Advanced match analysis
Mosca_ vs Elapohog
- Queue
- Ranked 1v1 Supremacy
- Map
- Cloud Forest
- Map Seed
- 25911
- Duration
- 13:23
- Patch
- 19.17020
- Played
- · 18 hours ago
Winner
Mosca_
Ra · Elo 2303 +1
13:23
Match length
Defeated
Elapohog
Tezcatlipoca · Elo 1386 -1
99.5% win probability
Pre-match · Mosca_ favored
win probability 0.5%
Key momentsIn match order
Mosca_
Ra · Blue- EAPM
- 79.8
- Favorite unit
- Chariot Archer 29 fielded
- Total score
- 17,958
- Military score
- 7,562
- Economic score
- 9,647
- Kills score
- 749
- Units killed
- 29
- Units lost
- 8
- Buildings razed
- 4
- Largest army
- 34
- First expansion
- —
Age path
BastClassical · Est. start 3:17
SekhmetHeroic · Est. start 5:43
MythicNot reached
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Elapohog
Tezcatlipoca · Pink- EAPM
- 53.6
- Favorite unit
- Coyote Warrior 13 fielded
- Total score
- 11,756
- Military score
- 3,651
- Economic score
- 7,814
- Kills score
- 291
- Units killed
- 8
- Units lost
- 32
- Buildings razed
- 1
- Largest army
- 38
- First expansion
- —
Age path
HuehuecoyotlClassical · Est. start 4:33
CoyolxauhquiHeroic · Est. start 8:01
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling15 wall build events
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Mosca_Elapohog
Score
Combat and army
Mosca_Elapohog
29
Units killed
8
8
Units lost
32
4
Buildings razed
1
34
Largest army
38
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.