Replay-derived match flow, timings, and composition.

Advanced match analysis

raffaelesgarro vs Skankhunt42

Queue
Ranked 1v1 Supremacy
Map
Tundra
Map Seed
18205
Duration
20:46
Patch
19.17020
Played
· 18 hours ago
Tundra map preview
MapTundra
Winner
raffaelesgarro Thor · Elo 1141 +12
20:46 Match length
Defeated
Skankhunt42 Amaterasu · Elo 1038 -12
64.4% win probability Pre-match · raffaelesgarro favored win probability 35.6%
Key momentsIn match order
First pressure
3:34 raffaelesgarro Hersir trained
Fastest Classical
3:51* Skankhunt42 Minakatatomi · estimated
First extra TC
4:31 Skankhunt42 Town Center
Armory timing
7:52 raffaelesgarro Dwarven Armory
Fortress timing
12:35 Skankhunt42 Castle
Fastest Heroic
12:45* Skankhunt42 Hachiman · estimated

raffaelesgarro

Thor · Blue
Win 1141 +12
EAPM
54.3
Favorite unit
Huskarl
29 fielded
Total score
34,297
Military score
14,922
Economic score
16,430
Kills score
2,945
Units killed
108
Units lost
78
Buildings razed
10
Largest army
120
First expansion
10:08
Age path
FreyjaClassical · Research start 3:05
SkadiHeroic · Research start 12:51
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling22 wall build events
Large army production120 military units
Highest Score Most Kills Most Resources

Skankhunt42

Amaterasu · Red
Loss 1038 -12
EAPM
57.8
Favorite unit
Bushi
31 fielded
Total score
27,778
Military score
11,067
Economic score
14,137
Kills score
2,574
Units killed
78
Units lost
107
Buildings razed
3
Largest army
77
First expansion
4:31
Age path
MinakatatomiClassical · Est. start 2:51
HachimanHeroic · Est. start 11:30
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Largest Army Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

raffaelesgarroSkankhunt42
Score
Total score raffaelesgarro
34,29755%27,77845%
Military score raffaelesgarro
14,92257%11,06743%
Economic score raffaelesgarro
16,43054%14,13746%
Kills score raffaelesgarro
2,94553%2,57447%
Combat and army
raffaelesgarroSkankhunt42
108 Units killed 78
78 Units lost 107
10 Buildings razed 3
120 Largest army 77

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

raffaelesgarro

Army · 120

Units

Huskarl29
Throwing Axeman27
Jarl20
Godi16
Hersir15
Valkyrie5
Portable Ram4
Hirdman2
Frost Giant1
Raiding Cavalry1

Technologies13 researched

Medium Infantry6:32
Medium Cavalry10:17
Copper Shields10:19
Copper Weapons10:20
Pickaxe11:43
Hand Axe13:59
Copper Armor14:01
Shaft Mine14:40
Heavy Infantry15:22
Heavy Cavalry16:00
Bronze Shields16:13
Bronze Weapons20:03
Bronze Armor20:03
Buildings 9 types
House26
Wall22
Great Hall8
Ox Cart Building7
Longhouse5
Hill Fort4
Town Center3
Temple2
Dwarven Armory1
God powers 2 invoked
Forest Fire1
Frost1

Skankhunt42

Army · 77

Units

Bushi31
Yumi Archer17
Yari Spearman8
Oyumi7
Samurai7
Onna Musha4
Daimyo3

Technologies6 researched · 4 pre-queued

Hand AxePre-queued · 5:07
PickaxePre-queued · 5:09
Medium Guardhouse Soldiers9:31
BallisticsPre-queued · 11:50
Heavy Guardhouse Soldiers12:09
Copper Weapons12:12
Medium Dojo Soldiers12:48
Plow12:55
Copper ArmorPre-queued · 13:05
Bow Saw19:44
Buildings 12 types
House37
Farm34
Guardhouse13
Watermill11
Dojo8
Shrine Japanese4
Stable Japanese3
Castle2
Mining Camp Japanese2
Armory1
Temple1
Town Center1
God powers 2 invoked
Shogun1
Shrine Of The Hunt1