Advanced match analysis
finska27 vs richyoung
- Queue
- Ranked 1v1 Supremacy
- Map
- Mirage
- Map Seed
- 11682
- Duration
- 26:29
- Patch
- 19.17020
- Played
- · 17 hours ago
Winner
finska27
Amaterasu · Elo 909 +18
26:29
Match length
Defeated
richyoung
Hades · Elo 915 -18
49.1% win probability
Pre-match · richyoung favored · Upset
win probability 50.9%
Key momentsIn match order
finska27
Amaterasu · Cyan- EAPM
- 30.6
- Favorite unit
- Samurai 61 fielded
- Total score
- 55,922
- Military score
- 24,438
- Economic score
- 24,314
- Kills score
- 7,374
- Units killed
- 290
- Units lost
- 197
- Buildings razed
- 15
- Largest army
- 180
- First expansion
- 10:28
Age path
Ame No UzumeClassical · Research start 3:58
RaijinHeroic · Research start 14:54
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling16 wall build events
Water commitment1 dock build events
Large army production180 military units
Highest Score
Most Improvements
Most Kills
Most Resources
richyoung
Hades · Red- EAPM
- 51.6
- Favorite unit
- Hypaspist 105 fielded
- Total score
- 36,063
- Military score
- 8,838
- Economic score
- 20,767
- Kills score
- 6,458
- Units killed
- 197
- Units lost
- 291
- Buildings razed
- 17
- Largest army
- 272
- First expansion
- 14:19
Age path
AresClassical · Est. start 3:34
ApolloHeroic · Est. start 9:01
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling50 wall build events
Water commitment2 dock build events
Large army production272 military units
Largest Army
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
finska27richyoung
Score
Combat and army
finska27richyoung
290
Units killed
197
197
Units lost
291
15
Buildings razed
17
180
Largest army
272
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
finska27
Army · 180Units
Technologies18 researched
Buildings ›15 types
God powers ›4 invoked
richyoung
Army · 272Units
Technologies9 researched · 2 pre-queued
Buildings ›14 types
God powers ›None invoked
No god powers recorded.