Replay-derived match flow, timings, and composition.

Advanced match analysis

finska27 vs richyoung

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
11682
Duration
26:29
Patch
19.17020
Played
· 17 hours ago
Mirage map preview
MapMirage
Winner
finska27 Amaterasu · Elo 909 +18
26:29 Match length
Defeated
richyoung Hades · Elo 915 -18
49.1% win probability Pre-match · richyoung favored · Upset win probability 50.9%
Key momentsIn match order
Fastest Classical
4:34* richyoung Ares · estimated
First pressure
6:43 richyoung Stable
Armory timing
7:23 finska27 Armory
Fastest Heroic
10:16* richyoung Apollo · estimated
First extra TC
10:28 finska27 Town Center
Market timing
17:07 finska27 Market
Fortress timing
19:14 finska27 Castle

finska27

Amaterasu · Cyan
Win 909 +18
EAPM
30.6
Favorite unit
Samurai
61 fielded
Total score
55,922
Military score
24,438
Economic score
24,314
Kills score
7,374
Units killed
290
Units lost
197
Buildings razed
15
Largest army
180
First expansion
10:28
Age path
Ame No UzumeClassical · Research start 3:58
RaijinHeroic · Research start 14:54
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling16 wall build events
Water commitment1 dock build events
Large army production180 military units
Highest Score Most Improvements Most Kills Most Resources

richyoung

Hades · Red
Loss 915 -18
EAPM
51.6
Favorite unit
Hypaspist
105 fielded
Total score
36,063
Military score
8,838
Economic score
20,767
Kills score
6,458
Units killed
197
Units lost
291
Buildings razed
17
Largest army
272
First expansion
14:19
Age path
AresClassical · Est. start 3:34
ApolloHeroic · Est. start 9:01
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling50 wall build events
Water commitment2 dock build events
Large army production272 military units
Largest Army Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

finska27richyoung
Score
Total score finska27
55,92261%36,06339%
Military score finska27
24,43873%8,83827%
Economic score finska27
24,31454%20,76746%
Kills score finska27
7,37453%6,45847%
Combat and army
finska27richyoung
290 Units killed 197
197 Units lost 291
15 Buildings razed 17
180 Largest army 272

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

finska27

Army · 180

Units

Samurai61
Shinobi42
Bushi22
Yumi Archer16
Oyumi13
Yari Spearman13
Onna Musha8
Kamaitachi5

Technologies18 researched

Hand Axe4:05
Husbandry6:36
Pickaxe6:40
Medium Guardhouse Soldiers8:52
Copper Armor8:56
Copper Shields8:59
Copper Weapons9:00
Medium Dojo Soldiers9:26
Ballistics14:28
Plow14:56
Heavy Dojo Soldiers16:20
Heavy Guardhouse Soldiers16:49
Bow Saw18:17
Shaft Mine18:31
Crenellations20:01
Bronze Weapons20:07
Bronze Armor23:10
Bronze Shields24:12
Buildings 15 types
Farm30
House23
Dojo19
Wall16
Watermill15
Mining Camp Japanese6
Shrine Japanese6
Sentry Tower5
Castle4
Town Center3
Guardhouse2
Temple2
Armory1
Dock1
Market1
God powers 4 invoked
Solar Shield2
Goshinboku1
Thunder Burst1

richyoung

Army · 272

Units

Hypaspist105
Hippeus56
Hoplite39
Toxotes30
Peltast16
Manticore6
Ajax4
Cyclops4
Achilles3
Chiron3
Petrobolos3
Prodromos3

Technologies9 researched · 2 pre-queued

Hand Axe8:19
Pickaxe10:37
Copper Weapons10:53
Copper Armor10:54
Copper Shields10:54
Shaft MinePre-queued · 12:35
Bow SawPre-queued · 12:36
Husbandry16:36
Bronze Weapons19:10
Bronze Armor19:11
Bronze Shields19:11
Buildings 14 types
Wall50
House17
Farm12
Military Academy10
Storehouse10
Stable5
Granary4
Archery Range3
Temple3
Dock2
Market2
Armory1
Fortress1
Town Center1
God powers None invoked

No god powers recorded.