Replay-derived match flow, timings, and composition.

Advanced match analysis

clemusbarbarus vs liam

Queue
Ranked 1v1 Supremacy
Map
Giza
Map Seed
6234
Duration
23:58
Patch
19.17020
Played
· 17 hours ago
Giza map preview
MapGiza
Winner
clemusbarbarus Odin · Elo 1348 +21
23:58 Match length
Defeated
liam Tezcatlipoca · Elo 1413 -21
40.8% win probability Pre-match · liam favored · Upset win probability 59.2%
Key momentsIn match order
First pressure
3:15 liam Warrior Priest trained
Fastest Classical
4:20* clemusbarbarus Freyja · estimated
Armory timing
16:30 clemusbarbarus Armory
Fortress timing
18:07 clemusbarbarus Hill Fort
Fastest Heroic
19:15* clemusbarbarus Skadi · estimated
First extra TC
20:20 clemusbarbarus Town Center

clemusbarbarus

Odin · Blue
Win 1348 +21
EAPM
53.6
Favorite unit
Throwing Axeman
43 fielded
Total score
28,191
Military score
9,835
Economic score
15,015
Kills score
3,341
Units killed
157
Units lost
102
Buildings razed
12
Largest army
146
First expansion
20:20
Age path
FreyjaClassical · Research start 3:20
SkadiHeroic · Est. start 18:00
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production146 military units
Highest Score Most Improvements Most Kills Most Resources

liam

Tezcatlipoca · Peach
Loss 1413 -21
EAPM
80.5
Favorite unit
Tlamanih Spearman
166 fielded
Total score
24,429
Military score
6,668
Economic score
15,127
Kills score
2,634
Units killed
98
Units lost
159
Buildings razed
19
Largest army
328
First expansion
—
Age path
HuehuecoyotlClassical · Est. start 4:28
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Heavy walling37 wall build events
Large army production328 military units
Largest Army Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

clemusbarbarusliam
Score
Total score clemusbarbarus
28,19154%24,42946%
Military score clemusbarbarus
9,83560%6,66840%
Economic score liam
15,01550%15,12750%
Kills score clemusbarbarus
3,34156%2,63444%
Combat and army
clemusbarbarusliam
157 Units killed 98
102 Units lost 159
12 Buildings razed 19
146 Largest army 328

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

clemusbarbarus

Army · 146

Units

Throwing Axeman43
Berserk38
Raiding Cavalry28
Hersir14
Valkyrie12
Huskarl7
Jarl3
Portable Ram1

Technologies11 researched · 2 pre-queued

Medium Cavalry7:45
Medium Infantry9:17
Hand Axe9:40
PickaxePre-queued · 9:42
Copper Shields17:14
Copper Armor17:14
Plow20:40
Bow Saw20:41
Shaft Mine20:41
Bronze Armor21:26
Bronze Shields21:26
Ballistics21:26
Heavy InfantryPre-queued · 21:40
Buildings 10 types
House46
Farm38
Longhouse4
Great Hall3
Hill Fort3
Ox Cart Building3
Armory1
Sentry Tower1
Temple1
Town Center1
God powers 2 invoked
Frost1
Great Hunt1

liam

Army · 328

Units

Tlamanih Spearman166
Tequihua Archer95
Coyote Warrior30
Chaneque17
Warrior Priest11
Ocelotl Warrior5
Quimichin Spy4

Technologies1 researched · 3 pre-queued

PickaxePre-queued · 4:40
Hand AxePre-queued · 4:40
Medium War Hut Soldiers5:58
PlowPre-queued · 12:38
Buildings 10 types
Farm39
Wall37
Spike Trap36
House18
Calpulli15
Nobles Hut5
War Hut5
Smoke Trap4
Sentry Tower2
Temple1
God powers 1 invoked
Lullaby1