Bought
Sold
Total player market volume2,600
JeSTeR
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.