Advanced match analysis
Or2531 vs Marques
- Queue
- Ranked 1v1 Supremacy
- Map
- Oasis
- Map Seed
- 1894
- Duration
- 24:32
- Patch
- 19.17020
- Played
- · 17 hours ago
Defeated
Or2531
Amaterasu · Elo 771 -14
24:32
Match length
Winner
Marques
Loki · Elo 832 +14
41.3% win probability
Pre-match · Marques favored
win probability 58.7%
Key momentsIn match order
Or2531
Amaterasu · Blue- EAPM
- 19.6
- Favorite unit
- Samurai 51 fielded
- Total score
- 47,092
- Military score
- 16,636
- Economic score
- 23,934
- Kills score
- 6,586
- Units killed
- 242
- Units lost
- 127
- Buildings razed
- 8
- Largest army
- 150
- First expansion
- 10:31
Age path
MinakatatomiClassical · Research start 3:38
RaijinHeroic · Research start 12:29
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production150 military units
Highest Score
Most Improvements
Most Kills
Most Resources
Marques
Loki · Red- EAPM
- 32.5
- Favorite unit
- Berserk 128 fielded
- Total score
- 28,601
- Military score
- 11,480
- Economic score
- 12,632
- Kills score
- 4,511
- Units killed
- 128
- Units lost
- 242
- Buildings razed
- 0
- Largest army
- 271
- First expansion
- 6:45
Age path
HeimdallClassical · Research start 4:51
BragiHeroic · Research start 13:43
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling15 wall build events
Market economy900 total resource volume
Large army production271 military units
Largest Army
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Or2531Marques
Score
Combat and army
Or2531Marques
242
Units killed
128
127
Units lost
242
8
Buildings razed
0
150
Largest army
271
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 900 total volume›
Or2531
Bought
No buys
Sold
No sells
Total player market volume0
Marques
Bought
Sold
No sells
Total player market volume900
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.